Axl Low

Axl Low

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cocojam™ on Twitter
cocojam™ on Twitter
metered escape option if given the opportunity to jump out. j.h already covers yourself decently well, but if you cancel into bomber and 66rc 2k its a true block string and you can airdash to safety while theyre stuck in blockstun...or confirm the combo if it hit lol#GGST_AX pic.twitter.com/JjlnuNEkWi— cocojam™ (@cocojamGG) June 13, 2021
mario050987·twitter.com·
cocojam™ on Twitter
Guilty Gear Strive - Axl Combo Guide
Guilty Gear Strive - Axl Combo Guide
These are beginner and intermediate combos designed to help you get a foot hold on combos, so you can jump online prepared as well as begin to learn the characters combo theory. These are obviously not optimal, but still solid to learn. Don't Follow my Twitter Twitch.tv/honzo_gonzo Numpad notation: https://glossary.infil.net/?t=Numpad%... 0:00 5K, 6K, 214HS 0:02 5K, 2D, 214HS 0:05 5P, 6K, 214HS 0:07 2P, 6K, 214HS 0:11 5S, Jump, 623HS, [4]6HS 0:14 5S, Far 5S, 2HS, 214HS 0:18 Jump, S, 214HS 0:20 Jump, P, 214HS 0:23 6P, 214HS 0:25 Jump, K, 66, K, D, 214HS 0:29 2S, 5HS, 214HS 0:32 6HS, 214HS 0:35 2K, 2D, 236236HS 0:41 5S, 2HS, 236236HS 0:47 214S, 66RC, 623HS, [4]6HS 0:52 214HS, 66RC, 5S, Jump, 623HS, [4]6HS 0:57 2HS, 66RC, 5S, 5HS, 214HS 1:02 Throw, 66RC, 5S, Jump, 623HS, 2K 1:07 Jump HS, 22RC, 5S, Jump, 623HS, [4]6HS 1:13 5S, Jump, 623HS, 66RC, 5S, Jump, 623HS, 5HS 1:19 5S, Jump, 66BRC, D, 5S, 2HS, 214HS 1:23 5S, Jump, 66BRC, HS, 5S, 2HS, 236236HS 1:30 5S, Far 5S, 5HS, 214HS, 66RC, 66, 5S, 236236HS 1:40 6HS, 66RC, 5S, Jump, 623HS, 2HS 1:46 CH 6HS, 5S, Far 5S, 5HS, 214HS 1:50 CH 6HS, 5S, Jump, 623HS, 2HS 1:54 5K, Jump, 623HS, 5K, Jump, 623HS, 5K, Jump, 623HS, Wall Break 2:02 5S, Jump, 623HS, 5K, Jump, 623HS, 5K, Jump, 623HS, Wall Break 2:11 5D, HS, Jump, K, D, D
mario050987·youtu.be·
Guilty Gear Strive - Axl Combo Guide
GPG|K2 @KOF15&サムスピ🍎🏹 on Twitter
GPG|K2 @KOF15&サムスピ🍎🏹 on Twitter
冬蟷螂の謎最初の距離より明らかに遠いのに、近距離派生になってる。S追撃前に前進するとなりやすい感。たいした技だ...#GGST_AX #PS4sharehttps://t.co/rdJD4TuVGh pic.twitter.com/GsuedfkJbt— GPG|K2 @KOF15&サムスピ🍎🏹 (@K2_KOF) June 12, 2021
mario050987·twitter.com·
GPG|K2 @KOF15&サムスピ🍎🏹 on Twitter
Guilty Gear Strive - Axl Low Advanced Combo Guide, Applications and Alternatives
Guilty Gear Strive - Axl Low Advanced Combo Guide, Applications and Alternatives
There are some assumed knowledge in this video, so hopefully I explained to the best of my abilities already. For people asking about TKBomber (or instant air DP), I'm a Pad user so I try to input 923, but what really happens is I hold up-forward on my thumb, then roll to 2 and then 3 when I think the character will jump. Timestamps Below: 0:00 A note about comparing Damage in Training Mode 1:15 Max Damage Meterless Corner Starter (cS) 1:43 Grounded RC Corner Confirm 2:06 2S RC Corner Confirm 2:42 2S Meterless Corner Confirm 3:06 2S Counterhit Corner Confirm 3:27 Mantis (close ver) Corner Confirm 3:45 Mantis (far ver) Corner swap RC Confirm 4:07 Counterhit Confirms 4:10 2D Counterhit 4:36 6HS Counterhit 4:51 2HS Counterhit 4:57 fS Counterhit 5:01 2S Counterhit 5:16 6K Counterhit 5:29 One Vision I think I've covered most of the important big damage combos in this guide. I didn't bother with some of the not-so-great ones like Midscreen RCing for an additional cS TKBomber. Yes there is a big emphasis on 2S because getting damage off Axl's antiairs is so prominent to his gameplan. I failed to mention more explicitly in the 2S RC Corner section that the same combo works even if the opponent starts a bit further off Midscreen! Dustloop Wiki is bestest, find out info for your character here: https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-STRIVE-
mario050987·youtube.com·
Guilty Gear Strive - Axl Low Advanced Combo Guide, Applications and Alternatives