1.10

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[Faust] c.S - 5HH - dash c.S - j.H - j.H - c.S - 5H - 6H
[Faust] c.S - 5HH - dash c.S - j.H - j.H - c.S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Meterless wallbreak with great damage, and easy to pull off. No need to dash to get the c.S off, just walk forwards a little before pressing.
mario050987·youtube.com·
[Faust] c.S - 5HH - dash c.S - j.H - j.H - c.S - 5H - 6H
[Faust] 5Px2 - 88RRC - jump delay j.H - c.S - j.S - j.H - c.S - 5H - 6H
[Faust] 5Px2 - 88RRC - jump delay j.H - c.S - j.S - j.H - c.S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Harder confirm for slightly better dmg. you can add 2S before 5H for no extra damage (because proration makes no sense).
mario050987·youtube.com·
[Faust] 5Px2 - 88RRC - jump delay j.H - c.S - j.S - j.H - c.S - 5H - 6H
[Faust] 5Hx2 - 236P
[Faust] 5Hx2 - 236P
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Since 5H is a great poke move at mid range, and the extension of this move has lots of utility packed into it, this confirm is very convenient for setting up item pressure.
mario050987·youtube.com·
[Faust] 5Hx2 - 236P
[Faust] 236H - FRC - 5K - j.K - j.D - Afro Explosion - 5K - 6H - 214S
[Faust] 236H - FRC - 5K - j.K - j.D - Afro Explosion - 5K - 6H - 214S
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Good easy dmg using Afro, great for killing the opponent after a successful 236H mixup when their health is low.
mario050987·youtube.com·
[Faust] 236H - FRC - 5K - j.K - j.D - Afro Explosion - 5K - 6H - 214S
[Faust] 5Px2 - 2P
[Faust] 5Px2 - 2P
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Up to 3 5Ps most of the time, 4 with dash momentum. Cutting it short at 5P is slightly better as 2P is +0 on hit.
mario050987·youtube.com·
[Faust] 5Px2 - 2P
[Faust] c.S - 2S - 5H - 66FRC - f.S - 2H - 236P
[Faust] c.S - 2S - 5H - 66FRC - f.S - 2H - 236P
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Sets up free item + very good Thrust positioning from most screen placements. Good defensive setup when you're in the corner, and great offsensive setup when you have the enemy in the corner. The opponent is barely in reach for a mixup if choosing to not go for the free item. Provides amazing wallbreak pressure.
mario050987·youtube.com·
[Faust] c.S - 2S - 5H - 66FRC - f.S - 2H - 236P
[Faust] f.S - 5HH - 236P
[Faust] f.S - 5HH - 236P
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Use if within 5H range.
mario050987·youtube.com·
[Faust] f.S - 5HH - 236P
[Faust] c.S - 2H - 236S [3]~1 - c.S - 236S [3]~1
[Faust] c.S - 2H - 236S [3]~1 - c.S - 236S [3]~1
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ High dmg MMM oki route. Doesn't let you go for item+throw/strike oki unless you end in the corner but still throw item and meaty with 2P, f.S or 2H. This combo doesn't work if you're in the corner, but works everywhere else.
mario050987·youtube.com·
[Faust] c.S - 2H - 236S [3]~1 - c.S - 236S [3]~1
[Faust] 5K - 2D - 236S [3]
[Faust] 5K - 2D - 236S [3]
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Can be used to surprise the opponent by forcing them into a fast recovery. Can substitute 5K with c.S for more damage with the same properties, but less range on the initial hit. c.S is a very good option after this combo to catch people mashing, but isn't safe against invincible reversals.
mario050987·youtube.com·
[Faust] 5K - 2D - 236S [3]
[Faust] 5P - 6P - 236P
[Faust] 5P - 6P - 236P
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ 1/2 5Ps most of the time, 3 with dash momentum
mario050987·youtube.com·
[Faust] 5P - 6P - 236P
[Faust] AA 5K, 5K - j.H - airdash [3] j.H - 5K - 6H - 41236K - 41236K
[Faust] AA 5K, 5K - j.H - airdash [3] j.H - 5K - 6H - 41236K - 41236K
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Go-to midscreen meterless wallbreak off of AA 5K. If you're close enough for it, you can go for a 6H at the end for 200 damage instead. To connect this, you may need to dash a little before the 6H.
mario050987·youtube.com·
[Faust] AA 5K, 5K - j.H - airdash [3] j.H - 5K - 6H - 41236K - 41236K
[Faust] CH 5H - 41236K [4] - H
[Faust] CH 5H - 41236K [4] - H
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Can OS by inputting 5Hx2 and delay 41236K to confirm the CH.
mario050987·youtube.com·
[Faust] CH 5H - 41236K [4] - H
[Faust] CH c.S - 5H - 41236K [4] - H
[Faust] CH c.S - 5H - 41236K [4] - H
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Great and easy confirm for lots of dmg. Great for making people blow their Burst. Provides great oki with Scarecrow, or can be used to get some items out.
mario050987·youtube.com·
[Faust] CH c.S - 5H - 41236K [4] - H
[Faust] AA 5P - delay c.S - 5H - 214P/K/S
[Faust] AA 5P - delay c.S - 5H - 214P/K/S
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Useful when trying to find gaps in someone's offense + pretty good scarecrow oki. You can use 236P instead for good item oki as well.
mario050987·youtube.com·
[Faust] AA 5P - delay c.S - 5H - 214P/K/S
[Faust] 5P - 6P - 66RRC - delay c.S - 6H - 236P/41236K
[Faust] 5P - 6P - 66RRC - delay c.S - 6H - 236P/41236K
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Easier confirm than above and works from most distances, 5Px2 or 5P 2P work too for less dmg.
mario050987·youtube.com·
[Faust] 5P - 6P - 66RRC - delay c.S - 6H - 236P/41236K
[Faust] AA 5P - delay 5Kx2 - 6H - 214K [4] or [6]
[Faust] AA 5P - delay 5Kx2 - 6H - 214K [4] or [6]
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Decent damage with Scarecrow 50/50. Can also go for item at a pretty favorable trajectory.
mario050987·youtube.com·
[Faust] AA 5P - delay 5Kx2 - 6H - 214K [4] or [6]
[Faust] CH 2H - 5K - 66RRC - dash c.S - j.S - j.H - 5K - 6H - 41236K - dash 6H
[Faust] CH 2H - 5K - 66RRC - dash c.S - j.S - j.H - 5K - 6H - 41236K - dash 6H
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Only works at close range, but a useful option to keep in mind.
mario050987·youtube.com·
[Faust] CH 2H - 5K - 66RRC - dash c.S - j.S - j.H - 5K - 6H - 41236K - dash 6H
[Faust] AA 5P, 5Px2 - 6P - 236P
[Faust] AA 5P, 5Px2 - 6P - 236P
Performed on Steam version of Guilty Gear Strive v1.10. See more at the Dustloop Wiki! https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-Strive- [Excerpt from the Dustloop wiki] ________________________________ Awkward to time, and the # of 5Ps need to be adjusted based on how the opponent was hit. Useful for buying time when being pressured, as you can delay them by a good bit depending on the momentum of either character.
mario050987·youtube.com·
[Faust] AA 5P, 5Px2 - 6P - 236P