Beta 2
Флэшбенг on Twitter
#ggst #PS4sharehttps://t.co/Cvy0cXRR8A pic.twitter.com/dbjbeyrojs— Флэшбенг (@FlashbangAkuma) February 18, 2021
Bachiru on Twitter
RAMLETHAL VALENTINE DAY 1 BETA COMBOS | GUILTY GEAR STRIVE https://t.co/rAGp54pHQ1 #GGST_RA #GGST— Bachiru (@BachiruBB) February 18, 2021
BASEDZULI™🪐Creator of AnimeMultiverse on Twitter
RAMLETHAL SMOOVE COMBO#AnimeMultiverse #GuiltyGear #GGST #GuiltyGearStrivehttps://t.co/bgzokYImk2 pic.twitter.com/Jrg3mxA6Iw— BASEDZULI™🪐Creator of AnimeMultiverse (@THEBASEDFLASH) February 18, 2021
ねいと4 on Twitter
近Sから最速ダストor2S択 #GGST_RAhttps://t.co/zWHE3Z01xt pic.twitter.com/Q9ai8pCIw1— ねいと4 (@ramlethal2735) February 18, 2021
Diaphone on Twitter
Some combo routes w/ 236S/H don't use up your wall bounce and end in soft kd to keep corner mixup. #GGST_RA pic.twitter.com/UwqgmRDQSD— Diaphone (@Diaphone_) February 18, 2021
TFT|TotallyDrew aka The FalcomLoreMaster on Twitter
Simple Ramlethal safejump setup from 5k starter #GGST #RAMLETHAL #GUILTYGEARSTRIVEOPENBETA #PS4share pic.twitter.com/1BL1MTVwJ6— TFT|TotallyDrew aka The FalcomLoreMaster (@TLHTotallyDrew) February 18, 2021
えびでんす on Twitter
実践でよくみるシーンに対する解シリーズ~シルドカウンターヒット編~端に届かないときは立ちK締めでいいと思ってる。#GGST #ラムレザルhttps://t.co/EoSAStDUcv pic.twitter.com/W8Pujggmkf— えびでんす (@ABdense9MommoM) February 18, 2021
Uri on Twitter
Ramlethal 236HS PRC Throw confirm #GGST_RA #GGSThttps://t.co/M7na0GAWc3 pic.twitter.com/SQO92W2hGV— Uri (@UriFGC) February 18, 2021
Nagromm on Twitter
Day one for me with Ram, don't hesitate to sugest better options #GGSTRIVEhttps://t.co/HhxLBzaDZ1— Nagromm (@Nagromm_) February 18, 2021
Yousef on Twitter
Pressing buttons for 10 minutes led to this#PS5Share, #GuiltyGearStriveOpenBeta pic.twitter.com/dsE3LBnHjQ— Yousef (@Yousef_239) February 18, 2021
Discord - A New Way to Chat with Friends & Communities
smaiibirdToday at 9:01 AM
6D, FRC, c.S, 623H(1), c.S, 6H, (236K), 6321456S - 295dmg. What is this game SwiftyXRDToday at 9:00 AM
I haven't tried it though so take it with a grain of salt
cause I haven't gotten in to the beta yet
smaiibirdToday at 9:02 AM
@Enk3r Who are you trying it on? What is your starter? Because weak starters doesn't allow for it in some cases
Enk3rToday at 9:07 AM
On Sol starting with 6K, and I can get it sometimes but not consistently
Though fiddling a little bit it might just be a hard link
smaiibirdToday at 9:08 AM
6K straight into 623H(1) I assume then. Yeah it's just a link so you gotta get the feeling/timing down. I don't feel there is any trick to it. With that starter should be easy
You could practice 2P, 6P, 623H(1), 5K on Sol. Hardest to hit. Anything else feels easy after that
ダイジ on Twitter
βテスト中なら勝てそうなラムレザルの固め連携。最初のバジョナート投げた後飛ぶと5HSが刺さり、5HSガード後飛ぶとHSバジョナートが引っかかる。HSバジョナートガード後、爆発を飛んで逃げる相手対策の固め連携です。#GGST_RA pic.twitter.com/6NFpOaNJeW— ダイジ (@1_daiji) February 18, 2021
AutoMattock - j214H conversion
Watch AutoMattock's clip titled "j214H conversion"
matosh.lee(auggis) on Twitter
#GGST_RA Last one for now. I'm going to try and get some sleep. Ram took away because she had a lot of weirder stuff happening pic.twitter.com/myM8yUupj4— matosh.lee(auggis) (@matosh_lee) February 18, 2021
Fu jz gk v9f g
TRL|Saryu on Twitter
#PS5Share, #GUILTYGEARSTRIVEオープンβ ラムレザルJDカス当てコンボ pic.twitter.com/uKlVridNGo— TRL|Saryu (@saryu1604) February 18, 2021
Discord - A New Way to Chat with Friends & Communities
FlapFlapsToday at 2:32 AM
what do I even use that weird slow three hit thing for?
OthiToday at 2:33 AM
rekka ?
[2:34 AM]
frametraps and pressure reset
TraelliumToday at 2:34 AM
beats mashing
OthiToday at 2:34 AM
all follow up hits can be delayed to frametrap enemies, 1st hit can be dash cancelled into other options
@Othi
all follow up hits can be delayed to frametrap enemies, 1st hit can be dash cancelled into other options
TraelliumToday at 2:36 AM
Can you set up a RPS situation after the first hit?(edited)
OthiToday at 2:37 AM
it depends on how much they respect you cause they definitely can jab out of that
[2:37 AM]
otherwise you can dashcancel into low or throw or rekka again
Dubba_GToday at 2:53 AM
Can you use the dash cancel with the first rekka hit to continue combos?
Ramix the RedToday at 3:01 AM
Im a scrub but I think not meterless
I imagine the main purpose of it is to frametrap or make certain things safer
Dubba_GToday at 3:12 AM
Idk the dash cancel looks fast enough to continue a juggle.
[3:13 AM]
I’ll see tho, I don’t have the beta to try it myself unfortunately
Ramix the RedToday at 3:13 AM
Oh right, I didnt actually try it with juggles lol
[3:13 AM]
That might work
Dubba_GToday at 3:25 AM
That’s definitely something to check out. I’d be surprised if it didn’t when it’s gio infinite combos out here lol
aaronred888Today at 3:58 AM
When you do the first part of erarlumo what can you dash cancel into?
SilverTabbyToday at 4:05 AM
The dash cancel seems to be negative on-hit >_< [4:05 AM]
Best for conditioning with the frame trap I guess
[4:06 AM]
For combo purposes, it seems like the first hit of 214P knocks down. In the corner with some setups you can combo juggled dash cancel into jab(edited)
[4:06 AM]
Everywhere else you can get an OTG hit in, even 214H(edited)
[4:07 AM]
But they tech out immediately after that
matoshToday at 5:12 AM
Most dash cancels will be negative oH. I didnt do any frame data for them but seemed lacking across the board from the few i looked at.
SilverTabbyToday at 8:00 AM
Hmm, 214P -> 66 feels like it's somewhere between +0 and -3
RAMLETHAL VALENTINE DAY 1 BETA COMBOS | GUILTY GEAR STRIVE
Combos Annotations: P - PUNCH K - KICK CS - CLOSE SLASH FS - FAR SLASH HS - HEAVY SLASH D - DUST RC - ROMAN CANCEL J - JUMP 1) CS-2D-DAURO-5K-DAURO-5K-DAURO-214HS 2) CS-2HS-DAURO-5K-DAURO-5K-214PP-214HS 3) CS-2HS-DAURO-CS-6HS-236HS-214HS 4) CS-2HS-DAURO-CS-DAURO-5K-214PPP 5) CS-2HS-DAURO-CS-DAURO-5K-214PP-236236S 6) J214S-RC-DAURO-5K-DAURO-5K-6HS-236HS-236S 7) CS-2D-DAURO-RC-236S-5K-6HS-236HS-DAURO 8) CS-2HS-214PP-RC-236S-DAURO-5K-DAURO-214HS 9)JK-RC-DAURO-CS-6HS-236HS-236S 10) 5K-JK-RC-CS-DAURO-5K-214PP-DAURO-214HS 11) CH-2D-236236S-RC-5K-DAURO-5K-214PP-DAURO-214HS 12) CS-2D-RC-CS-DAURO-CS...
From Middle To Corner (Ramlethal) - GUILTY GEAR STRIVE BETA
Doing s-H, d-HS into Dauro leaves the opponent higher and closer while in the air. It allows Ramlethal to get one more s-K into Dauro.
Simple Corner Combo (Ramlethal) - Guilty GEAR STRIVE BETA
Simple corner combo with Ramlethal. Have no idea yet for the rules of wall breaking.
Guilty Gear -Strive- Ramlethal 80% combo
Subscribe . #guiltygear #guiltygearstrive #ramlethal https://store.playstation.com/#!/tid=CUSA24910_00
Guilty Gear Strive | Ramlethal Basic Roman Combos
Basic stuff. https://store.playstation.com/#!/tid=CUSA00572_00