Anji Mito

Anji Mito

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Kim on Twitter
Kim on Twitter
CH Fuujin(hold) mid-screen routes, on Sol.Note the back-jump M to avoid airdashing past Sol (wonky collision hurtbox).#GGST_AN pic.twitter.com/uTIJkk5oYi— Kim (@ZuperKim) July 18, 2021
mario050987·twitter.com·
Kim on Twitter
Kim on Twitter
Kim on Twitter
A scenario further from corner.Airdash j.L into c.S pickup might be a solid BnB. 6H solid for corner carry.#GGST_AN pic.twitter.com/6tEawa7Vek— Kim (@ZuperKim) July 18, 2021
mario050987·twitter.com·
Kim on Twitter
Adam Sims on Twitter
Adam Sims on Twitter
Practical example of ch OS from Fuujin. Input cs > 5h~236[h], on ch react by holding down h for charged fuujin and on block or normal hit input 236h again so cs > 5h~236h~236h. #GGST_AN pic.twitter.com/1bLFkr2Uoq— Adam Sims (@Simatron3000) July 17, 2021
mario050987·twitter.com·
Adam Sims on Twitter
ゲキワ 兼 みよし りょー on Twitter
ゲキワ 兼 みよし りょー on Twitter
闇慈の中央投げ~追い打ち風神一歩後はかなり理想の距離になる。たぶん+7F①近Sが起き上がりに重なる。バクステ狩りにもなり、一瞬遅らせればファジー対策可能②屈相手を投げれる距離。(立ちは届かないため空振り)ファウストは微後ろ歩き必須ポチョ、名残投げ間合い広いので不可#GGST_AN— ゲキワ 兼 みよし りょー (@gekiwa) July 17, 2021
mario050987·twitter.com·
ゲキワ 兼 みよし りょー on Twitter
Mielfia on Twitter
Mielfia on Twitter
2D corner combos into RRC first hit of Shitsu, then the second one is used as Oki for a fully charged 5D. Dust combo is optimal but it did less damage for some reason.#GGST_AN pic.twitter.com/FpXDf220qy— Mielfia (@Mielfia) July 16, 2021
mario050987·twitter.com·
Mielfia on Twitter
Mielfia on Twitter
Mielfia on Twitter
So I'm pretty sure I found a frame trap with Anji, 2D start which leads into 153damage, then set up butterfly OkI. Fully charged Fujin and to where if they don't block it, it will hit along with the bird for a wall splat, if they mash you get autoguard. ft. @murkawits #GGST_AN pic.twitter.com/RjX3zndW2N— Mielfia (@Mielfia) July 16, 2021
mario050987·twitter.com·
Mielfia on Twitter