Anji Mito

Anji Mito

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Mielfia on Twitter
Mielfia on Twitter
OK, this is probably one of the most BM things I've labbed with Anji. Imagine getting wall-splatted by a butterfly, then broken by a bird.#GGST_AN pic.twitter.com/3ZgvDq8kZf— Mielfia (@Mielfia) July 16, 2021
mario050987·twitter.com·
Mielfia on Twitter
Guilty Gear Strive - Anji Mito Guide Part 3: Combos and Combo Route Theory
Guilty Gear Strive - Anji Mito Guide Part 3: Combos and Combo Route Theory
This video will cover most practical situations to turn your Anji hits into decent combos and your counter hits into very strong combos. I will also cover some combo theory and why you may opt for some routes over others. Combo Doc: https://pastebin.com/Y7narHqn 0:00 - Intro 1:08 - Combos off of Regular Hits 4:11 - Counter Hit Combos/Confirms 7:27 - Roman Cancel Routes 9:55 - Combo Theory and Wall Break Decision Making Music used: Bon Fever - Dragalia Lost Hundred Hand Jam Remix by OkugawaJr[808ONI] (his youtube is here: https://www.youtube.com/channel/UCb1HvQEIXNt306sOBpbR9QA) Dragon Road (Night) - Sonic Unleashed Setsuka Theme - Soul Calibur 3
mario050987·youtu.be·
Guilty Gear Strive - Anji Mito Guide Part 3: Combos and Combo Route Theory
八千草しほ/くりおね on Twitter
八千草しほ/くりおね on Twitter
Translate#GGST #GGST_AN I found common system about Heavy counter when I use Anji on Training mode.When heavy counter occurred ,that effects next move's First hit too. So 5HS countered, you can fujin>Rinbut middle counter occurred(exp5S) Rin can't chained— 八千草しほ/くりおね (@Yachigusa_Shiho) July 15, 2021
mario050987·twitter.com·
八千草しほ/くりおね on Twitter
八千草しほ/くりおね on Twitter
八千草しほ/くりおね on Twitter
#PS5Share, #GUILTYGEARSTRIVE #GGST_AN#GGST闇慈の解説動画を作ろうと検証していて見つけたのですが恐らく共通のシステムだと思われますこのゲーム、大カウンター発生時に次の技の一ヒットめまでのけ反りがふえます!一つ目の動画は比較用のS(中カウンター始動)です pic.twitter.com/n61pIAHovX— 八千草しほ/くりおね (@Yachigusa_Shiho) July 15, 2021
mario050987·twitter.com·
八千草しほ/くりおね on Twitter
八千草しほ/くりおね on Twitter
八千草しほ/くりおね on Twitter
#GGST_AN 地上くらいの相手にコンボをするとき凪刃を選択しなきゃいけないはずの場面で臨をしてしまったときなぜか繋がってしまった経験てありませんか?いま条件がわかりました!— 八千草しほ/くりおね (@Yachigusa_Shiho) July 15, 2021
mario050987·twitter.com·
八千草しほ/くりおね on Twitter
Chris Baker on Twitter
Chris Baker on Twitter
Video reference for #GGST_AN Hitboxes.Going to be doing this for every character. Please share with your friends.(feedback very welcome)#GuiltyGearStrive https://t.co/3TJEgDT56S pic.twitter.com/0HhhWBH9Sb— Chris Baker (@NvrKnwsBst00) July 14, 2021
mario050987·twitter.com·
Chris Baker on Twitter
Kirbstomper on Twitter
Kirbstomper on Twitter
Not sure if this is known, but a simple enough convert from corner 2D for #GGST_AN You can be about mid from corner for it too as long as you are at the wall when the second hit of Kou lands2D -> Kou -> j.K -> j.D -> c.S ->Fuujin -> Rin -> Whatever for Wall break pic.twitter.com/KLunmZTqxS— Kirbstomper (@wingedkirby) July 14, 2021
mario050987·twitter.com·
Kirbstomper on Twitter
八千草しほ/くりおね on Twitter
八千草しほ/くりおね on Twitter
#PS5Share, #GUILTYGEARSTRIVE #GGSTそして最後に、風神カウンターRCcからもこれが可能か検証したのですが不可能でした......この仕様はRCの衝撃波を相手に当てたかどうかに関わらずロマキャン発動時点で上書きされるようです以上となりますTL汚し失礼しましたm(_._)m pic.twitter.com/13WGAOGhZX— 八千草しほ/くりおね (@Yachigusa_Shiho) July 15, 2021
mario050987·twitter.com·
八千草しほ/くりおね on Twitter