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Are Other AIs Possible?
Are Other AIs Possible?
We are seeing a generation of tools built without critically rethinking the purposes they are meant to serve or their role in the broader world. Could we do it differently?
Are Other AIs Possible?
What are good AI Films in 2025?
What are good AI Films in 2025?
From disrupting Hollywood to contextualizing media.
Write5Get unlimited access to the best of Medium for less than $1/week.Become a memberBecome a memberWhat are good AI Films in 2025?From disrupting Hollywood to contextualizing media.Fabian Mosele·Follow9 min read·18 hours agoListenShareMore2024 was the year of generative videos. From the announcement of Sora in February, to the first hands-on competitors like Luma’s Dream Machine, KLING and Gen-3 Alpha, to a second wave during the fall with Hailuo and Pika 2.0, plus the advent of open source models like Mochi, CogVideoX and Hunyuan.Big stars like Kanye, Snoop Dogg, Guns’N’Roses and Pink Floyd riding the wave with generated music videos, to advertisements like Fiverr, eToro, TED and even the Minions and the Olympics.A year of generative videos until Sora, the most anticipated model was released in December with underwhelming responses. During its unreleased 11 months, it hyper-curated whatever creatives could share, advertising it deceptively and culminating with some artist who momentarily leaked Sora on Huggingface by calling themselves OpenAI’s PR Puppets.Today we can generate videos of highly realistic scenes, something unbelievable in 2023. But Sora’s announcement, and what has come since, has been creating a false narrative that these tools couldn’t live up to: disrupting Hollywood. Many big names, naively or not, have been taking massive decision based on that. James Cameron becoming part of the board of Stable Diffusion, Tyler Perry putting his studio expansion funds on hold for fear of AI, companies firing staff believing they can replace them with AI… Meanwhile in reality big names like Toys’R’us and Coca Cola made shallow advertisements that no one liked. The web is flooded by a ridiculous amount of tutorials and spec ads on how to make films with AI instead of actually creating films with it. A media landscape stained by AI slop.So what’s in store for AI films in 2025? In this essay I will go through the biggest illusions the AI bubble has over video generative models, from its capabilities and creative empowerment, to the acknowledgment of limitations that we will not escape through “better models”. The thing is, it’s not “not there yet”. Stop using yet as if a magic spell will give these models some kind of super power. We have stunningly powerful models NOW with underlying flaws that we will always have. But this isn’t all about dropping shade on the field.On the contrary, having some well needed criticism enables us to see the beauty of generative media, the real ways in which it is changing our creative workflows and allowing us to make media that was unthinkable a few years ago.Illusion of the industry“People outside of AI just think that we click one button and the film is made. We actually generate lots and lots of videos before we curate what to put in our film…”That’s the common narrative from normie “AI Filmmakers” when accused of being uncreative. What they miss is that clicking one button, or clicking a few more buttons is pretty much the same thing. AI slop and shallow slideshows have been at the forefront of generative videos. Sorry but concatenating a bunch of generative videos don’t make you a filmmaker. Sigh.What we miss from big companies and AI evangelists preaching the idea of AI being the future of creativity, is the lack of acknowledgement of what goes into a creative process. Yes, generative tools are changing the landscape of media production in crazy ways. But it’s not as easy as “insert AI company slogan here”. Generative media models require a different approach to media production. It’s less like a camera, where you point and shoot, but more like a slot machine, where you try over and over until the machine produces something you like. Let’s focus on that a bit more, since it seems that nobody acknowledges this pretty important shift.Let’s say I want to make an ad for Coca Cola. For live-action I would need to hire many people, from camera to light and actors. Each shot needs to be planned thoroughly as it is going to be costly to re-shoot anything. If we make a 3D animated ad, as Coca Cola pioneered in the 90’s, we have more control over the set as it is all in our computers. It required some clever storytelling back than to make a good looking and heart warming story with the limited technology they had. But they managed to do so because they were good storytellers.Now if we use generative media, we also need to play with the limitations this tech has. How do we tell heartwarming stories if humans look uncanny? How do we plan to make it feel it’s all happening in one place if each clip is so different? Even if you are able to find clever solutions to these problems (something Wild Card, Secret Level and Silverside AI clearly didn’t), you are still bound to a slot machine.No matter what tool you use, it’s always about generating, seeing what comes out and trying it again until the model spits out something we can work with. Generating again and again, generating aga
What are good AI Films in 2025?
AI Generated Business: The Rise of AGI and the Rush to Find a Working Revenue Model
AI Generated Business: The Rise of AGI and the Rush to Find a Working Revenue Model
By Brian Merchant In This Article Introduction OpenAI and the Generative AI Boom Silicon Valley Mythology, Distilled and Accelerated From “Safe AI” to AGI — and the Hype-Led Business Model Genesis Marketing AGI, Shipping Commercial AI The Dream of AGI and the Fully Automated Organization Acknowledgments Download the full report here INTRODUCTION In the spring of […]
AI Generated Business: The Rise of AGI and the Rush to Find a Working Revenue Model
THE AI CON
THE AI CON
How to Fight Big Tech's Hype and Create the Future We Want
THE AI CON
Rethink design: A vocabulary for designing with AI | TU Delft OPEN Books
Rethink design: A vocabulary for designing with AI | TU Delft OPEN Books
Rethink Design – A vocabulary for designing with AI addresses the question of how designers can engage with AI. The book presents 17 terms that were developed through inquiries into, and explorations of, designing and living with massively interconnected, potentially autonomous, and seemingly intelligent technologies. Unlike older technologies, these do not wait for human action but engage the world proactively, making decisions, communicating, and sharing data at speeds and scales that challenge comprehension. As such they destabilise and undermine boundaries, often with disregard to moral imperatives, and reconfigure not only the material world but also our relationships with it, with each other, and with ourselves. The terms are organised into 5 sections, each oriented by a key question: How will we craft inclusive human-algorithm relations?, How will we design AI systems that benefit people and the planet?, How will we create equitable socio-economic models in the digital society?, How will we enable public deliberation on data and algorithms?, and How will we prototype responsible data-driven design practices? Taken together the terms provide a sense-making instrument, a map for navigating flexibly a complex, emergent terrain. Reflecting and responding to the dynamism of the field, the book aims to be agile and accessible, offering not the final word but a brief, critical and creative introduction – a set of complementary vistas, entry points, and insights.
Rethink design: A vocabulary for designing with AI | TU Delft OPEN Books
(12) Post | Feed | LinkedIn
(12) Post | Feed | LinkedIn
You probably have seen many posts about ChatGPT offering search now to premium users. While it's framed as 'search,' it's an entirely different beast… | 15 comments on LinkedIn
(12) Post | Feed | LinkedIn
Intertwined Feedback Loops
Intertwined Feedback Loops
A series of intertwined feedback loops that unfold from several interrelated briefs, which are designed to facilitate intellectual and practical exploration.
Intertwined Feedback Loops
Stop using AI to make boring stuff fast
Stop using AI to make boring stuff fast
When I first used Dall-E in January 2021, I input some text, I think it was a resin chair inspired by a cactus (I had Gaetano Pesce on my mind).
Stop using AI to make boring stuff fast
Creative Pattern Recognition | Creative Pattern Recognition
Creative Pattern Recognition | Creative Pattern Recognition
Creative Pattern Recognition is a hybrid publication that explores the intersection of artificial intelligence and creative practice. It covers a wide range of topics such as the role of AI in art and design, addressing the impact and potential of AI on creative practice. It also highlights the opportunities and challenges presented by AI tools, the evolution of the field, and the potential for AI to enhance human creativity and explore uncharted artistic territories. Furthermore, it explores the ethical considerations surrounding AI, including the impact on creative jobs and the importance of demystifying AI to address societal concerns. Through interviews, reflections and analytical pieces, Creative Pattern Recognition provides a comprehensive, situated overview of the current landscape of AI in creative practice and formulates an answer to the question of why creatives should engage with AI and how to approach it.
Creative Pattern Recognition | Creative Pattern Recognition
The Five Stages Of AI Grief | NOEMA
The Five Stages Of AI Grief | NOEMA
Grief-laden vitriol directed at AI fails to help us understand paths to better futures that are neither utopian nor dystopian, but open to radically weird possibilities.
The Five Stages Of AI Grief | NOEMA
Theorizing “Algorithmic Sabotage”
Theorizing “Algorithmic Sabotage”
An urgent intervention rooted in the militant liberation struggles of the most oppressed within the arena of global computational racial capitalism.
Theorizing “Algorithmic Sabotage”
Situating Imaginaries of Ethics in / of / through Design
Situating Imaginaries of Ethics in / of / through Design
Within the last decade a large corpus of work in HCI as well as the commercial design practice has focused on systematically addressing questions of ethics, values and moral considerations embedded in the design of digital technology. Recent critiques have highlighted that these efforts fall short of actual transformative impact. We use the sociological concept of imaginaries to argue that value and ethics work needs to be considered within the larger context of socially shared visions of a desirable future and outline how existing sociotechnical imaginaries pre-frame contexts in which value work is deployed. We demonstrate that imaginaries provide the language and conceptual framework necessary to address underlying ethical worldviews before ethics driven design methods and toolkits can be successfully employed. Finally we suggest how to engage imaginaries to facilitate a broader shift towards a more politically sensitive approach to designerly value work.
Situating Imaginaries of Ethics in / of / through Design
Destroy AI
Destroy AI
I’ve been struggling to articulate this idea, and maybe the problem is that it’s actually kind of simple once you put it out there, and there’s really no good reason to unpack a whole case for it once you put the thought on paper.
Destroy AI
What LLMs cannot do
What LLMs cannot do
I summarise a few papers I have recently read on what LLMs can and cannot do. One (not surprising) finding is that LLMs skill profile is very different from humans. Which is good, means that human+…
What LLMs cannot do
A New AI Lexicon Archives
A New AI Lexicon Archives
In January 2021, we launched ‘A New AI Lexicon:’ a call for contributions to generate alternate narratives, positionalities, and understandings to the better known and widely circulated ways of talking about AI.
A New AI Lexicon Archives
What Tech Calls Thinking | Logic(s) Magazine
What Tech Calls Thinking | Logic(s) Magazine
A Stanford professor’s dismantling of Silicon Valley’s intellectual origins, by Adrian Daub. Published by FSG Originals & Logic.
What Tech Calls Thinking | Logic(s) Magazine
Sonja Rattay on OpenAI & Ethics / Commercial Success
Sonja Rattay on OpenAI & Ethics / Commercial Success
As a critical researcher of AI myself and experience as entrepreneur I know how hard it is to navigate the trade offs between surviving in the market and being…
Sonja Rattay on OpenAI & Ethics / Commercial Success
Zach Blas
Zach Blas
On artist Zach Blas's wide-ranging practice that scrutinizes the relationship between digital technologies and the cultures and politics that animate them.Za...
Zach Blas