System & General Resources
Summary:
In this video, the creator explains four key methods for hit confirming in fighting games. These methods help players determine whether their attacks have landed successfully on the opponent, allowing them to follow up with combos or continue pressure. The four methods are:
Visual Confirmation (Obvious Method):
Players can visually distinguish between a hit and a block based on the character's reaction. A character will either stagger back or show signs of being hit (e.g., a recoil animation).
A spark effect often appears when a hit lands, similar to a muzzle flash in a shooter game, which is a prominent visual cue.
Audio Confirmation (Less Common Method):
A key difference between a hit and a block is the distinct sound they produce. Hits tend to have a sharper, more impactful sound, while blocks are usually softer. This method can be effective, especially if the player is using headphones or playing in a quiet environment.
Health Bar Confirmation:
Players can observe the opponent's health bar to confirm if a hit has landed. If the opponent loses health or gains gray life, this indicates a successful hit. This is a more indirect method but can be useful when the visual and audio cues are less clear.
Stun Meter Confirmation:
In games where a stun bar is present, players can track the increase in the opponent’s stun meter after landing a hit. This indicates that the opponent is entering hit stun and the player has successfully landed an attack.
Bullet Points (Condensed):
Visual Confirmation: Look for character animations (e.g., recoil or spark effects).
Audio Confirmation: Listen for distinct sound differences between hits and blocks.
Health Bar Confirmation: Check if the opponent loses health or gains gray life.
Stun Meter Confirmation: Track changes in the opponent's stun bar after a hit.
Chunks & Comprehension Questions:
Chunk 1: Visual Confirmation
Main Idea: Identifying a hit vs. block based on character animations and spark effects.
Comprehension Questions:
What visual cue indicates a successful hit in many fighting games?
How can the animation of a character help with hit confirmation?
Action Steps: Focus on watching the opponent’s character animations more closely, especially after your attack lands. Look for visual cues like recoil or spark effects to know if you've hit.
Chunk 2: Audio Confirmation
Main Idea: Using the sound difference between a hit and a block.
Comprehension Questions:
How does sound differ between a hit and a block in fighting games?
Why might audio confirmation be more difficult in some settings?
Action Steps: If you have access to headphones, try to listen for the sound differences between hits and blocks. Practice this in-game to develop a better ear for these cues.
Chunk 3: Health Bar Confirmation
Main Idea: Checking the opponent's health bar or gray life for confirmation.
Comprehension Questions:
What happens to the opponent’s health bar when you land a successful hit?
What does gray life indicate in some fighting games?
Action Steps: In your matches, focus on the opponent’s health bar to confirm hits. This can help you strategize and confirm your combos or follow-up actions.
Chunk 4: Stun Meter Confirmation
Main Idea: Watching the opponent’s stun bar to confirm a successful hit.
Comprehension Questions:
What does an increase in the opponent’s stun meter indicate?
Why is the stun bar useful for confirming hits in certain games?
Action Steps: Pay attention to the opponent’s stun meter during matches. If you notice an increase, it means your attack has landed and the opponent is in hit stun.
Super-Summary:
In the video, the creator discusses four primary methods of hit confirming in fighting games: visual cues (e.g., character animation or sparks), audio cues (e.g., sound differences between hits and blocks), health bar observation (noting changes in health or gray life), and stun meter tracking (noticing increases in the stun bar). These methods help players determine if their attacks have landed successfully and can lead to more consistent and strategic gameplay.
Optional Spaced Review Plan:
Day 1: Review Chunk 1 and 2 (Visual & Audio Confirmation). Focus on training yourself to identify these cues in matches.
Day 2: Review Chunk 3 and 4 (Health Bar & Stun Meter Confirmation). Apply these methods to your gameplay and test their effectiveness.
Day 3: Review all four chunks, combining the methods into your hit-confirming strategy during actual practice or matches.
Summary:
In this video, the creator explains four key methods for hit confirming in fighting games. These methods help players determine whether their attacks have landed successfully on the opponent, allowing them to follow up with combos or continue pressure. The four methods are:
Visual Confirmation (Obvious Method):
Players can visually distinguish between a hit and a block based on the character's reaction. A character will either stagger back or show signs of being hit (e.g., a recoil animation).
A spark effect often appears when a hit lands, similar to a muzzle flash in a shooter game, which is a prominent visual cue.
Audio Confirmation (Less Common Method):
A key difference between a hit and a block is the distinct sound they produce. Hits tend to have a sharper, more impactful sound, while blocks are usually softer. This method can be effective, especially if the player is using headphones or playing in a quiet environment.
Health Bar Confirmation:
Players can observe the opponent's health bar to confirm if a hit has landed. If the opponent loses health or gains gray life, this indicates a successful hit. This is a more indirect method but can be useful when the visual and audio cues are less clear.
Stun Meter Confirmation:
In games where a stun bar is present, players can track the increase in the opponent’s stun meter after landing a hit. This indicates that the opponent is entering hit stun and the player has successfully landed an attack.
Bullet Points (Condensed):
Visual Confirmation: Look for character animations (e.g., recoil or spark effects).
Audio Confirmation: Listen for distinct sound differences between hits and blocks.
Health Bar Confirmation: Check if the opponent loses health or gains gray life.
Stun Meter Confirmation: Track changes in the opponent's stun bar after a hit.
Chunks & Comprehension Questions:
Chunk 1: Visual Confirmation
Main Idea: Identifying a hit vs. block based on character animations and spark effects.
Comprehension Questions:
What visual cue indicates a successful hit in many fighting games?
How can the animation of a character help with hit confirmation?
Action Steps: Focus on watching the opponent’s character animations more closely, especially after your attack lands. Look for visual cues like recoil or spark effects to know if you've hit.
Chunk 2: Audio Confirmation
Main Idea: Using the sound difference between a hit and a block.
Comprehension Questions:
How does sound differ between a hit and a block in fighting games?
Why might audio confirmation be more difficult in some settings?
Action Steps: If you have access to headphones, try to listen for the sound differences between hits and blocks. Practice this in-game to develop a better ear for these cues.
Chunk 3: Health Bar Confirmation
Main Idea: Checking the opponent's health bar or gray life for confirmation.
Comprehension Questions:
What happens to the opponent’s health bar when you land a successful hit?
What does gray life indicate in some fighting games?
Action Steps: In your matches, focus on the opponent’s health bar to confirm hits. This can help you strategize and confirm your combos or follow-up actions.
Chunk 4: Stun Meter Confirmation
Main Idea: Watching the opponent’s stun bar to confirm a successful hit.
Comprehension Questions:
What does an increase in the opponent’s stun meter indicate?
Why is the stun bar useful for confirming hits in certain games?
Action Steps: Pay attention to the opponent’s stun meter during matches. If you notice an increase, it means your attack has landed and the opponent is in hit stun.
Super-Summary:
In the video, the creator discusses four primary methods of hit confirming in fighting games: visual cues (e.g., character animation or sparks), audio cues (e.g., sound differences between hits and blocks), health bar observation (noting changes in health or gray life), and stun meter tracking (noticing increases in the stun bar). These methods help players determine if their attacks have landed successfully and can lead to more consistent and strategic gameplay.
Optional Spaced Review Plan:
Day 1: Review Chunk 1 and 2 (Visual & Audio Confirmation). Focus on training yourself to identify these cues in matches.
Day 2: Review Chunk 3 and 4 (Health Bar & Stun Meter Confirmation). Apply these methods to your gameplay and test their effectiveness.
Day 3: Review all four chunks, combining the methods into your hit-confirming strategy during actual practice or matches.
Summary:
In this video, the creator explains four key methods for hit confirming in fighting games. These methods help players determine whether their attacks have landed successfully on the opponent, allowing them to follow up with combos or continue pressure. The four methods are:
Visual Confirmation (Obvious Method):
Players can visually distinguish between a hit and a block based on the character's reaction. A character will either stagger back or show signs of being hit (e.g., a recoil animation).
A spark effect often appears when a hit lands, similar to a muzzle flash in a shooter game, which is a prominent visual cue.
Audio Confirmation (Less Common Method):
A key difference between a hit and a block is the distinct sound they produce. Hits tend to have a sharper, more impactful sound, while blocks are usually softer. This method can be effective, especially if the player is using headphones or playing in a quiet environment.
Health Bar Confirmation:
Players can observe the opponent's health bar to confirm if a hit has landed. If the opponent loses health or gains gray life, this indicates a successful hit. This is a more indirect method but can be useful when the visual and audio cues are less clear.
Stun Meter Confirmation:
In games where a stun bar is present, players can track the increase in the opponent’s stun meter after landing a hit. This indicates that the opponent is entering hit stun and the player has successfully landed an attack.
Bullet Points (Condensed):
Visual Confirmation: Look for character animations (e.g., recoil or spark effects).
Audio Confirmation: Listen for distinct sound differences between hits and blocks.
Health Bar Confirmation: Check if the opponent loses health or gains gray life.
Stun Meter Confirmation: Track changes in the opponent's stun bar after a hit.
Chunks & Comprehension Questions:
Chunk 1: Visual Confirmation
Main Idea: Identifying a hit vs. block based on character animations and spark effects.
Comprehension Questions:
What visual cue indicates a successful hit in many fighting games?
How can the animation of a character help with hit confirmation?
Action Steps: Focus on watching the opponent’s character animations more closely, especially after your attack lands. Look for visual cues like recoil or spark effects to know if you've hit.
Chunk 2: Audio Confirmation
Main Idea: Using the sound difference between a hit and a block.
Comprehension Questions:
How does sound differ between a hit and a block in fighting games?
Why might audio confirmation be more difficult in some settings?
Action Steps: If you have access to headphones, try to listen for the sound differences between hits and blocks. Practice this in-game to develop a better ear for these cues.
Chunk 3: Health Bar Confirmation
Main Idea: Checking the opponent's health bar or gray life for confirmation.
Comprehension Questions:
What happens to the opponent’s health bar when you land a successful hit?
What does gray life indicate in some fighting games?
Action Steps: In your matches, focus on the opponent’s health bar to confirm hits. This can help you strategize and confirm your combos or follow-up actions.
Chunk 4: Stun Meter Confirmation
Main Idea: Watching the opponent’s stun bar to confirm a successful hit.
Comprehension Questions:
What does an increase in the opponent’s stun meter indicate?
Why is the stun bar useful for confirming hits in certain games?
Action Steps: Pay attention to the opponent’s stun meter during matches. If you notice an increase, it means your attack has landed and the opponent is in hit stun.
Super-Summary:
In the video, the creator discusses four primary methods of hit confirming in fighting games: visual cues (e.g., character animation or sparks), audio cues (e.g., sound differences between hits and blocks), health bar observation (noting changes in health or gray life), and stun meter tracking (noticing increases in the stun bar). These methods help players determine if their attacks have landed successfully and can lead to more consistent and strategic gameplay.
Optional Spaced Review Plan:
Day 1: Review Chunk 1 and 2 (Visual & Audio Confirmation). Focus on training yourself to identify these cues in matches.
Day 2: Review Chunk 3 and 4 (Health Bar & Stun Meter Confirmation). Apply these methods to your gameplay and test their effectiveness.
Day 3: Review all four chunks, combining the methods into your hit-confirming strategy during actual practice or matches.