System & General Resources

System & General Resources

3360 bookmarks
Newest
TENMA on Twitter
TENMA on Twitter
#GGST OpenBeta2 Defense Multiplier DataNotable changes - Sol and Faust aren't 1.00 anymore - Defense buff for Chipp and Millia- Giovanna (Full) now tied for highest defense with Potemkin (previously higher than Pot) https://t.co/oVv0u8Wnc7 pic.twitter.com/WTzr8yXLbF— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OpenBeta2 Defense Multiplier DataNotable changes - Sol and Faust aren't 1.00 anymore - Defense buff for Chipp and Millia- Giovanna (Full) now tied for highest defense with Potemkin (previously higher than Pot) https://t.co/oVv0u8Wnc7 pic.twitter.com/WTzr8yXLbF— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OpenBeta2 Defense Multiplier DataNotable changes - Sol and Faust aren't 1.00 anymore - Defense buff for Chipp and Millia- Giovanna (Full) now tied for highest defense with Potemkin (previously higher than Pot) https://t.co/oVv0u8Wnc7 pic.twitter.com/WTzr8yXLbF— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OB2 Guts RatingNotables:- Anji has GutsRating 5- Sol GR increased from 1 > 2- May GR increased from 3 > 4- Millia GR decreased from 3 > 2- Nagoriyuki GR increased from 1 > 4 https://t.co/lD0PIk8O1M pic.twitter.com/QCRMAuDk9C— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OB2 Guts RatingNotables:- Anji has GutsRating 5- Sol GR increased from 1 > 2- May GR increased from 3 > 4- Millia GR decreased from 3 > 2- Nagoriyuki GR increased from 1 > 4 https://t.co/lD0PIk8O1M pic.twitter.com/QCRMAuDk9C— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
TENMA on Twitter
TENMA on Twitter
#GGST OB2 Guts RatingNotables:- Anji has GutsRating 5- Sol GR increased from 1 > 2- May GR increased from 3 > 4- Millia GR decreased from 3 > 2- Nagoriyuki GR increased from 1 > 4 https://t.co/lD0PIk8O1M pic.twitter.com/QCRMAuDk9C— TENMA (@TENMA0105) May 14, 2021
mario050987·twitter.com·
TENMA on Twitter
matosh.lee(auggis) on Twitter
matosh.lee(auggis) on Twitter
#GGST_AN anji data for now. I'm going to try and get some armor values tomorrow. Let me know if something is off. I'm tired and it's late pic.twitter.com/DfEkiNyY7t— matosh.lee(auggis) (@matosh_lee) May 14, 2021
mario050987·twitter.com·
matosh.lee(auggis) on Twitter
matosh.lee(auggis) on Twitter
matosh.lee(auggis) on Twitter
#GGST_IN I-no frame data for what I could grab. I could be off on sultry(j.236X). and Stroke the big tree(236X) on hit is weird to mash out of pic.twitter.com/uA9DOvu9jx— matosh.lee(auggis) (@matosh_lee) May 14, 2021
mario050987·twitter.com·
matosh.lee(auggis) on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
I-no dash jK is 16 I think, ky airdash back jS overhead is 14f if first active connects, but requires prox guard for first active. Not really a problem, but it's impossible to confirm without blue RC I think. jH gives you a confirm, but that's a 20f high option in comparison lol.— Panda | SKD @ TFW NO #BBCFROLLBACK (@SuperKawaiiDesu) May 14, 2021
mario050987·twitter.com·
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Took on ky, but im assuming it's universal:-New "avg" jump startup: 4f + 1f off the ground restriction-3f unactionable landing recovery on air normals, dj, airdash-Prox OS bdash is gone, bdash priority on trip guard (single jump only)-Prox DP should still work, lol— Panda | SKD @ TFW NO #BBCFROLLBACK (@SuperKawaiiDesu) May 14, 2021
mario050987·twitter.com·
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Took on ky, but im assuming it's universal:-New "avg" jump startup: 4f + 1f off the ground restriction-3f unactionable landing recovery on air normals, dj, airdash-Prox OS bdash is gone, bdash priority on trip guard (single jump only)-Prox DP should still work, lol— Panda | SKD @ TFW NO #BBCFROLLBACK (@SuperKawaiiDesu) May 14, 2021
mario050987·twitter.com·
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Took on ky, but im assuming it's universal:-New "avg" jump startup: 4f + 1f off the ground restriction-3f unactionable landing recovery on air normals, dj, airdash-Prox OS bdash is gone, bdash priority on trip guard (single jump only)-Prox DP should still work, lol— Panda | SKD @ TFW NO #BBCFROLLBACK (@SuperKawaiiDesu) May 14, 2021
mario050987·twitter.com·
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
Took on ky, but im assuming it's universal:-New "avg" jump startup: 4f + 1f off the ground restriction-3f unactionable landing recovery on air normals, dj, airdash-Prox OS bdash is gone, bdash priority on trip guard (single jump only)-Prox DP should still work, lol— Panda | SKD @ TFW NO #BBCFROLLBACK (@SuperKawaiiDesu) May 14, 2021
mario050987·twitter.com·
Panda | SKD @ TFW NO #BBCFROLLBACK on Twitter
MoTempest on Twitter
MoTempest on Twitter
Some universal tech I found during the last beta: BRC let's you net some juicy late confirm OTG damage. Used this a bunch to close out rounds. This allows you to get unscaled Overdrive damage off of an OTG with some characters. Kinda busted - let's see if it makes it in lol👀 pic.twitter.com/1XKka0GiHP— MoTempest (@EvenMoTempest) May 13, 2021
mario050987·twitter.com·
MoTempest on Twitter
MoTempest on Twitter
MoTempest on Twitter
Some universal tech I found during the last beta: BRC let's you net some juicy late confirm OTG damage. Used this a bunch to close out rounds. This allows you to get unscaled Overdrive damage off of an OTG with some characters. Kinda busted - let's see if it makes it in lol👀 pic.twitter.com/1XKka0GiHP— MoTempest (@EvenMoTempest) May 13, 2021
mario050987·twitter.com·
MoTempest on Twitter
MoTempest on Twitter
MoTempest on Twitter
Some universal tech I found during the last beta: BRC let's you net some juicy late confirm OTG damage. Used this a bunch to close out rounds. This allows you to get unscaled Overdrive damage off of an OTG with some characters. Kinda busted - let's see if it makes it in lol👀 pic.twitter.com/1XKka0GiHP— MoTempest (@EvenMoTempest) May 13, 2021
mario050987·twitter.com·
MoTempest on Twitter
Guilty Gear Strive Real Talk - Simplicity & Complexity & Strategy
Guilty Gear Strive Real Talk - Simplicity & Complexity & Strategy
Guilty Gear Strive Real Talk - Simplicity & Complexity Many people believe that simple games cannot be complex and complex games are just too hard and cannot be streamlined for play. When in fact its something that works hand in hand with each concept. With simplicity comes complexity and with complexity comes simplicity, as this is something that I believe to be 100% true for anything. Here we take a snippet of thoughts from Maximillian and push for a different perspective. Don't forget to take a moment follow the channels below to keep up with updates! #ShinKensou #GuiltyGear #GuiltyGearS...
mario050987·youtube.com·
Guilty Gear Strive Real Talk - Simplicity & Complexity & Strategy
Guilty Gear Strive Real Talk - Simplicity & Complexity & Strategy
Guilty Gear Strive Real Talk - Simplicity & Complexity & Strategy
Guilty Gear Strive Real Talk - Simplicity & Complexity Many people believe that simple games cannot be complex and complex games are just too hard and cannot be streamlined for play. When in fact its something that works hand in hand with each concept. With simplicity comes complexity and with complexity comes simplicity, as this is something that I believe to be 100% true for anything. Here we take a snippet of thoughts from Maximillian and push for a different perspective. Don't forget to take a moment follow the channels below to keep up with updates! #ShinKensou #GuiltyGear #GuiltyGearS...
mario050987·youtube.com·
Guilty Gear Strive Real Talk - Simplicity & Complexity & Strategy
Training Room Tutorial #1 - Covering Mashing and Recovery Options
Training Room Tutorial #1 - Covering Mashing and Recovery Options
I wanted to do a quick a youtube series helping players get the most out of the training room. A lot of players feel that the training room is used for mostly combo practice and that's not the only thing it's for. 0:00 Intro 0:40 Pressuring the Opponent 02:57 Covering Recovery Options
mario050987·youtube.com·
Training Room Tutorial #1 - Covering Mashing and Recovery Options
Training Room Tutorial #1 - Covering Mashing and Recovery Options
Training Room Tutorial #1 - Covering Mashing and Recovery Options
I wanted to do a quick a youtube series helping players get the most out of the training room. A lot of players feel that the training room is used for mostly combo practice and that's not the only thing it's for. 0:00 Intro 0:40 Pressuring the Opponent 02:57 Covering Recovery Options
mario050987·youtube.com·
Training Room Tutorial #1 - Covering Mashing and Recovery Options
NEW (GUILTY GEAR STRIVE BETA RELEASE DATES) + PATCH NOTES!
NEW (GUILTY GEAR STRIVE BETA RELEASE DATES) + PATCH NOTES!
Today we had a news drop for guilty gear strive as far as it's the beta release dates and some patch notes. These patch notes show us what moves have been adjusted like the new universal anti air move as well as multiple balance changes and mechanic changes to guilty gear! While I show some guilty gear strive gameplay of Giovanna we'll be talking about the new beta release date and times so that you might play in this new test build. The beta for guilty gear strive wont last long but you'll have access to all the characters in guilty gear including Anji and i-no, and you'll have access to t...
mario050987·youtube.com·
NEW (GUILTY GEAR STRIVE BETA RELEASE DATES) + PATCH NOTES!
Guilty Gear -Strive- location test reveals balance changes! Nerfs and Buffs incoming!
Guilty Gear -Strive- location test reveals balance changes! Nerfs and Buffs incoming!
So right now in Japan(and japan only) there is an ongoing location test for the next few days testing the arcade version of guilty gear strive. This revision may be a preview of what we will get come the launch of the game! There is balance changes, both nerfs and buffs inside. Now this is only a fraction of what we know since gotta overcome language barrier and loc test only lasted a few hours, but here you go! --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemo...
mario050987·youtube.com·
Guilty Gear -Strive- location test reveals balance changes! Nerfs and Buffs incoming!
Sharnt-Gro-Muzo on Twitter
Sharnt-Gro-Muzo on Twitter
Everything you need to know about the stagger mechanic in strive (beta) #ggstrive #GGST https://t.co/hWgT6vdJO8— Sharnt-Gro-Muzo (@SharntGroMuzo) April 23, 2021
mario050987·twitter.com·
Sharnt-Gro-Muzo on Twitter