System & General Resources

System & General Resources

3123 bookmarks
Newest
tragic on Twitter
tragic on Twitter
BRC can create punishes that normally don't exist. I used this example because the timing is so ridiculously precise yet still a true punish. I don't recommend this specific example in-game, but instead, use the concept to create your own punishes!#GGST #GGST_CH @HiFightTH pic.twitter.com/79NyxAOCem— tragic (@fightelement) June 25, 2021
mario050987·twitter.com·
tragic on Twitter
tragic on Twitter
tragic on Twitter
BRC can create punishes that normally don't exist. I used this example because the timing is so ridiculously precise yet still a true punish. I don't recommend this specific example in-game, but instead, use the concept to create your own punishes!#GGST #GGST_CH @HiFightTH pic.twitter.com/79NyxAOCem— tragic (@fightelement) June 25, 2021
mario050987·twitter.com·
tragic on Twitter
#ZafKnows - Using Meters to Read An Opponent
#ZafKnows - Using Meters to Read An Opponent

Summary:

In this video, ZafKnows, a competitive Street Fighter player, breaks down an important moment from a ranked match, explaining how he reads his opponent using their meter (V-Trigger), body language, and advantage mechanics. The video is designed to help players understand how to identify key signs and use that information to anticipate an opponent's actions.

Key Concepts:

Advantage from Hits: Zaf explains how the advantage gained from landing a stand medium kick allows him to react confidently if the opponent retaliates. In this specific case, his advantage from the hit prevents the opponent from getting an easy counter-hit, especially in high-stakes moments.

Reading Body Language: Zaf emphasizes the importance of reading the opponent's body language. For example, when the opponent is moving slowly or being patient, it's common for advanced players to close the distance quickly, which Zaf predicts based on his experience.

Meter Awareness: One of the key moments of the match involves the opponent’s V-Trigger activation. Zaf discusses how the opponent’s meter—especially the V-Trigger bar—gives insight into what the opponent might want to do next. Recognizing when the opponent is likely to use V-Trigger due to emotional buildup or frustration can provide a huge advantage.

Spacing and Pushback: Another important element is the pushback that occurs after hitting an opponent. Zaf takes advantage of this to maintain a safe distance, preventing a counter-hit and putting himself in a favorable position.

Predicting and Committing: Zaf talks about how predicting the opponent's dash—based on visual cues like a "wiggle" before the dash—lets him commit to certain actions (like standing medium kick) with confidence. His commitment to reading the meter and player tendencies, rather than just reacting to them, is crucial.

Bullet Points:

Advantage from Hits: Key to reading an opponent’s next move after gaining an advantage from a successful hit.

Reading Body Language: Predicting the opponent’s dash based on movement patterns and patient behavior.

Meter Awareness: Using V-Trigger to understand emotional buildup and plan for counter-moves.

Spacing and Pushback: Using hit pushback to avoid close-range danger and set up for a better position.

Prediction over Reaction: Using intuition and observation to predict opponent behavior and commit to actions accordingly.

Chunks Breakdown: Chunk 1: Advantage from Successful Hits

Zaf explains that after landing a stand medium kick, he gains enough advantage to either punish or avoid counter-attacks. He is able to predict the opponent's moves because of this advantage.

Comprehension Questions:

What gives Zaf the advantage in the match after landing a stand medium kick?

How does this advantage affect his ability to predict the opponent's actions?

Action Step: Focus on landing advantageous hits in your own games, and understand when you can safely predict your opponent's next action based on the advantage you gain.

Chunk 2: Reading the Opponent’s Body Language

Zaf observes that high-level players often dash when they notice their opponent is being passive. He predicts that the opponent will close the gap due to his calm and patient playstyle.

Comprehension Questions:

What body language did Zaf use to predict the opponent's dash?

Why is understanding body language critical in this context?

Action Step: Watch for patterns in your opponent's movements, especially when they become more passive or tentative. Predict their next action based on their body language.

Chunk 3: Meter Awareness and V-Trigger

Zaf focuses on the opponent's V-Trigger bar to anticipate a desperate move. He refers to this as the "red bar of courage," where an opponent might act out of frustration or emotion, leading to predictable behavior.

Comprehension Questions:

What is the "red bar of courage" and how does it influence gameplay?

Why is meter awareness important during a match?

Action Step: Pay attention to your opponent's V-Trigger meter. If it’s full, expect more aggressive or emotional plays, and counter accordingly.

Chunk 4: Spacing and Pushback

Zaf uses the spacing from the pushback of his successful attacks to avoid close-range counter-hits, preventing the opponent from capitalizing on the situation.

Comprehension Questions:

How does pushback affect Zaf’s ability to avoid counter-hits?

What happens if Zaf were closer to the opponent during the pushback?

Action Step: Practice spacing in your own gameplay to avoid being in a dangerous range for counter-hits, especially after successful attacks.

Chunk 5: Prediction Over Reaction

Zaf emphasizes that instead of just reacting to his opponent, he uses his understanding of the opponent's behavior (like the “wiggle” before a dash) to predict and preemptively counter.

Comprehension Questions:

What visual cue did Zaf use to predict the opponent's dash?

Why is predicting moves more advantageous than just reacting to them?

Action Step: Look for subtle cues in your opponent’s behavior to predict their next move rather than simply reacting. This gives you more control over the match.

Super-Summary:

In this breakdown, Zaf demonstrates how to use meter awareness, body language, and attack advantages to predict and read an opponent’s behavior in Street Fighter. By noticing visual cues like the "wiggle" before a dash, understanding the opponent’s emotional state from their V-Trigger, and using pushback for spacing, players can gain a significant edge. Zaf encourages players to predict rather than react, allowing them to create openings and punish mistakes before they happen.

Optional Spaced Review Plan:

Day 1: Focus on understanding the importance of advantage from hits and reading body language.

Day 2: Review meter awareness and how to use V-Trigger for predictions.

Day 3: Practice using spacing and pushback to avoid counter-hits and improve prediction skills.

mario050987·youtube.com·
#ZafKnows - Using Meters to Read An Opponent
How to Walk Up and Throw Your Opponent in Footsies
How to Walk Up and Throw Your Opponent in Footsies
Twitch: https://www.twitch.tv/zaferino1 Twitter: https://twitter.com/Zaferino1 Discord: https://discord.gg/8PATuT3 Edited by jick_d: https://twitter.com/j1ck_d #SFV #Zaferino #StreetFighter #StreetFighterV
mario050987·youtube.com·
How to Walk Up and Throw Your Opponent in Footsies
Hamani as Novkov(o˘◡˘o) on Twitter
Hamani as Novkov(o˘◡˘o) on Twitter
I knew it.Been experiencing some lags in some of the matches.Especially during the intro #GGST pic.twitter.com/L59vILUJl0— Hamani as Novkov(o˘◡˘o) (@novkovboy) June 25, 2021
mario050987·twitter.com·
Hamani as Novkov(o˘◡˘o) on Twitter
SeanE on Twitter
SeanE on Twitter
Not sure if this is common knowledge but it seems like your positioning changes post wall break depending on what you break the wall with. Not sure how impactful this will be but I thought it was kind of interesting. #GGST pic.twitter.com/XHHgzmR2iU— SeanE (@EngrishVEN) June 25, 2021
mario050987·twitter.com·
SeanE on Twitter
SeanE on Twitter
SeanE on Twitter
Not sure if this is common knowledge but it seems like your positioning changes post wall break depending on what you break the wall with. Not sure how impactful this will be but I thought it was kind of interesting. #GGST pic.twitter.com/XHHgzmR2iU— SeanE (@EngrishVEN) June 25, 2021
mario050987·twitter.com·
SeanE on Twitter
SeanE on Twitter
SeanE on Twitter
Not sure if this is common knowledge but it seems like your positioning changes post wall break depending on what you break the wall with. Not sure how impactful this will be but I thought it was kind of interesting. #GGST pic.twitter.com/XHHgzmR2iU— SeanE (@EngrishVEN) June 25, 2021
mario050987·twitter.com·
SeanE on Twitter
[GGS] Gameplan: WHY IT MATTERS
[GGS] Gameplan: WHY IT MATTERS
#ggs_kyk #ggs_nag #ggs_ky #ggs_na Some notes on why Gameplan matters. You have to be aware of how your character's kit encourages the way they're meant to be played! By understanding gameplan, you can implement one of your own!
mario050987·youtube.com·
[GGS] Gameplan: WHY IT MATTERS
[GGS] Gameplan: WHY IT MATTERS
[GGS] Gameplan: WHY IT MATTERS
#ggs_kyk #ggs_nag #ggs_ky #ggs_na Some notes on why Gameplan matters. You have to be aware of how your character's kit encourages the way they're meant to be played! By understanding gameplan, you can implement one of your own!
mario050987·youtube.com·
[GGS] Gameplan: WHY IT MATTERS
Mike Muscles Murphy on Twitter
Mike Muscles Murphy on Twitter
Got a new jump-in OS we can perform off any jH thanks to the CH slowdown effect. jH 2S~dash~cS (continue on w/ the combo).In this video you can see one recording safejumps a DP, performs jH dash cS on counterhit, and then jH 2S on hit or block for a combo or pressure. #GGST_GI pic.twitter.com/YmTXrZuGnn— Mike Muscles Murphy (@MusclesMurphy) June 25, 2021
mario050987·twitter.com·
Mike Muscles Murphy on Twitter
HDG Younghou on Twitter
HDG Younghou on Twitter
Guilty gear strive gold bust and tech throw OS @HiFightTH @jav1ts #GGST_PO https://t.co/NRb2AGPaR9 pic.twitter.com/FSJuwvDBe2— HDG Younghou (@jovenhou) June 25, 2021
mario050987·twitter.com·
HDG Younghou on Twitter
HDG Younghou on Twitter
HDG Younghou on Twitter
Guilty gear strive gold bust and tech throw OS @HiFightTH @jav1ts #GGST_PO https://t.co/NRb2AGPaR9 pic.twitter.com/FSJuwvDBe2— HDG Younghou (@jovenhou) June 25, 2021
mario050987·twitter.com·
HDG Younghou on Twitter
HDG Younghou on Twitter
HDG Younghou on Twitter
Guilty gear strive gold bust and tech throw OS @HiFightTH @jav1ts #GGST_PO https://t.co/NRb2AGPaR9 pic.twitter.com/FSJuwvDBe2— HDG Younghou (@jovenhou) June 25, 2021
mario050987·twitter.com·
HDG Younghou on Twitter
HDG Younghou on Twitter
HDG Younghou on Twitter
Guilty gear strive gold bust and tech throw OS @HiFightTH @jav1ts #GGST_PO https://t.co/NRb2AGPaR9 pic.twitter.com/FSJuwvDBe2— HDG Younghou (@jovenhou) June 25, 2021
mario050987·twitter.com·
HDG Younghou on Twitter
Nigel Woodall on Twitter
Nigel Woodall on Twitter
#inputlagPS4Guilty Gear StriveBrook UFBSol PAverage = 4.4FAverage = 73.32msTrials = 101 pic.twitter.com/wMdKcyw5IH— Nigel Woodall (@noodalls) June 24, 2021
mario050987·twitter.com·
Nigel Woodall on Twitter
Tari on Twitter
Tari on Twitter
The PS4 version of Strive has around 55-60ms of additional input latency over the PC version.#GGST— Tari (@tarisbox) June 24, 2021
mario050987·twitter.com·
Tari on Twitter