Guilty Gear -Strive- I-No Combo Guide
(combo notation below)
Hey its the guilty gear strive and we got some I-no combos for you! Now hopefully these still work come launch cause the idea here is more to get you a head start in the retail build but we shall see lol. Hope they combos help you out!
P = Punch
K = Kick
S = Slash
HS = Heavy Slash
D = Dust
qcf = quarcter circle forward/236
qcb = quarter circle back/214
DP = Dragon Punch motion, forward, down, downforward/623
f = forward/6
b = back/4
cl. = Close
cr. = Crouching
789
456
123
Notations according to number method are just like keys on your keyboard. So 236 equals down, downforward, forward. 5 Assumes No direction/neutral.
Note: You will start most of your offense off her dash, FYI.
BASICS
-PP, 6p, chemical love is your basic bnb hitconfirm for a fast button
-cl.S, S, qcf+S is your basic hitconfirm combo off a dash or jumpin
-C.S, S, cr.HS works if you started the combo grounded into whatever special cancel of your choice
-2k, sweep. on hit cancel into note and go into pressure
-2k, 6HS, HS big tree
BIG TREE COMBOS
(note big tree always forces standing on crouching enemies)
-HS big tree, cr.kick, chemical love
-Counterhit HS big tree, f+HS, HS big tree
OTHER COUNTERHIT COMBOS
-counterhit 2HS, HS big tree, f+HS, HS big tree
ROMAN CANCEL COMBO EXAMPLES
midscreen
Counterhit HS big tree, f+HS, HS big tree, roman cancel shift forward, close S, jump S,HS, qcf+HS, hop from qcf hs, HS.
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