System & General Resources

System & General Resources

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PS5:GUILTY GEAR STRIVE ゴールドルイス、アクセル=ロウコンボ
PS5:GUILTY GEAR STRIVE ゴールドルイス、アクセル=ロウコンボ
#GGStrive #ギルティギア#Combo (S攻撃から) (近S→)遠S→2HS→蝸牛 最も基本のコンボ。 距離が近い時は2HSを5HSにすると少し火力アップ。 ガードされた時は、蝸牛をうたない、遅らせてうつ、潦でキャンセルする、蝸牛をロマキャンするなどでフォローする。 (溜めダスト) 溜めダスト→ホーミング→(少し待ってから)JHS→JD→ジャンプキャンセル→JP→JHS→JD→JD 全キャラ対応の溜めダストコンボ。 (冬蟷螂ワンビジョン(難易度高め) 冬蟷螂→ワンビジョン準備→近S→6K→蝸牛→ワンビジョン発動→空中ダッシュ→JD→アクセルボンバー→5K→6K→蝸牛 補正が強くかかるので、壁割できないとダメージは低め。 が、壁との距離によってはコンボ選択が難しくなる。 (50%消費 蝸牛ロマキャンから) 〜蝸牛→(少し遅らせて)前紫ロマキャン→ダッシュ→5P→6HS→5K→6K→蝸牛→壁割 蝸牛ヒット時に相手が端に近い時には狙いたい。 ダッシュ5P拾いのタイミングはやや慣れが必要。 蝸牛は少し遅らせて出すと壁張り付きしやすくなる。
mario050987·youtube.com·
PS5:GUILTY GEAR STRIVE ゴールドルイス、アクセル=ロウコンボ
VL | Madlax on Twitter
VL | Madlax on Twitter
Are you not technically immune to standing grabs when in the air or am I missing something here? #GGST pic.twitter.com/mfDs440wPP— VL | Madlax (@DatUSAGuy) December 7, 2021
mario050987·twitter.com·
VL | Madlax on Twitter
VL | Madlax on Twitter
VL | Madlax on Twitter
Are you not technically immune to standing grabs when in the air or am I missing something here? #GGST pic.twitter.com/mfDs440wPP— VL | Madlax (@DatUSAGuy) December 7, 2021
mario050987·twitter.com·
VL | Madlax on Twitter
How to Use Training Mode to Test Things | Guilty Gear Strive
How to Use Training Mode to Test Things | Guilty Gear Strive
Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
How to Use Training Mode to Test Things | Guilty Gear Strive
VL | Madlax on Twitter
VL | Madlax on Twitter
Are you not technically immune to standing grabs when in the air or am I missing something here? #GGST pic.twitter.com/mfDs440wPP— VL | Madlax (@DatUSAGuy) December 7, 2021
mario050987·twitter.com·
VL | Madlax on Twitter
5 Tips to Git Good at Guilty Gear Strive
5 Tips to Git Good at Guilty Gear Strive
It's ya man's SumOfMan ouchere for some tips on how you can be the best player you can be in Guilty Gear Strive. Have a great time. Let me know if you find this useful and what you would add. Bless up!
mario050987·youtube.com·
5 Tips to Git Good at Guilty Gear Strive
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
Wdym? The slowdown? Yes it does (Now updated for Version 1.10) Blue RC: Tension Cost: 50% Attack Level: N/A CH Type: N/A Startup: 6+super freeze 39 (effect starts super freeze 20F) Recovery: N/A Static Difference: N/A Slowdown: 60F Proration: N/A Invul: None Dash Input RC: Yes RC Cancel: Yes (during super freeze 7~13F) Slowdown does not end if an attack hits or is blocked. Red RC: Tension Cost: 50% Attack Level: 2 CH Type: Small Startup: 1+super freeze 44 (effect starts super freeze 25F) Recovery: N/A Static Difference: +24 Slowdown: 40F (on hit), 20F (on block) Proration: N/A Invul: None Dash Input RC: Yes RC Cancel: Yes (during super freeze 6~12F) On hit, launches and downs. Slowdown ends if an attack hits or is blocked. Purple RC: Tension Cost: 50% Attack Level: N/A CH Type: N/A Startup: 6+super freeze 39 (effect starts super freeze 20F) Recovery: N/A Static Difference: N/A Slowdown: 20F Proration: N/A Invul: None Dash Input RC: Yes RC Cancel: Yes (during super freeze 13~19F) Slowdown does not end if an attack hits or is blocked. Yellow RC: Tension Cost: 50% Attack Level: 1 CH Type: Small Startup: 14+super freeze 28 (effect starts super freeze 12F) Recovery: 33 Static Difference: -16 Slowdown: 10F Proration: Forced 50% Invul: 1F~end of super freeze Dash Input RC: No RC Cancel: No On hit, causes guard crush state (ground: 43F/air: until landing+5/includes slowdown). After 55F, Burst becomes Gold Burst and RC becomes Blue RC.
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
Wdym? The slowdown? Yes it does (Now updated for Version 1.10) Blue RC: Tension Cost: 50% Attack Level: N/A CH Type: N/A Startup: 6+super freeze 39 (effect starts super freeze 20F) Recovery: N/A Static Difference: N/A Slowdown: 60F Proration: N/A Invul: None Dash Input RC: Yes RC Cancel: Yes (during super freeze 7~13F) Slowdown does not end if an attack hits or is blocked. Red RC: Tension Cost: 50% Attack Level: 2 CH Type: Small Startup: 1+super freeze 44 (effect starts super freeze 25F) Recovery: N/A Static Difference: +24 Slowdown: 40F (on hit), 20F (on block) Proration: N/A Invul: None Dash Input RC: Yes RC Cancel: Yes (during super freeze 6~12F) On hit, launches and downs. Slowdown ends if an attack hits or is blocked. Purple RC: Tension Cost: 50% Attack Level: N/A CH Type: N/A Startup: 6+super freeze 39 (effect starts super freeze 20F) Recovery: N/A Static Difference: N/A Slowdown: 20F Proration: N/A Invul: None Dash Input RC: Yes RC Cancel: Yes (during super freeze 13~19F) Slowdown does not end if an attack hits or is blocked. Yellow RC: Tension Cost: 50% Attack Level: 1 CH Type: Small Startup: 14+super freeze 28 (effect starts super freeze 12F) Recovery: 33 Static Difference: -16 Slowdown: 10F Proration: Forced 50% Invul: 1F~end of super freeze Dash Input RC: No RC Cancel: No On hit, causes guard crush state (ground: 43F/air: until landing+5/includes slowdown). After 55F, Burst becomes Gold Burst and RC becomes Blue RC.
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
0-2 on Twitter
0-2 on Twitter
You can kara cancel a forward dash into a backdash by inputting back in the first 5F of dash startup (4F window).Inputting a RC within 9F of the forward dash input gives you 66BRC (even when holding back). A Fast Roman Cancel will then retain the backdash momentum.#GGST pic.twitter.com/iU9vBoUzWW— 0-2 (@bearhugprime) November 29, 2021
mario050987·twitter.com·
0-2 on Twitter
0-2 on Twitter
0-2 on Twitter
You can kara cancel a forward dash into a backdash by inputting back in the first 5F of dash startup (4F window).Inputting a RC within 9F of the forward dash input gives you 66BRC (even when holding back). A Fast Roman Cancel will then retain the backdash momentum.#GGST pic.twitter.com/iU9vBoUzWW— 0-2 (@bearhugprime) November 29, 2021
mario050987·twitter.com·
0-2 on Twitter
0-2 on Twitter
0-2 on Twitter
You can kara cancel a forward dash into a backdash by inputting back in the first 5F of dash startup (4F window).Inputting a RC within 9F of the forward dash input gives you 66BRC (even when holding back). A Fast Roman Cancel will then retain the backdash momentum.#GGST pic.twitter.com/iU9vBoUzWW— 0-2 (@bearhugprime) November 29, 2021
mario050987·twitter.com·
0-2 on Twitter
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
streamed June 23, 2021 A Primer on how and why to use fuzzy jump as a defensive option & other general defense tips https://glossary.infil.net/?t=Fuzzy https://glossary.infil.net/?t=Fuzzy%20Guard Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
streamed June 23, 2021 A Primer on how and why to use fuzzy jump as a defensive option & other general defense tips https://glossary.infil.net/?t=Fuzzy https://glossary.infil.net/?t=Fuzzy%20Guard Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
streamed June 23, 2021 A Primer on how and why to use fuzzy jump as a defensive option & other general defense tips https://glossary.infil.net/?t=Fuzzy https://glossary.infil.net/?t=Fuzzy%20Guard Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
Escaping the Strike/Throw & How to Play Defense | Guilty Gear Strive
Why you shouldn't play TOO fast
Why you shouldn't play TOO fast
#lordknight #GuiltyGearStrive #GuiltyGear Guilty gear is a fast game, but if you play TOO fast, you might lose track of what's going on. Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight I don't really use Instagram but people think it's important so follow me there too - https://www.instagram.com/lordknightfgc Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Why you shouldn't play TOO fast
Why you shouldn't play TOO fast
Why you shouldn't play TOO fast
#lordknight #GuiltyGearStrive #GuiltyGear Guilty gear is a fast game, but if you play TOO fast, you might lose track of what's going on. Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight I don't really use Instagram but people think it's important so follow me there too - https://www.instagram.com/lordknightfgc Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Why you shouldn't play TOO fast
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
なるほど、BCシルカンが天敵だったのか。どーりで負けまくる訳だ…。これを知っているか否かで、だいぶ変わりそうだな #メルブラ #MBTL #MBTL_CI https://t.co/c6htVzO04Q— 𝙆𝙀𝙄-𝙢𝙠𝟭 (@VaN_HouteN164) November 24, 2021
mario050987·twitter.com·
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
なるほど、BCシルカンが天敵だったのか。どーりで負けまくる訳だ…。これを知っているか否かで、だいぶ変わりそうだな #メルブラ #MBTL #MBTL_CI https://t.co/c6htVzO04Q— 𝙆𝙀𝙄-𝙢𝙠𝟭 (@VaN_HouteN164) November 24, 2021
mario050987·twitter.com·
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter
なるほど、BCシルカンが天敵だったのか。どーりで負けまくる訳だ…。これを知っているか否かで、だいぶ変わりそうだな #メルブラ #MBTL #MBTL_CI https://t.co/c6htVzO04Q— 𝙆𝙀𝙄-𝙢𝙠𝟭 (@VaN_HouteN164) November 24, 2021
mario050987·twitter.com·
𝙆𝙀𝙄-𝙢𝙠𝟭 on Twitter