System & General Resources

System & General Resources

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EZ MODE | GUILTY GEAR -STRIVE
EZ MODE | GUILTY GEAR -STRIVE
Panda Kizzy Kay gives you 5 tips on how to strive in GUILTY GEAR -STRIVE- in this episode of EZ MODE ►►Subscribe Now! ► http://YouTube.com/FandomGames ►►Follow Kizzie on Twitter► https://twitter.com/Kizzie_Kay ►►Watch on Twitch!► http://twitch.tv/kizziekay310 EZ MODE | GUILTY GEAR -STRIVE- Produced by Bailey Meyers Edited by Maciej Klimczak Senior Producer: Billy Patterson Associate Producer: Ryan O'Toole Head of Production: Max Dionne Executive Producer: Roth Cornet Post-Production Supervisor: Emin Bassavand
mario050987·youtube.com·
EZ MODE | GUILTY GEAR -STRIVE
EZ MODE | GUILTY GEAR -STRIVE
EZ MODE | GUILTY GEAR -STRIVE
Panda Kizzy Kay gives you 5 tips on how to strive in GUILTY GEAR -STRIVE- in this episode of EZ MODE ►►Subscribe Now! ► http://YouTube.com/FandomGames ►►Follow Kizzie on Twitter► https://twitter.com/Kizzie_Kay ►►Watch on Twitch!► http://twitch.tv/kizziekay310 EZ MODE | GUILTY GEAR -STRIVE- Produced by Bailey Meyers Edited by Maciej Klimczak Senior Producer: Billy Patterson Associate Producer: Ryan O'Toole Head of Production: Max Dionne Executive Producer: Roth Cornet Post-Production Supervisor: Emin Bassavand
mario050987·youtube.com·
EZ MODE | GUILTY GEAR -STRIVE
Why Guilty Gear Strive changed GATLINGS (and how to use them)
Why Guilty Gear Strive changed GATLINGS (and how to use them)
#lordknight #GuiltyGearStrive #GuiltyGear Looking at the gatlings (the chains you do) in Strive, why they are the way they are, and how you can think about them. Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight I don't really use Instagram but people think it's important so follow me there too - https://www.instagram.com/lordknightfgc Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Why Guilty Gear Strive changed GATLINGS (and how to use them)
Why Guilty Gear Strive changed GATLINGS (and how to use them)
Why Guilty Gear Strive changed GATLINGS (and how to use them)
#lordknight #GuiltyGearStrive #GuiltyGear Looking at the gatlings (the chains you do) in Strive, why they are the way they are, and how you can think about them. Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight I don't really use Instagram but people think it's important so follow me there too - https://www.instagram.com/lordknightfgc Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Why Guilty Gear Strive changed GATLINGS (and how to use them)
Why Guilty Gear Strive changed GATLINGS (and how to use them)
Why Guilty Gear Strive changed GATLINGS (and how to use them)
#lordknight #GuiltyGearStrive #GuiltyGear Looking at the gatlings (the chains you do) in Strive, why they are the way they are, and how you can think about them. Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleYG90BwyRpeNHcYzrWm9g Come chill with us on Twitch - https://www.twitch.tv/lordknight I don't really use Instagram but people think it's important so follow me there too - https://www.instagram.com/lordknightfgc Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi Get 10% off a Respawn gaming chair with code - beastcoast
mario050987·youtube.com·
Why Guilty Gear Strive changed GATLINGS (and how to use them)
Vorapol "Maydic" Tusakorn on Twitter
Vorapol "Maydic" Tusakorn on Twitter
Seem like throw invul frame after block and hit is 5f...?I tested by tried to grab Sol in two settings, reversal with 2K (6f) and 2P (5f), I could grab 2K just fine both after hit and block, but Sol's 2P beat Pot Buster every time.#GGST pic.twitter.com/D45bIL3ET8— Vorapol "Maydic" Tusakorn (@Vorapol_Maydic) June 26, 2021
mario050987·twitter.com·
Vorapol "Maydic" Tusakorn on Twitter
Vorapol "Maydic" Tusakorn on Twitter
Vorapol "Maydic" Tusakorn on Twitter
Seem like throw invul frame after block and hit is 5f...?I tested by tried to grab Sol in two settings, reversal with 2K (6f) and 2P (5f), I could grab 2K just fine both after hit and block, but Sol's 2P beat Pot Buster every time.#GGST pic.twitter.com/D45bIL3ET8— Vorapol "Maydic" Tusakorn (@Vorapol_Maydic) June 26, 2021
mario050987·twitter.com·
Vorapol "Maydic" Tusakorn on Twitter
Vorapol "Maydic" Tusakorn on Twitter
Vorapol "Maydic" Tusakorn on Twitter
Seem like throw invul frame after block and hit is 5f...?I tested by tried to grab Sol in two settings, reversal with 2K (6f) and 2P (5f), I could grab 2K just fine both after hit and block, but Sol's 2P beat Pot Buster every time.#GGST pic.twitter.com/D45bIL3ET8— Vorapol "Maydic" Tusakorn (@Vorapol_Maydic) June 26, 2021
mario050987·twitter.com·
Vorapol "Maydic" Tusakorn on Twitter
Gio Fair and honest safe jumps
Gio Fair and honest safe jumps
Throw or back throw safe jump side mixup 7 IAD late jS same side (can also use jH) 8 IAD late jS crossup Doesn't work on Gio, Zato, I-No, or Ram (nor does any throw safe jump, INCLUDING corner) Discovered by SHwoKingVSF I would recommend doing the 7 IAD jH safe jump if you want to stay on the same side and the 8 IAD if you want to crossup. This way you get more damage and can get the bigger CH if they contest your jH.
mario050987·streamable.com·
Gio Fair and honest safe jumps
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
streamed June 11, 2021 Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
streamed June 11, 2021 Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
streamed June 11, 2021 Follow Sajam on Twitter & Twitch: https://www.twitter.com/sajam https://www.twitch.tv/sajam https://discord.gg/hoopsquad Clips Channel: https://www.youtube.com/c/SajamClips Editing/Thumbnail by Magic Moste: https://www.twitter.com/magicmoste #FGC #Sajam #GGST #GuiltyGear
mario050987·youtube.com·
Delayed Gatlings Are the Secret to Pressure | Guilty Gear Strive
Super Platano on Twitter
Super Platano on Twitter
#GGST so I found in some situations BRC is better than YRC. YRC brings the game back to a neutral state. BRC allows you to play a game of RPS. Grab > normals 2D > grabs. If your opponent supers it beats all options if you know they’re gonna super block and punish pic.twitter.com/xl8053y1Ko— Super Platano (@SuperPlatano711) June 26, 2021
mario050987·twitter.com·
Super Platano on Twitter
Super Platano on Twitter
Super Platano on Twitter
#GGST so I found in some situations BRC is better than YRC. YRC brings the game back to a neutral state. BRC allows you to play a game of RPS. Grab > normals 2D > grabs. If your opponent supers it beats all options if you know they’re gonna super block and punish pic.twitter.com/xl8053y1Ko— Super Platano (@SuperPlatano711) June 26, 2021
mario050987·twitter.com·
Super Platano on Twitter
Super Platano on Twitter
Super Platano on Twitter
#GGST so I found in some situations BRC is better than YRC. YRC brings the game back to a neutral state. BRC allows you to play a game of RPS. Grab > normals 2D > grabs. If your opponent supers it beats all options if you know they’re gonna super block and punish pic.twitter.com/xl8053y1Ko— Super Platano (@SuperPlatano711) June 26, 2021
mario050987·twitter.com·
Super Platano on Twitter
7 Guilty Gear Strive tips the tutorial DOESN'T teach you!!!
7 Guilty Gear Strive tips the tutorial DOESN'T teach you!!!
Get 20% off your own authentic Japanese snack box from Bokksu using my link: ​https://bit.ly/3d6A7e9 and code JMCROFTS20 Here's 7 mechanics that are useful to know, that aren't covered in Guilty Gear Strive's mission mode or the tutorial! Let me know if there's any extras that you think need to be added! Twitch (I stream every weekday from 5-8 EST): https://www.twitch.tv/jmcrofts Patreon: https://www.patreon.com/jmcrofts Twitter: https://twitter.com/crofts this video is sponsored by Bokksu 0:00 intro 1:43 1 2:16 2 3:09 3 4:04 4 5:00 5 5:55 6
mario050987·youtube.com·
7 Guilty Gear Strive tips the tutorial DOESN'T teach you!!!
7 Guilty Gear Strive tips the tutorial DOESN'T teach you!!!
7 Guilty Gear Strive tips the tutorial DOESN'T teach you!!!
Get 20% off your own authentic Japanese snack box from Bokksu using my link: ​https://bit.ly/3d6A7e9 and code JMCROFTS20 Here's 7 mechanics that are useful to know, that aren't covered in Guilty Gear Strive's mission mode or the tutorial! Let me know if there's any extras that you think need to be added! Twitch (I stream every weekday from 5-8 EST): https://www.twitch.tv/jmcrofts Patreon: https://www.patreon.com/jmcrofts Twitter: https://twitter.com/crofts this video is sponsored by Bokksu 0:00 intro 1:43 1 2:16 2 3:09 3 4:04 4 5:00 5 5:55 6
mario050987·youtube.com·
7 Guilty Gear Strive tips the tutorial DOESN'T teach you!!!
AkitoBass @ ACPR on Twitter
AkitoBass @ ACPR on Twitter
Double Sided DP OS works in strive.6321431 + button, to dp on both side~Time to mash more DP on left right mix (∩´∀`)∩ pic.twitter.com/mb4d8xFxX5— AkitoBass @ ACPR (@AkitoBass) June 25, 2021
mario050987·twitter.com·
AkitoBass @ ACPR on Twitter
VORUTEKUSU on Twitter
VORUTEKUSU on Twitter
look at the inputsthe dash macro actually counts as a forward input lol pic.twitter.com/ICBEb07w3A— VORUTEKUSU (@GREATFERNMAN) June 25, 2021
mario050987·twitter.com·
VORUTEKUSU on Twitter
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Hey all wanted to post some matches where i was struggling against high ranked players in order to improve my adaptation and give some insight on how to deal with strong players: 00:00 - The Beginning 00:21 - Read on command grab since no Eddie meter 00:38 - Best option here would be fuzzy jumping 01:17 - Good read on my throw attempt 01:30 - Best round start option against Zato 01:38 - Block the mix low until you see overhead/throw 02:21 - Zato's button beats 5K so i went for F.S instead 02:38 - Read on the jump 02:59 - Bad option to jump since Zato can react and punish 03:21 - Super to get hard knockdown after wallbreak 03:29 - Read on RC based on opponents habits 03:41 - Good read from opponent cuz he went command grab before 04:20 - 5HS beats all Zato ground options from this range 04:45 - 5HS max range coversion 05:00 - Eddie can be hit during pressure gaps 05:36 - Read the burst 05:53 - Opponent does bandit bringer to escape corner 05:58 - Bad idea to challenge F.S into 5HS pressure 06:19 - Air 214K to change landing timing 06:36 - F.S beats Sol 6S since faster startup 06:54 - RC to keep pressure safe 07:16 - Punish raw Vortex with 2D 07:41 - Opponent not anti-airing so i can jump in and out 08:06 - Red RC into empty low 09:07 - Sol C.S measty beats 5P mash 09:28 - 214PP framtrap to beat Sol challenge 09:45 - Chip kill setup with positive bonus meter gain 10:20 - Poorly spaced JHS 10:53 - 5HS is a good challenge to Axl at long range 11:09 - Bad burst after opponent RC'd 11:56 - Air 214K to change landing timing 12:14 - Dauro into RC to check opponent's actions 12:34 - Jump to bait the grab 12:52 - Punish with RC for Axl at max range 14:09 - Meaty C.S to beat any mashing 14:48 - 5HS great in neutral vs Axl Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Hey all wanted to post some matches where i was struggling against high ranked players in order to improve my adaptation and give some insight on how to deal with strong players: 00:00 - The Beginning 00:21 - Read on command grab since no Eddie meter 00:38 - Best option here would be fuzzy jumping 01:17 - Good read on my throw attempt 01:30 - Best round start option against Zato 01:38 - Block the mix low until you see overhead/throw 02:21 - Zato's button beats 5K so i went for F.S instead 02:38 - Read on the jump 02:59 - Bad option to jump since Zato can react and punish 03:21 - Super to get hard knockdown after wallbreak 03:29 - Read on RC based on opponents habits 03:41 - Good read from opponent cuz he went command grab before 04:20 - 5HS beats all Zato ground options from this range 04:45 - 5HS max range coversion 05:00 - Eddie can be hit during pressure gaps 05:36 - Read the burst 05:53 - Opponent does bandit bringer to escape corner 05:58 - Bad idea to challenge F.S into 5HS pressure 06:19 - Air 214K to change landing timing 06:36 - F.S beats Sol 6S since faster startup 06:54 - RC to keep pressure safe 07:16 - Punish raw Vortex with 2D 07:41 - Opponent not anti-airing so i can jump in and out 08:06 - Red RC into empty low 09:07 - Sol C.S measty beats 5P mash 09:28 - 214PP framtrap to beat Sol challenge 09:45 - Chip kill setup with positive bonus meter gain 10:20 - Poorly spaced JHS 10:53 - 5HS is a good challenge to Axl at long range 11:09 - Bad burst after opponent RC'd 11:56 - Air 214K to change landing timing 12:14 - Dauro into RC to check opponent's actions 12:34 - Jump to bait the grab 12:52 - Punish with RC for Axl at max range 14:09 - Meaty C.S to beat any mashing 14:48 - 5HS great in neutral vs Axl Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
Hey all wanted to post some matches where i was struggling against high ranked players in order to improve my adaptation and give some insight on how to deal with strong players: 00:00 - The Beginning 00:21 - Read on command grab since no Eddie meter 00:38 - Best option here would be fuzzy jumping 01:17 - Good read on my throw attempt 01:30 - Best round start option against Zato 01:38 - Block the mix low until you see overhead/throw 02:21 - Zato's button beats 5K so i went for F.S instead 02:38 - Read on the jump 02:59 - Bad option to jump since Zato can react and punish 03:21 - Super to get hard knockdown after wallbreak 03:29 - Read on RC based on opponents habits 03:41 - Good read from opponent cuz he went command grab before 04:20 - 5HS beats all Zato ground options from this range 04:45 - 5HS max range coversion 05:00 - Eddie can be hit during pressure gaps 05:36 - Read the burst 05:53 - Opponent does bandit bringer to escape corner 05:58 - Bad idea to challenge F.S into 5HS pressure 06:19 - Air 214K to change landing timing 06:36 - F.S beats Sol 6S since faster startup 06:54 - RC to keep pressure safe 07:16 - Punish raw Vortex with 2D 07:41 - Opponent not anti-airing so i can jump in and out 08:06 - Red RC into empty low 09:07 - Sol C.S measty beats 5P mash 09:28 - 214PP framtrap to beat Sol challenge 09:45 - Chip kill setup with positive bonus meter gain 10:20 - Poorly spaced JHS 10:53 - 5HS is a good challenge to Axl at long range 11:09 - Bad burst after opponent RC'd 11:56 - Air 214K to change landing timing 12:14 - Dauro into RC to check opponent's actions 12:34 - Jump to bait the grab 12:52 - Punish with RC for Axl at max range 14:09 - Meaty C.S to beat any mashing 14:48 - 5HS great in neutral vs Axl Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Learning from the Mistakes | Guilty Gear Strive Ramlethal Online Matches
SUGOI | Zankoku on Twitter
SUGOI | Zankoku on Twitter
#GGST RISC will only force a counterhit when at 100, unlike older GGs where any hits at RISC over 50 would be a counterhit.However, a RISC-forced counterhit will be a heavy counterhit, regardless of attack used. pic.twitter.com/c0U9Mcaztx— SUGOI | Zankoku (@Zankoku) June 25, 2021
mario050987·twitter.com·
SUGOI | Zankoku on Twitter