#GGST_ZA meterless dp punish w only 2 loops of the drunkard shade exploit. Trying to be realistic. pic.twitter.com/XKTx0v1Dga— Daniel Holub (@DandyCheeks) February 20, 2021
Basic setup, also very positive on block for high low mixup #GGST_ZA #PS4sharehttps://t.co/2zQzwutmJ7 pic.twitter.com/USjiGSmRJq— Justin Caldwell (@TCCR_Ars) February 20, 2021
Yo this damage for no effort lol #GGST_ZA #PS5Share, #GuiltyGearStriveOpenBeta pic.twitter.com/tvJOmYQKjO— GG | Shirosaki_21 @ Shiro's Sanctum (@SHIROSAKI_21) February 20, 2021
@DasChopperz taught me some Zato basics tonight...I dig it... #GGST_ZA pic.twitter.com/z2gFYnIUBW— MKB||Wild Paparazzi (@Wild_Paparazzi) February 20, 2021
Zato clap cancel combo off of 2H normal hit. Works from anti air or ground. Dash forward to scroll the screen while putting Eddie behind them to start your mix #GGST_ZA pic.twitter.com/FFz2CyLaju— Shaun Rivera (@Unconkable) February 20, 2021
Zato - Guilty Gear Strive Open Beta - Combos & Setups - Day 1
Midscreen Combos Coast-to-coast Combos Eddie-Cancel Combos 2HS COUNTER Combos Eddie K - High/Low Okizeme Roman Cancel Mixups Everything that I've come up with within the first day playing GGS Beta Background music: Boku No Hero Academia [Original Soundtrack] - My Hero Academia https://www.youtube.com/watch?v=1YIyEnEDBdA&t=80s&ab_channel=ArestameSound
Messing around with Zato's options doing fly/airdash after j.KD You can just block the DP but this is sweeter. pic.twitter.com/19dsoxyLmj— burger time (@burgertime__) February 20, 2021
You can do jH j99SH if jH connects high enough and it'll go over mash. Probably loses to air throw or DP. #GGST_ZA pic.twitter.com/hMa9NnSYIX— burger time (@burgertime__) February 20, 2021
Zato jKD 2K can be tight or frametrap. Once Opponent respects this, can instead do j99jS for another high #GGST_ZA pic.twitter.com/JsVOcLoGyV— burger time (@burgertime__) February 20, 2021