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BAIKEN IS BACK!! DUSTLOOPS!!| GGST Character Tutorial | [GUILTY GEAR -STRIVE-] (BAIKEN DLC)
BAIKEN IS BACK!! DUSTLOOPS!!| GGST Character Tutorial | [GUILTY GEAR -STRIVE-] (BAIKEN DLC)
Guilty Gear -Strive-: (BAIKEN)Combos, Roman Cancels & Wall Breaks, AND MORE!! (MUST WATCH!!!) (PART ONE) A Series of RANDOM, STYLISH, and INSANE Fighting Game Combos that are Easy to Digest!! "I CAN'T BELIEVE IT'S NOT BUTTER"!!.." -BASEDZULI™ GAME FEATURED: GUILTY GEAR STRIVE ALL COMBOS PRESENTED ARE PERFORMED BY AND PROVIDED BY: @BASEDZULI/BASEDFLASH https://twitter.com/THEBASEDFLASH HIT THE SUB BUTTON FOR MORE CONTENT!! #GuiltyGearStrive #GuiltyGear #FGC
mario050987·youtube.com·
BAIKEN IS BACK!! DUSTLOOPS!!| GGST Character Tutorial | [GUILTY GEAR -STRIVE-] (BAIKEN DLC)
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスU5ケイオスの5K-6K,5K-6S,2K-6Kは使いやすい暴れ潰しですが、梅喧の柊に当て身されます。ただ、柊は梅喧の喰らい判定が大きく前に出るので、2K-5Dだけでなく、通常時は届かない5K-5Dがだいたい届く様になります。読み合いになりますね。#GGST_HA #GGST_HC pic.twitter.com/lIrD5NIIpV— ウーマロ(umaro_mustang) (@lfmust) January 28, 2022
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスT5射撃のフレーム周りの用語を整理しました。ただ、梅喧リリース前のバージョンで、この辺りのフレームが変わっている様な気もします。サイレント修正なのか不具合なのか、私の気のせいなのかも分からない、、、😫#GGST_HA #GGST_HC pic.twitter.com/u6LvJhVLRn— ウーマロ(umaro_mustang) (@lfmust) January 28, 2022
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter
Romolla on Twitter
Romolla on Twitter
arcsys removed the 5]h[ steady aim clean hit routes in this patch (and gave us the ugliest reticle ever) but they kept charged shot zoning lmaooooo pic.twitter.com/Z5zH5M4zzt— Romolla (@Romoolla) January 28, 2022
mario050987·twitter.com·
Romolla on Twitter
happy chaos beginner wallbreaks for GAMMA GIRL BOSSES
happy chaos beginner wallbreaks for GAMMA GIRL BOSSES
beginner wallbreaks for happy chaos, from midscreen and in the corner, these are not optimal but they are varying degrees of easy, some of the midscreen ones require you to be mostly midscreen and as such will not carry from corner to corner SUPPORT ME HERE! and get sweet rewards 🅿️️-https://www.patreon.com/trapdoorbeaver 💸-http://bit.ly/humblebeaver discount game bundles Check out my livestreams 📹-https://www.twitch.tv/trapdoorbeaver donate here 🤑-https://streamlabs.com/trapdoorbeaver1 SOCIALS 🐦-https://twitter.com/trapdoorbeaver 📷-https://www.instagram.com/trapdoorbeaver/ 📘-https://www.facebook.com/trapdoorbeaver/ 💬-https://discord.gg/4PFHvbX ♪-Music-♪ http://teknoaxe.com/ licensed under ©©👬 (CC BY 4.0) #FantasyStrike #FGC #fighting #LetsPlay #trapdoorbeaver #GGST_HC #happychaos #GGST #guiltygear #strive #guiltygearstrive
mario050987·youtube.com·
happy chaos beginner wallbreaks for GAMMA GIRL BOSSES
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスR5空中投げに赤RCを調べる。地上投げと同じく、画面端ならカース、集中、壁割りポジティブボーナスを得られるものがあるので、その場合はありかなと思います。#GGST_HA #GGST_HC pic.twitter.com/ykvxSx1qbY— ウーマロ(umaro_mustang) (@lfmust) January 26, 2022
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter
happy chaos self-sustaining/endless blockstring (explanation in description)
happy chaos self-sustaining/endless blockstring (explanation in description)
Basically, you can loop your pressure indefinitely from anywhere on the screen as long as chaos is at his default/base resource amounts when you start. I started this video with no meter, meaning that happy chaos has self-sustaining blockstrings. It does come with some conditions, but they aren't exactly limiting in the slightest. Chaos has to stagger two times in the midscreen pressure and only once in the corner pressure in order to maintain the necessary ammo and concentration to keep the string going (I did two staggers in the video, but later found out you only need one long enough to reload 3 bullets instead of 2; I didn't actually need to do the 5K - 6K - 5K - 6K stagger). You can stagger in many different ways/places, and can even cancel into reload from your normals for around a 1-2 frame difference (c.S stagger c.S seems to be the same speed as c.S reload c.S). However, as seen in the video, Chaos can reload instantly after an ATR shot which significantly reduces his recovery. It reduces it to the point where he can trade with 5 frame normals with 5K. And all you have to do is stagger once or twice situationally between each generated super. That's the "condition" to keeping this pressure going indefinitely or until the opponent builds YRC/burst. The long duration of the midscreen blockstring is due to ATR cancelling after shots. TLDR: you have to guess when/where chaos is going to reload and use a 5f normal to, at best, trade with Chaos (dp's excluded) or he will do this forever. (I say 5f because I've tested all the faster normals and none of them reach far enough)
mario050987·youtube.com·
happy chaos self-sustaining/endless blockstring (explanation in description)
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
ハッピーケイオスP5めくり専用のjDを調べる。効率関係なく色々やってみましたが、画面端から逃げる時の前ジャンプダッシュに入れ込んでおくとヒットしやすく、射撃1発かカウンターヒットでコンボに出来るようです。前に逃げる時の為のjDかと思います。#GGST_HA #GGST_HC pic.twitter.com/RnGkNLxuTg— ウーマロ(umaro_mustang) (@lfmust) January 25, 2022
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter
Happy Chaos Intermediate BnB Combo
Happy Chaos Intermediate BnB Combo
#GGST #GuiltyGear #HappyChaos ======================================================================================================================================================================================= #Subscribe Today ! ============================================================ For More Content: Follow Me on #Instagram : https://www.instagram.com/quasigame0/ Watch Me Stream on #Twitch : https://www.twitch.tv/quasigame0 =============================================================
mario050987·youtube.com·
Happy Chaos Intermediate BnB Combo