Last bit of tech from me this beta, catching a jump into wallbreak with 50 meter#GGST_PO#PS4share pic.twitter.com/J0GEjGQYqc— Frankentank (@Frankentank9) May 16, 2021
I'm loving Potemkin Strive more than Rev 2 Pot Balances!#GGST_PO #GGST #GuiltyGearStrive #guiltygear #potemkin pic.twitter.com/DH5wbqTten— K. Rider Sodatsu (@KRS_FGC) May 15, 2021
My first little combo I discovered. This works off 5k or 2k in the corner, and does about ~180 and gives you wallbreak for 50 meter (worth it, imo) #GGST_PO pic.twitter.com/mpwJvyxzrr— Axl Jorts Restoration Squad (@Octopimp) May 15, 2021
メイのSイルカカウンター(よろけ誘発)からのダッシュOHKは連打成功すればJで抜けれるはずなんだけど明らかにピンポン(黄色で成功)後上いれっぱを吸っている同じタイミングでFD張るとFDが出てるのでよろけの終わりはガードは出来る状態だけど行動出来ないFがありそう pic.twitter.com/PBcqHzx8wx— FAB (@gou4th_fab) May 15, 2021
Same combo as last tweet, but ending in flick to get HKD. Does slightly less.#GGST_PO#PS4share pic.twitter.com/x3fNYMXuK5— Frankentank (@Frankentank9) May 15, 2021
Potemkin Slide Head Tension Confirm into Meaty Setup
Due to the quicker recovery time from Slide Head, meter has to be used in order to get any setups off of it. Even at fullscreen, the time slowdown from RC will go into affect so you can follow up. 5K causes a pop up tumble when hitting an airborne state which includes backdashing so you are able to confirm that into Heat Knuckle.
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