1.10

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Raqu17 on Twitter
Raqu17 on Twitter
https://t.co/u1ulsmNi9BNot sure if this is known already. L/R Safe Jump Mix. Pretty sure this route wasn't universal before the 1.1 patch. YT link for better quality. Doesnt give L/R on Pot, Faust, Gold, and Nago.#GGST_CH pic.twitter.com/aSbSmjoygk— Raqu17 (@Sacred_Gem) October 18, 2021
mario050987·twitter.com·
Raqu17 on Twitter
🔥CHIPP ZANUFF MAX DAMAGE COMBO/ Guilty Gear -strIVe- ver 1.10
🔥CHIPP ZANUFF MAX DAMAGE COMBO/ Guilty Gear -strIVe- ver 1.10
MOST HIGHEST POSSIBLE DAMAGE you can do with chipp in guilty gear strive version 1.10 If you liked this video, Please give it a 👍 and SHARE it with others so more people can see this Make sure to SUBSCRIBE from the link below if you like these types of contents cause I'm making more https://www.youtube.com/channel/UCKHkOMDPYk_PzNN0D8fEp9g?sub_confirmation=1 CHECK OUT My Guilty Gear -strIVe- Combo Videos playlist: https://www.youtube.com/playlist?list=PL1qMzqBZ88ZB8LkQMwQeQhQk2fYIwsVMG Guilty Gear -strIVe- MAX DAMAGE COMBOS playlist: https://www.youtube.com/playlist?list=PL1qMzqBZ88ZAcQj9yGc_UvErBxjUV9POc 🎶: CHEMICAL PLANT ACT 2 - Masato Nakamura 00:00 - Raw real damage 00:18 - On low health characters 00:34 - Death Combo #GGST #GGST_CH
mario050987·youtube.com·
🔥CHIPP ZANUFF MAX DAMAGE COMBO/ Guilty Gear -strIVe- ver 1.10
ヤスキンtt on Twitter
ヤスキンtt on Twitter
チップ端端コンまとめ 楽さ・覚えやすさ重視基本は一つ目で完走でKα後の拾いは低め意識重量はjs拾いをjkにすれば楽軽量は初めの2hs後のKαを微ディレイでだいたいレシピ同じイノは楽なのがこれしかみあたらない#GGST_ch pic.twitter.com/TCR3ESEr2r— ヤスキンtt (@game0freaker) October 18, 2021
mario050987·twitter.com·
ヤスキンtt on Twitter
tragic on Twitter
tragic on Twitter
Chipp CH 5H throw whiff punish and stagger CH fishing conversions. Delay 236K for 1 hit and max damage, otherwise, after 236K 2-hit, use one less 236S. Same combos apply!!Go ahead and whiff a throw without a PRC.Or press a button at the wrong time.Please. =)#GGST #GGST_CH pic.twitter.com/SOvQK3dv6X— tragic (@fightelement) October 18, 2021
mario050987·twitter.com·
tragic on Twitter
AsK on Twitter
AsK on Twitter
My favorite things in this combo:1. Air combo2. Comboing into air diagonal Alpha Blade#GGST #GGST_CH pic.twitter.com/qMrL1CljjN— AsK (@Mr_ASK15) October 18, 2021
mario050987·twitter.com·
AsK on Twitter
tragic on Twitter
tragic on Twitter
One of the most interesting facets of Chipp's new 2H > 236K is that (with timing) you can almost always get a falling j.K and then raw 236236K super. This leads to way more wall breaks. Previously, you had to hit super on ground or use air super or RC for damage.#GGST #GGST_CH— tragic (@fightelement) October 18, 2021
mario050987·twitter.com·
tragic on Twitter
tragic on Twitter
tragic on Twitter
Using the original CH 5H setup into 2K, 2S-2H > 236K j.K or j.S (depending on distance). Much easier to get wall breaks now from half-screen off a CH 5H. Also, DASH~236P can be useful as well if you want to switch sides or bait certain wakeups!#GGST #GGST_CH pic.twitter.com/HbfOxklP0O— tragic (@fightelement) October 18, 2021
mario050987·twitter.com·
tragic on Twitter