#GGST Attack Level (Open Beta)There are multiple different kinds of Counter Hits now.In previous GGs, the hitstop from Counter Hits used to only apply to the person getting hit, however, in Strive, it applies to both characters.Counter Hits have normal hitstop on trade https://t.co/5N5pfK776f pic.twitter.com/VOM064KCE8— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Attack Level (Open Beta)There are multiple different kinds of Counter Hits now.In previous GGs, the hitstop from Counter Hits used to only apply to the person getting hit, however, in Strive, it applies to both characters.Counter Hits have normal hitstop on trade https://t.co/5N5pfK776f pic.twitter.com/VOM064KCE8— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Attack Level (Open Beta)There are multiple different kinds of Counter Hits now.In previous GGs, the hitstop from Counter Hits used to only apply to the person getting hit, however, in Strive, it applies to both characters.Counter Hits have normal hitstop on trade https://t.co/5N5pfK776f pic.twitter.com/VOM064KCE8— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Blockstun (Open Beta)Blockstun does not change on ground/air block.However, if a character lands during air blockstun, they enter a special animation that lasts 19f.*Whether you land on the 2nd or the 12th frame of blockstun, you will have 19f of blockstun on landing https://t.co/ydzss8lGpW pic.twitter.com/Lp4re4fNj7— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Blockstun (Open Beta)Blockstun does not change on ground/air block.However, if a character lands during air blockstun, they enter a special animation that lasts 19f.*Whether you land on the 2nd or the 12th frame of blockstun, you will have 19f of blockstun on landing https://t.co/ydzss8lGpW pic.twitter.com/Lp4re4fNj7— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Blockstun (Open Beta)Blockstun does not change on ground/air block.However, if a character lands during air blockstun, they enter a special animation that lasts 19f.*Whether you land on the 2nd or the 12th frame of blockstun, you will have 19f of blockstun on landing https://t.co/ydzss8lGpW pic.twitter.com/Lp4re4fNj7— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
Some amount of Instant Blocking, then landing an attack, on block or hit, will give your Positive Bonus without having to do a Wall Break. #GGST pic.twitter.com/Ffyt2ibLYl— showerwithurdad9 (@fourerfive) February 21, 2021
Some amount of Instant Blocking, then landing an attack, on block or hit, will give your Positive Bonus without having to do a Wall Break. #GGST pic.twitter.com/Ffyt2ibLYl— showerwithurdad9 (@fourerfive) February 21, 2021
Some amount of Instant Blocking, then landing an attack, on block or hit, will give your Positive Bonus without having to do a Wall Break. #GGST pic.twitter.com/Ffyt2ibLYl— showerwithurdad9 (@fourerfive) February 21, 2021
IB window is short but on wake up it's more predictable to IB meaties like any reversal, & it's strong #GGST pic.twitter.com/zDEPXrQm8a— QCFP|Badoor but slightly colder (@BadoorSNK) February 21, 2021
IB window is short but on wake up it's more predictable to IB meaties like any reversal, & it's strong #GGST pic.twitter.com/zDEPXrQm8a— QCFP|Badoor but slightly colder (@BadoorSNK) February 21, 2021
IB window is short but on wake up it's more predictable to IB meaties like any reversal, & it's strong #GGST pic.twitter.com/zDEPXrQm8a— QCFP|Badoor but slightly colder (@BadoorSNK) February 21, 2021
#GGST game has crossup protection vs meaties. Have to delay a few frames to crossup. #PS4share pic.twitter.com/ydVaACjE3k— Rikir 🐳 Impact (@Al_Rikir) February 21, 2021
#GGST game has crossup protection vs meaties. Have to delay a few frames to crossup. #PS4share pic.twitter.com/ydVaACjE3k— Rikir 🐳 Impact (@Al_Rikir) February 21, 2021
#GGST game has crossup protection vs meaties. Have to delay a few frames to crossup. #PS4share pic.twitter.com/ydVaACjE3k— Rikir 🐳 Impact (@Al_Rikir) February 21, 2021
Sheet1 * Verified against Ky Type,Damage,Startup,On Hit,On Block,Notes 5P,High,28,5,+1,-2,Special cancelable 5K,High,30,9,+1,-2,Jump / Special cancelable Close S,High,30,7,+5,+2,Jump / Special cancelable Far S,High,39,12,-5,-8,Special cancelable 5HS,High,67,13,+18,-14,Special cancelable 2P,High,...
#GGST Dust (Open Beta)Frame data in universal across charactersDust:Startup: 20~27f (Depending on how long the button is held)On block: -15Dust (Full Charge):Startup: 28fOn block: -10 https://t.co/lDeIMLQ2CC— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Dust (Open Beta)Frame data in universal across charactersDust:Startup: 20~27f (Depending on how long the button is held)On block: -15Dust (Full Charge):Startup: 28fOn block: -10 https://t.co/lDeIMLQ2CC— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
#GGST Dust (Open Beta)Frame data in universal across charactersDust:Startup: 20~27f (Depending on how long the button is held)On block: -15Dust (Full Charge):Startup: 28fOn block: -10 https://t.co/lDeIMLQ2CC— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021