System & General Resources

System & General Resources

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GUILTY GEAR STRIVE | V.1.10 Update Guides!: Ky, Sol Badguy, Faust, May, Gio, Jack-O' and Millia!
GUILTY GEAR STRIVE | V.1.10 Update Guides!: Ky, Sol Badguy, Faust, May, Gio, Jack-O' and Millia!
These guides are the updates for the PRE V.1.10 guides that was done previously for: Ky Kiske Sol Badguy Faust May Giovanna Jack-O' Millia I-No Massive shout out to all the amazing talent that helped put this together. Absolutely amazing effort! Thank you for stopping by and watching this video. Drop a like if you enjoyed the video, and leave a comment. For more videos like this, remember to subscribe! SUBSCRIBE NOW: http://bit.ly/kingjaesub King Jae Merch: https://www.moteefe.com/store/kingjae King Jae Patreon: https://www.patreon.com/kingjae King Jae Instagram: http://www.instagram.com/kingjaeldn King Jae Twitter: http://www.twitter.com/kingjaeldn King Jae Twitch: http://www.twitch.tv/kingjae King Jae Theme Song Video: https://www.youtube.com/watch?v=1_hUwGD2nPE ● GT OMEGA CHAIR RACING| Use 'Kingjae' for 5% off: http://www.gtomegaracing.com/?tracking=56f979a0c3a89 ● Discount On HYPER X| Use 'Kingjae' for 15% off: http://hyperx.gg/KingJae ● Discount On ASTRO GAMING| Use 'Kingjae' for 5% off: http://astro.family/KingJaeEMEA --
mario050987·youtube.com·
GUILTY GEAR STRIVE | V.1.10 Update Guides!: Ky, Sol Badguy, Faust, May, Gio, Jack-O' and Millia!
How Guilty Gear Strive saved big bodies from zoning
How Guilty Gear Strive saved big bodies from zoning
#lordknight Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight I don't really use Instagram but people think it's important so follow me there too - https://www.instagram.com/lordknightfgc Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
How Guilty Gear Strive saved big bodies from zoning
How To Lab in Guilty Gear Strive
How To Lab in Guilty Gear Strive

✅ FULL SUMMARY — How To Lab in Guilty Gear Strive

Labbing in Guilty Gear Strive is not only for competitive players — it’s a simple, enjoyable, and highly rewarding way to improve. This video teaches a full workflow for learning a new character, finding counterplay, improving defense, and mastering advanced tech using training mode efficiently.

The instructor explains three main reasons to lab:

Picking up a new character

Finding counterplay after losing to something

Improving mastery of your current character

Each section provides a practical mini-curriculum for labbing.

✅ CHUNKS — DETAILED BREAKDOWN Chunk 1 — What Labbing Really Is & When to Use It Summary

Labbing = spending time in training mode to test combos, blockstrings, counterplay, and situations. It doesn’t need to be rigid; you can casually lab while multitasking. You lab when (1) learning a new character, (2) counterplaying something you lost to, or (3) deepening mastery.

Key Concepts

Labbing builds confidence and understanding

Training mode is your “practice arena”

It’s not stressful — most players lab casually

Three triggers for labbing: learning, counterplay, mastery

Comprehension Questions

What are the three main reasons to enter the lab?

Why is labbing not just for advanced players?

What kinds of things can you lab?

Answers

New character, counterplay, mastery.

It’s simple, relaxing, and useful for all play levels.

Combos, blockstrings, setups, defense, counterplay.

Action Steps

Open training mode once per session for a small purpose (combo, blockstring, punish).

After losing to something online, revisit the replay and recreate that situation in training mode.

Chunk 2 — Learning a New Character (Using Giovanna as Example) Summary

Pick Sol as the CPU since his toolkit covers many tests: 3f, 5f, DP, low profile, strong far slash. Start by checking your character’s command list, learning special move motions, and building muscle memory. Use Dustloop to see frame data, plus moves, punishable moves, and hitbox info. Learn basic confirms, simple combos, and begin forming blockstrings.

Key Concepts

Command list → special motions → muscle memory

Dustloop shows startup, on block, plus frames, punishable moves, hitboxes

Check special move properties: frame traps, plus frames, projectile invuln, etc.

Start with easy combos and hit-confirms

Comprehension Questions

Why do we use Sol as the CPU dummy?

What two frame data properties matter most early on?

Why start with simple combos?

Answers

He tests many defensive/offensive situations.

Startup and on-block values.

They build muscle memory and are consistently applicable.

Action Steps

Pick a character → review command normals and specials

Practice every special from both sides

On Dustloop, identify 3 plus moves and 3 punishable moves

Create 2–3 basic hitconfirms

Chunk 3 — Building Blockstrings (Frame Traps, Gapless Strings, Pressure) Summary

Blockstrings are the most important part of learning a new character, preventing autopilot and bad habits. Use training mode’s “After Block → 5P” to test:

Frame traps (delayed timing to catch mash)

Gapless strings (timing must be perfect so nothing comes out)

Plus-frame resets

Strike/throw sequences

Learn which buttons chain into pressure, which require delays, and which reset turns.

Key Concepts

Frame trap = intentional tiny gap

Gapless = no gap, no mash allowed

Use manual delay to make frame traps

Learn your character’s plus-frame tools to maintain pressure

Comprehension Questions

What is a frame trap?

Why lab blockstrings for each button?

What basic mix-up does Giovanna use?

Answers

A small gap that punishes opponents pressing a button.

Each button creates different pressure branches.

Strike/throw using plus frames.

Action Steps

Set dummy to mash 5P

Test every button: which links are gapless, which trap?

Build two full blockstrings involving:

Pressure starter

One frame trap

One plus-frame reset

One throw point

Chunk 4 — Finding Counterplay (Round Start, Blockstrings, Matchup Knowledge) Summary

Counterplay is one of the most rewarding uses of training mode. Use Position Reset → After Reset Action to test round-start answers. Example: solving May 2S round start by testing P options, far slash, 2S, jump normals, etc. Then test opponent blockstrings by recording their sequence and checking:

Where are the gaps?

What can you mash?

Can FD or backdash escape?

Also test character-specific answers (e.g., Goldlewis 684 catching May backdash after dolphin).

Key Concepts

Labbing round start is extremely high value

Recording enemy strings reveals their real weaknesses

FD and backdash dramatically change frame interactions

Character-specific moves can blow up opponent habits

Comprehension Questions

What tool allows you to test round start situations easily?

Name two universal defensive options to lab.

Why record opponent blockstrings?

Answers

Position Reset with After Reset Action.

FD and backdash (also mash/jump).

To identify gaps and guaranteed punish windows.

Action Steps

Pick a move you recently lost to → recreate it

Test 3 different responses (mash, jump, special)

Record one enemy blockstring → lab:

Mash timing

FD pushback

Backdash escapes

Chunk 5 — Practicing Defense (Blocking Mixups with Random Playback) Summary

Use Training Mode’s 5 recording slots set to Random to practice blocking sequences like:

High → low

High → crossup

Strike/throw

Safe jumps

You react in real time, learning muscle memory for defense.

Key Concepts

Random playback prevents predictable blocking

Two recordings are often enough for strong reps

You learn the timing, not just the option

Comprehension Questions

Why practice blocking using random recordings?

What is the defender’s fastest button?

What mistake happens if you're late on meaty timing?

Answers

It forces true reaction instead of memorization.

Throw on wakeup.

You get thrown or mashed out.

Action Steps

Record 1 overhead → low

Record 1 overhead → crossup

Set to random → block 10 reps each side

Chunk 6 — Mastering Your Character (Advanced Strings, Oki, Mixups, Rotations) Summary

After learning basics, move into mastery. Key mastery topics:

Advanced blockstrings that beat specific defensive habits

Finding new pressure routes to cover FD, mash, backdash, jump

Safe jumps & meaty timing using wakeup DP/throw tests

Advanced mixups (crossups, same-side ambiguities, TikTok/Twitter tech)

Option rotation, adapting pressure to opponent habits

Advanced combos and converting rare hits

This transforms your character knowledge into real match power.

Key Concepts

Meaty timing must beat both DP and throw when done correctly

Rotating options = tailoring your pressure to opponent habits

Learn conversions off “weird hits” for optimization

Comprehension Questions

Why learn safe jumps?

What does option rotation mean?

Why are rare-hit conversions important?

Answers

They beat reversals while still allowing offense.

Using pressure branches that counter the opponent’s specific defensive habits.

They allow high-damage routes from stray neutral hits.

Action Steps

Test safe jump setups for:

Midscreen knockdown

Corner knockdown

Create a “rotation chart”:

Opponent mashes → use frame traps

Opponent backdashes → chase

Opponent respects → throw & stagger

Learn 1 new advanced combo & 1 rare-hit confirm

✅ BULLET-POINT QUICK REVIEW

Labbing is simple, fun, and for every skill level

Reasons to lab: new character, counterplay, mastery

Learn character basics → command list → Dustloop data

Build muscle memory for specials & confirms

Create functional blockstrings (gapless, frame traps, strike/throw)

Test counterplay for round start and blockstrings

Practice defense using random recording playback

Master your character via:

Advanced strings

Oki (safe jumps, meaties)

Mixups

Defensive callouts

Option rotation

Advanced combos and conversions

✅ SUPER-SUMMARY (Under One Page)

Labbing in Guilty Gear Strive is accessible, enjoyable, and essential for all players. It involves practicing combos, blockstrings, and situational responses in training mode to build skill and confidence. You lab for three reasons: learning a new character, finding counterplay to things you struggle against, and mastering your main.

To learn a character, review their command list, practice special motions, study frame data and hitboxes on Dustloop, and establish simple hitconfirms and combos. The most important part is developing blockstrings—understanding where your strings are gapless, where frame traps exist, and how to use plus frames for strike/throw pressure.

Counterplay practice involves recreating problematic situations such as round-start options or oppressive blockstrings. Using training mode’s recording tools and FD/backdash mechanics reveals weaknesses and solutions. Character-specific anti-habits (like Goldlewis blowing up May's backdash) emerge naturally through testing.

Defense is trained by recording mixups and replaying them randomly, building reactive blocking skills. Mastery comes when you move into advanced blockstrings, meaty setups, safe jumps, option rotation (selecting strings that beat your opponent’s specific habits), and optimizing combos including rare-hit conversions.

Labbing is an ongoing, flexible process that builds knowledge, muscle memory, and adaptability — all core foundations of improvement in Strive.

✅ SPACED REVIEW PLAN (3 Days) Day 1 — Foundation

Read Chunk 1–3

Practice:

Special inputs

Basic combos

Blockstrings vs mash

Day 2 — Counterplay + Defense

Read Chunk 4–5

Lab:

Round-start situations

1 enemy blockstring

Random playback blocking

Day 3 — Mastery

Read Chunk 6

Lab:

Safe jump/meaty setup

1 advanced string

1 advanced combo

Option rotation exercise

mario050987·youtube.com·
How To Lab in Guilty Gear Strive
ややっこ on Twitter
ややっこ on Twitter
ジャスガFDを攻略に組み込むのに2ボタン押しっぱでやっているのですがFD張ったまま7入力だと跳べないけど8入力だと跳べる小ネタソル、メイ、ジオ、名残雪は起き上がりに下段重ねしないので楽できます#GGST #PS4share pic.twitter.com/868FIkZhgv— ややっこ (@utatanekujira) December 25, 2021
mario050987·twitter.com·
ややっこ on Twitter
ややっこ on Twitter
ややっこ on Twitter
ジャスガFDを攻略に組み込むのに2ボタン押しっぱでやっているのですがFD張ったまま7入力だと跳べないけど8入力だと跳べる小ネタソル、メイ、ジオ、名残雪は起き上がりに下段重ねしないので楽できます#GGST #PS4share pic.twitter.com/868FIkZhgv— ややっこ (@utatanekujira) December 25, 2021
mario050987·twitter.com·
ややっこ on Twitter
ややっこ on Twitter
ややっこ on Twitter
ジャスガFDを攻略に組み込むのに2ボタン押しっぱでやっているのですがFD張ったまま7入力だと跳べないけど8入力だと跳べる小ネタソル、メイ、ジオ、名残雪は起き上がりに下段重ねしないので楽できます#GGST #PS4share pic.twitter.com/868FIkZhgv— ややっこ (@utatanekujira) December 25, 2021
mario050987·twitter.com·
ややっこ on Twitter
PS5:GUILTY GEAR STRIVE ソル リボルバー紫6RCJKコンボ ラムレザル中量級まで端入れ替えコンボ ゴールドルイス 87ベヒに繋いで微ダッシュ近Sで拾うコンボ
PS5:GUILTY GEAR STRIVE ソル リボルバー紫6RCJKコンボ ラムレザル中量級まで端入れ替えコンボ ゴールドルイス 87ベヒに繋いで微ダッシュ近Sで拾うコンボ
#GGStrive #ギルティギア #Combo ソル リボルバー紫6RCJKコンボ ゴールドルイス 87ベヒに繋いで微ダッシュ近Sで拾うコンボ ある程度69ベヒが近めで当たれば直で87ベヒに繋いで微ダッシュ近Sで拾えるルートがある そこからさらにLv3スカイフィッシュが繋げるのが50%なら多分一番減る
mario050987·youtube.com·
PS5:GUILTY GEAR STRIVE ソル リボルバー紫6RCJKコンボ ラムレザル中量級まで端入れ替えコンボ ゴールドルイス 87ベヒに繋いで微ダッシュ近Sで拾うコンボ
Tips for playing against run away (in fighting games)
Tips for playing against run away (in fighting games)
#lordknight #GuiltyGearStrive #GuiltyGear I played against Remi Celeste last week, and I thought it was a good opportunity to review dash blocking, playing fast and playing slow. These are more macro ideas that you hear often, but aren't usually explained, and Axl is a great character to show the concepts. Check out Remi on Twitch! - https://www.twitch.tv/RemiCeleste Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight Instagram to see the daily life - https://www.instagram.com/lordknightfgc Early/exclusive content on Patreon - https://www.patreon.com/lordknight Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Tips for playing against run away (in fighting games)
Tips for playing against run away (in fighting games)
Tips for playing against run away (in fighting games)
#lordknight #GuiltyGearStrive #GuiltyGear I played against Remi Celeste last week, and I thought it was a good opportunity to review dash blocking, playing fast and playing slow. These are more macro ideas that you hear often, but aren't usually explained, and Axl is a great character to show the concepts. Check out Remi on Twitch! - https://www.twitch.tv/RemiCeleste Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight Instagram to see the daily life - https://www.instagram.com/lordknightfgc Early/exclusive content on Patreon - https://www.patreon.com/lordknight Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Tips for playing against run away (in fighting games)
Tips for Practicing Combos & Mechanical Execution
Tips for Practicing Combos & Mechanical Execution
streamed Apr. 8, 2021 Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam
mario050987·youtube.com·
Tips for Practicing Combos & Mechanical Execution
Tips for Practicing Combos & Mechanical Execution
Tips for Practicing Combos & Mechanical Execution
streamed Apr. 8, 2021 Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam
mario050987·youtube.com·
Tips for Practicing Combos & Mechanical Execution
PS5:GUILTY GEAR STRIVE ザトー、ジャック・オー、ポチョムキン【アップデートVer 1. 10】
PS5:GUILTY GEAR STRIVE ザトー、ジャック・オー、ポチョムキン【アップデートVer 1. 10】
#GGStrive #ギルティギア#Combo ジャックオー 不可能コンボ ザトー・ONE: ダストヒット確認してから少し面白いパーツで壁割り 幻朧斬のお仕置き。 1個目はノーゲージ分身ゲージ不問 2個目は分身ゲージ有り50%使用 3個目は分身ゲージ無し分身ゲージ回収50%使用。
mario050987·youtube.com·
PS5:GUILTY GEAR STRIVE ザトー、ジャック・オー、ポチョムキン【アップデートVer 1. 10】
How to Block Dust Attacks in Guilty Gear Strive
How to Block Dust Attacks in Guilty Gear Strive
if it wasn't obvious my defense definitely ISN'T absolute #shorts Socials: Twitch - https://www.twitch.tv/puffer_mcsparkleface Twitter - https://twitter.com/Puffer_McSF TikTok - https://www.tiktok.com/@puffer_mcsparkleface Coaching: https://www.fiverr.com/puffer_mcsf Hi! I'm Puffer McSparkleFace, prospective Fighting Game pro and wanting to both share and enable my journey to the top. I'm also really into D&D, game design, and cooking, so you might see some of that too! If you're interested in more content, come check out my Twitch to see me practice, record future videos, or just to chat!
mario050987·youtube.com·
How to Block Dust Attacks in Guilty Gear Strive
How to Block Dust Attacks in Guilty Gear Strive
How to Block Dust Attacks in Guilty Gear Strive
if it wasn't obvious my defense definitely ISN'T absolute #shorts Socials: Twitch - https://www.twitch.tv/puffer_mcsparkleface Twitter - https://twitter.com/Puffer_McSF TikTok - https://www.tiktok.com/@puffer_mcsparkleface Coaching: https://www.fiverr.com/puffer_mcsf Hi! I'm Puffer McSparkleFace, prospective Fighting Game pro and wanting to both share and enable my journey to the top. I'm also really into D&D, game design, and cooking, so you might see some of that too! If you're interested in more content, come check out my Twitch to see me practice, record future videos, or just to chat!
mario050987·youtube.com·
How to Block Dust Attacks in Guilty Gear Strive
How to Block Dust Attacks in Guilty Gear Strive
How to Block Dust Attacks in Guilty Gear Strive
if it wasn't obvious my defense definitely ISN'T absolute #shorts Socials: Twitch - https://www.twitch.tv/puffer_mcsparkleface Twitter - https://twitter.com/Puffer_McSF TikTok - https://www.tiktok.com/@puffer_mcsparkleface Coaching: https://www.fiverr.com/puffer_mcsf Hi! I'm Puffer McSparkleFace, prospective Fighting Game pro and wanting to both share and enable my journey to the top. I'm also really into D&D, game design, and cooking, so you might see some of that too! If you're interested in more content, come check out my Twitch to see me practice, record future videos, or just to chat!
mario050987·youtube.com·
How to Block Dust Attacks in Guilty Gear Strive
Fighting Game Tips : OKIZEME
Fighting Game Tips : OKIZEME
"Okizeme", or "Oki" for short, refers to a situation in which one player attacks their enemy while the enemy's character is getting up off the ground from being knocked down. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #okizeme #strive #anji
mario050987·youtube.com·
Fighting Game Tips : OKIZEME
Fighting Game Tips : OKIZEME
Fighting Game Tips : OKIZEME
"Okizeme", or "Oki" for short, refers to a situation in which one player attacks their enemy while the enemy's character is getting up off the ground from being knocked down. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #okizeme #strive #anji
mario050987·youtube.com·
Fighting Game Tips : OKIZEME
Fighting Game Tips : FAST ROMAN CANCEL
Fighting Game Tips : FAST ROMAN CANCEL
A "Fast Roman Cancel" (or "RC Fast Cancel" for some) is one of the new Roman Cancel mechanics in Guilty Gear Strive. To perform a Fast Roman Cancel, quickly input any attack right after a Roman Cancel. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #fastromancancel #strive #millia
mario050987·youtube.com·
Fighting Game Tips : FAST ROMAN CANCEL
Fighting Game Tips : FAST ROMAN CANCEL
Fighting Game Tips : FAST ROMAN CANCEL
A "Fast Roman Cancel" (or "RC Fast Cancel" for some) is one of the new Roman Cancel mechanics in Guilty Gear Strive. To perform a Fast Roman Cancel, quickly input any attack right after a Roman Cancel. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #fastromancancel #strive #millia
mario050987·youtube.com·
Fighting Game Tips : FAST ROMAN CANCEL
Fighting Game Tips : FAST ROMAN CANCEL
Fighting Game Tips : FAST ROMAN CANCEL
A "Fast Roman Cancel" (or "RC Fast Cancel" for some) is one of the new Roman Cancel mechanics in Guilty Gear Strive. To perform a Fast Roman Cancel, quickly input any attack right after a Roman Cancel. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #fastromancancel #strive #millia
mario050987·youtube.com·
Fighting Game Tips : FAST ROMAN CANCEL
Fighting Game Tips : FRAME TRAP
Fighting Game Tips : FRAME TRAP
"Frame Trap" is a gap in your blockstring. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #frametrap #strive #ramlethal
mario050987·youtube.com·
Fighting Game Tips : FRAME TRAP
Fighting Game Tips : FRAME TRAP
Fighting Game Tips : FRAME TRAP
"Frame Trap" is a gap in your blockstring. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #frametrap #strive #ramlethal
mario050987·youtube.com·
Fighting Game Tips : FRAME TRAP
Fighting Game Tips : FRAME TRAP
Fighting Game Tips : FRAME TRAP
"Frame Trap" is a gap in your blockstring. Follow me on: Twitter : @Arki_Borj Youtube : @BorjTV Hope this tutorial helps. Thanks for watching!!! (^O^)/ #frametrap #strive #ramlethal
mario050987·youtube.com·
Fighting Game Tips : FRAME TRAP
Twitch Chat Teaches Me How Pressure Works in Guilty Gear Strive
Twitch Chat Teaches Me How Pressure Works in Guilty Gear Strive
Ramlethal Art in Thumbnail from: https://www.pixiv.net/en/artworks/90948431 Artist Twitter: https://twitter.com/kenji82 Follow My Twitter!: https://twitter.com/AndyLO2_ Watch Me Live: https://www.twitch.tv/andylo2 Consider Becoming a Patreon: https://www.patreon.com/AndyLO2 Twitch Chat Taught Me How Pressure Works in Guilty Gear Strive Guilty Gear Strive Guilty Gear Strive Commentary Guilty Gear Ramlethal Arc System Works (Arcsys) has recently made Guilty Gear Strive, the latest entry in the Guilty Gear franchise! This fighting game is heralded for its use of Rollback Netcode, included on all platforms Playstation 4 (PS4), Playstation 5 (PS5), and PC (Steam). Recently Arcsys has released the first character in their Season Pass, Jack-O', a new character in the Guilty Gear franchise #AndyLO2 #GGST #GuiltyGearStrive
mario050987·youtube.com·
Twitch Chat Teaches Me How Pressure Works in Guilty Gear Strive
Twitch Chat Teaches Me How Pressure Works in Guilty Gear Strive
Twitch Chat Teaches Me How Pressure Works in Guilty Gear Strive
Ramlethal Art in Thumbnail from: https://www.pixiv.net/en/artworks/90948431 Artist Twitter: https://twitter.com/kenji82 Follow My Twitter!: https://twitter.com/AndyLO2_ Watch Me Live: https://www.twitch.tv/andylo2 Consider Becoming a Patreon: https://www.patreon.com/AndyLO2 Twitch Chat Taught Me How Pressure Works in Guilty Gear Strive Guilty Gear Strive Guilty Gear Strive Commentary Guilty Gear Ramlethal Arc System Works (Arcsys) has recently made Guilty Gear Strive, the latest entry in the Guilty Gear franchise! This fighting game is heralded for its use of Rollback Netcode, included on all platforms Playstation 4 (PS4), Playstation 5 (PS5), and PC (Steam). Recently Arcsys has released the first character in their Season Pass, Jack-O', a new character in the Guilty Gear franchise #AndyLO2 #GGST #GuiltyGearStrive
mario050987·youtube.com·
Twitch Chat Teaches Me How Pressure Works in Guilty Gear Strive