Beta 3

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(1) Nabibi on Twitter: "Millia safe jump off throw concept safe jumps Sol DP and beats wake up 6P throw whiff 5K 9 j.H #GGST_MI open beta version https://t.co/6f4eGVwReh" / Twitter
(1) Nabibi on Twitter: "Millia safe jump off throw concept safe jumps Sol DP and beats wake up 6P throw whiff 5K 9 j.H #GGST_MI open beta version https://t.co/6f4eGVwReh" / Twitter
Millia safe jump off throw concept safe jumps Sol DP and beats wake up 6P throw whiff 5K 9 j.H #GGST_MI open beta version https://t.co/6f4eGVwReh
mario050987·twitter.com·
(1) Nabibi on Twitter: "Millia safe jump off throw concept safe jumps Sol DP and beats wake up 6P throw whiff 5K 9 j.H #GGST_MI open beta version https://t.co/6f4eGVwReh" / Twitter
bradsharp on Twitter
bradsharp on Twitter
#ggst_Mi this looks promisingKapel rejumps are SICKKK https://t.co/8juw06dyPl pic.twitter.com/fdi1CGtmAv— bradsharp (@bSharpCb) May 14, 2021
mario050987·twitter.com·
bradsharp on Twitter
Reyko777 on Twitter
Reyko777 on Twitter
Why aren't people messing with 50/50 of instant rc?I'm pretty sure a better Millia can get something better than me from that.#GGST_MI @LordKnightBB pic.twitter.com/KI5B8dTr5p— Reyko777 (@Reyko_777) May 15, 2021
mario050987·twitter.com·
Reyko777 on Twitter
Guilty Gear Strive Millia Combos/mixups Open Beta 2
Guilty Gear Strive Millia Combos/mixups Open Beta 2
Guilty Gear Strive Millia Combos/mixups Open Beta 2 This is the updated version of my Guilty Gear Strive Millia Combos/mixups video. Combo's got changed, some combo's got nerfed so i found an alternative version and so on Some extra ideas for combo routes, mixups (improved version that should be more focussed on everyone mashing :D ) Enjoy! timestamps below ------------------------------------------------------ 00:00 Introduction 00:14 Anti-air combos 00:56 Combo starters for hs disc mixups 01:33 Mixup options with hs disc 02:38 Combos after hs disc 03:23 Throw bait combos 03:38 Corner combos 04:36 Other Combos 06:04 outro If you have any questions let me know in the comment section and I will try to answer them. thanks for watching! Combo list: Anti-airs: 00:16 CH 6P ⟶ 214 P (alot easier to anti-air in the new beta test) 00:25 CH 5P ⟶ (5P) ⟶ 214 P (5P is a surprisingly good anti-air) 00:29 Jump K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P ⟶ 2HS (Air to air combo near the corner) 00:35 Air grab ⟶ roman cancel ⟶ 236K ⟶ Close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 00:43 Close 5S ⟶ microstep ⟶ Close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P (Situational anti-air with close 5S) 00:50 Close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P (Situational anti-air with close 5S) Combo starters for hs disc mixups: 00:58 5K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:02 5K ⟶ 5K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:08 5K ⟶ 2K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:13 2K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:17 5K ⟶ 5K ⟶ 2K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump S 01:23 close 5S ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:27 throw ⟶ 236 HS ⟶ jump K Combos after hs disc: 02:40 236 HS ⟶ K ⟶ dash ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 02:50 236 HS ⟶ 2K ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 02:58 236 HS ⟶ air dash ⟶ K ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 03:06 236 HS ⟶ K ⟶ air dash ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 03:14 236 HS ⟶ K ⟶ 236 K ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P Throw bait combos 03:25 5K ⟶ 2HS ⟶ 214 K ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 03:33 5K ⟶ CH 6HS ⟶ 214 P (6HS goes over lows and beats throw) Corner combos: 03:40 (in corner) close 5S ⟶ delay 2HS ⟶ delay 214 P ⟶ close 5S ⟶ 2HS ⟶ 214 P ⟶ 214 P 03:52 throw ⟶ 2HS ⟶ 214 K ⟶ meaty close ch 5S ⟶ 6HS ⟶ 214 P ⟶ 2HS 04:04 Jump K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P ⟶ 2HS (air to combo near the corner) 04:14 ... ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P 04:24 ... ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P ⟶ 2HS Other Combos: 04:38 Far 5S ⟶ 5HS ⟶ roman cancel ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 04:47 Far 5S ⟶ 5HS ⟶ blue roman cancel (roman cancel+dash) ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 04:59 214 P ⟶ blue roman cancel (roman cancel+dash) ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D (sideswap combo) 05:10 air 236 P ⟶ roman cancel ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P (sideswap combo possible) 05:20 236 HS ⟶ blue roman cancel (roman cancel+dash) ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 05:30 charged D ⟶ K ⟶ P ⟶ S ⟶ jump cancel S ⟶ P ⟶ HS ⟶ HS 05:39 2HS ⟶ 236236 S ⟶ roman cancel ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 05:49 632146 HS ⟶ roman cancel just after the second part ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P
mario050987·youtu.be·
Guilty Gear Strive Millia Combos/mixups Open Beta 2
bradsharp on Twitter
bradsharp on Twitter
#ggst_Mikapel into falling j.H into super wallbreak, neatohttps://t.co/8juw06dyPl pic.twitter.com/gSXOlsJa9X— bradsharp (@bSharpCb) May 14, 2021
mario050987·twitter.com·
bradsharp on Twitter
Derek on Twitter
Derek on Twitter
there is a gap where your opponent can hit a button between 5S and 6H, so u get a combo, CH, or mixup #ggst #ggst_mi pic.twitter.com/G5Oa6kALRa— Derek (@Beni_FGC) May 14, 2021
mario050987·twitter.com·
Derek on Twitter
crust on Twitter
crust on Twitter
around the world around the woooorld #GGST_MIhttps://t.co/rrkh87qm3I pic.twitter.com/9ra8V9GGzL— crust (@itsCrust) May 14, 2021
mario050987·twitter.com·
crust on Twitter
Guilty Gear Strive Millia Combos/mixups Open Beta 2
Guilty Gear Strive Millia Combos/mixups Open Beta 2
Guilty Gear Strive Millia Combos/mixups guide Open Beta 2 This is the updated version of my Guilty Gear Strive Millia Combos/mixups video. Combo's got changed, some combo's got nerfed so i found and alternative version and so on Some extra ideas for combo routes, mixups (improved version that should be more focussed on everyone mashing :D ) Enjoy! timestamps below ------------------------------------------------------ 00:00 Introduction 00:14 Anti-air combos 00:56 Combo starters for hs disc mixups 01:33 Mixup options with hs disc 02:38 Combos after hs disc 03:23 Throw bait combos 03:38 Corner combos 04:36 Other Combos 06:04 outro If you have any questions let me know in the comment section and I will try to answer them. thanks for watching! Combo list: Anti-airs: 00:16 CH 6P ⟶ 214 P (alot easier to anti-air in the new beta test) 00:25 CH 5P ⟶ (5P) ⟶ 214 P (5P is a surprisingly good anti-air) 00:29 Jump K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P ⟶ 2HS (Air to air combo near the corner) 00:35 Air grab ⟶ roman cancel ⟶ 236K ⟶ Close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 00:43 Close 5S ⟶ microstep ⟶ Close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P (Situational anti-air with close 5S) 00:50 Close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P (Situational anti-air with close 5S) Combo starters for hs disc mixups: 00:58 5K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:02 5K ⟶ 5K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:08 5K ⟶ 2K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:13 2K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:17 5K ⟶ 5K ⟶ 2K ⟶ 2D ⟶ (delay) 236 HS ⟶ jump S 01:23 close 5S ⟶ 2D ⟶ (delay) 236 HS ⟶ jump K 01:27 throw ⟶ 236 HS ⟶ jump K Combos after hs disc: 02:40 236 HS ⟶ K ⟶ dash ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 02:50 236 HS ⟶ 2K ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 02:58 236 HS ⟶ air dash ⟶ K ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 03:06 236 HS ⟶ K ⟶ air dash ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 03:14 236 HS ⟶ K ⟶ 236 K ⟶ close 5S ⟶ neutral jump D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P Throw bait combos 03:25 5K ⟶ 2HS ⟶ 214 K ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 03:33 5K ⟶ CH 6HS ⟶ 214 P (6HS goes over lows and beats throw) Corner combos: 03:40 (in corner) close 5S ⟶ delay 2HS ⟶ delay 214 P ⟶ close 5S ⟶ 2HS ⟶ 214 P ⟶ 214 P 03:52 throw ⟶ 2HS ⟶ 214 K ⟶ meaty close ch 5S ⟶ 6HS ⟶ 214 P ⟶ 2HS 04:04 Jump K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P ⟶ 2HS (air to combo near the corner) 04:14 ... ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P 04:24 ... ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P ⟶ 2HS Other Combos: 04:38 Far 5S ⟶ 5HS ⟶ roman cancel ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 04:47 Far 5S ⟶ 5HS ⟶ blue roman cancel (roman cancel+dash) ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 04:59 214 P ⟶ blue roman cancel (roman cancel+dash) ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D (sideswap combo) 05:10 air 236 P ⟶ roman cancel ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P (sideswap combo possible) 05:20 236 HS ⟶ blue roman cancel (roman cancel+dash) ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 05:30 charged D ⟶ K ⟶ P ⟶ S ⟶ jump cancel S ⟶ P ⟶ HS ⟶ HS 05:39 2HS ⟶ 236236 S ⟶ roman cancel ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ delay 236 P 05:49 632146 HS ⟶ roman cancel just after the second part ⟶ dash ⟶ close 5S ⟶ neutral jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236 P
mario050987·youtube.com·
Guilty Gear Strive Millia Combos/mixups Open Beta 2
Doug on Twitter
Doug on Twitter
214S (max) no longer launches for combos. I dont foresee it staying like this. #GGST_MI#PS5Share, #GuiltyGearStriveOpenBeta pic.twitter.com/St8R7u1Ggy— Doug (@ChosenNinja45) May 14, 2021
mario050987·twitter.com·
Doug on Twitter
TERESA on Twitter
TERESA on Twitter
ヴォルカの確反これが良さそう#GGST_MIhttps://t.co/MDvQZvdgDI pic.twitter.com/iYtlh1iJ7n— TERESA (@jamtsukaware) May 14, 2021
mario050987·twitter.com·
TERESA on Twitter
marlonlonmilk on Twitter
marlonlonmilk on Twitter
It looks like you have to dash twice if you want to bait and punish Sol's dp after 236H? Maybe? I don't know. Millia feels extra weird in this beta #GGST #GGST_MI pic.twitter.com/N2yvwqC11S— marlonlonmilk (@marlonlonmilk) May 14, 2021
mario050987·twitter.com·
marlonlonmilk on Twitter
Holo Rolans on Twitter
Holo Rolans on Twitter
You can get momentum by RCing S tandem. But I cant figure out how to utilize this yet.https://t.co/K01ZTDqDFF#GGST_MI— Holo Rolans (@HRolans) May 14, 2021
mario050987·twitter.com·
Holo Rolans on Twitter
Merrill🏳️‍⚧️🤠 on Twitter
Merrill🏳️‍⚧️🤠 on Twitter
Millia setup! Needs a bit of cleaning up before its an actual 50/50 but the concept is sound! #GGST_MI #PS4share pic.twitter.com/DYstKm1q0H— Merrill🏳️‍⚧️🤠 (@maxyfrax) May 14, 2021
mario050987·twitter.com·
Merrill🏳️‍⚧️🤠 on Twitter
Doug on Twitter
Doug on Twitter
214S (max) no longer launches for combos. I dont foresee it staying like this. #GGST_MI#PS5Share, #GuiltyGearStriveOpenBeta pic.twitter.com/St8R7u1Ggy— Doug (@ChosenNinja45) May 14, 2021
mario050987·twitter.com·
Doug on Twitter
bradsharp on Twitter
bradsharp on Twitter
#ggst_Mi hmmmm theres def something here. Kapel routes might be the wavehttps://t.co/8juw06dyPl pic.twitter.com/SrR8EKpdoo— bradsharp (@bSharpCb) May 14, 2021
mario050987·twitter.com·
bradsharp on Twitter
bradsharp on Twitter
bradsharp on Twitter
#ggst_Mi dash cancel delay kapel delay j.S/j.H feels like it could open up rejump routes...?https://t.co/8juw06dyPl pic.twitter.com/rx419MnBWF— bradsharp (@bSharpCb) May 14, 2021
mario050987·twitter.com·
bradsharp on Twitter