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Ganeon on Twitter
Ganeon on Twitter
Jump cancel combo off cS #GGST_AN #PS5Share, #GuiltyGearStrive pic.twitter.com/YQOUVcacf4— Ganeon (@Ganeon_) October 18, 2021
mario050987·twitter.com·
Ganeon on Twitter
Rin-senpai on Twitter
Rin-senpai on Twitter
A small side-effect from the Fuujin start-buff is that you can now punish Axl's Snail meterless from further away.Still need meter for absolute tip-range sadly, but still nice improvement.#GGST #GGST_AN pic.twitter.com/2xk0dxp8du— Rin-senpai (@RinSenpaiii) October 18, 2021
mario050987·twitter.com·
Rin-senpai on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
These examples are not exhaustive but are meant to build a foundation for an oki with a lot of options and flexibility depending on the matchup.These should be much more difficult to deal with overall than the standard Shitsu into meaty 2S or 5S.#GGST_AN— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
Against reversal characters you can instead do a max range 5K and the jump cancel will make a DP run into the 2nd hit of shitsu, allowing a full conversion if you're on point.This is not safe against Ky/Chipp, but you can use different oki options to bait their DP's#GGST_AN pic.twitter.com/Qre1tYBxZz— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
If you believe the Fuzzy setup with J.S into J.D will hit, you can use meter for a full confirm. Even if it doesn't open them up this will allow for some interesting options with the roman cancel.#GGST_AN pic.twitter.com/oof4Z8wWBE— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
Next you can apply simple strike/throw options either immediately after landing, or by setting up a tick throw with a quick normal after landing.#GGST_AN pic.twitter.com/pfv18rmiqc— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
You can attempt to do nothing after Jump S into an empty low. If you use 2D you can get a full kou confirm. For faster options 2K and 2S also work. 2K, 2D Kou can work at close range but will be hard to get more beyond that.#GGST_AN pic.twitter.com/MazOo5aNQt— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
You can also cancel the Jump S into a Jump D for a fuzzy type string. If they transition to a crouch block this will open them up, and if they don't it's still gapless and you can maintain pressure.#GGST_AN pic.twitter.com/QNiX6k5jIn— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
ANJI=MITO 🦋🦋🦋 on Twitter
Anji Shitsu Oki concept:Dash 5K, jump cancel into falling S is almost entirely gapless and allows for a lot of possibilities. Pressure, strike/throw, empty low, and fuzzy.Showing each example in this thread.First basic pressure:#GGST_AN pic.twitter.com/beBvYsC6KT— ANJI=MITO 🦋🦋🦋 (@Klaige) October 18, 2021
mario050987·twitter.com·
ANJI=MITO 🦋🦋🦋 on Twitter
スギウラ on Twitter
スギウラ on Twitter
#GGST_AN #暗慈水月の後近S確定状況で、壁まで開始位置ぐらいまでの距離なら壁割確定コンボ紅→ディレイJK→風神が壁が近くても安定する pic.twitter.com/plZtmMhNFM— スギウラ (@he_kx55555) October 18, 2021
mario050987·twitter.com·
スギウラ on Twitter