Character Matchups

Character Matchups

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【GGST】レオ甘えたツヴァイト対策【初中級者むけ】
【GGST】レオ甘えたツヴァイト対策【初中級者むけ】
全てのツヴァイトを見てから止めることは不可能です。 見てから止める、見ずに止めるを使い分けてください。 そもそも付き合わないなどとにかく楽にいなせる方法を探しましょう。 (レオはツヴァイトで楽をしています) 重ねツヴァイト対策はまたいずれ。 ◆Twitter https://twitter.com/AMAxch
mario050987·youtube.com·
【GGST】レオ甘えたツヴァイト対策【初中級者むけ】
5 Ways to Improve Defense against Leo in Guilty Gear Strive | 5 Must Know Counters
5 Ways to Improve Defense against Leo in Guilty Gear Strive | 5 Must Know Counters
The Second King of Illyria, but Public Enemy Number 1, Leo whitefang.🤣 This guide should alleviate some pressure for Beginners and Tournament Players alike in Guilty gear strive. Its not easy but doable. The Key is study up beforehand to stop the monkey business but he will breach the gates eventually. After that FD and Backdash are your new best friends. If you have any questions, feel free to let me in the comments. also Let me who yall want me to cover next. Move fast for The pride grows stronger. Always. 🦁 TimeStamps - Intro - 0:00 Containing Leo's round start - 0:13 Targeting Leo's Slash Syndrome - 1:22 Countering Kick - 2:40 Backturn Damage Control - 3:58 Punishing Overdrives - 5:21 BGM - Guilty Gear Xrd -SIGN- OST Stolz Terms: DP - Dragon punch: A powerful rising uppercut attack that is great for anti-air and is usually invincible, making it great for reversal attacks. A dragon punch, or "DP" as it is commonly abbreviated, is a big catch-all term for any motion attack (usually a DP motion) that sees the character attack towards the air with their fist, usually leaving their feet. Input Notation: ↖️⬆️↗️ 7 8 9 ⬅️🚹➡️ = 4 5 6 ↙️⬇️↘️ 1 2 3 FD = Forward Dash P = Punch K = Kick CS = Close Slash FS = Far Slash HS = Heavy Slash D = Dust J= Jumping Beginner Guide: https://youtu.be/goxuzObtwSc Fighting Game Glossary: https://glossary.infil.net/ Frame Data: http://www.dustloop.com/wiki/index.ph... Subscribe for more!! ► http://www.youtube.com/c/KairosFGC Live Mon, Wed, Friday► https://www.twitch.tv/kairos_fgc Hang out with us in the Discord ► https://discord.gg/NCDfpKkF Stick I use ► https://amzn.to/33JXaXe #ggstrive #Leo #defense
mario050987·youtube.com·
5 Ways to Improve Defense against Leo in Guilty Gear Strive | 5 Must Know Counters
Divine Empress Bovine on Twitter
Divine Empress Bovine on Twitter
against air moves that vacuum you in, air FDing it will make you fall faster - air FDing removes the slight bounce you do when air blocking, and just makes you fall faster to the ground in general. vs moves like rensen 2~8, air FDing can even make it punishable on block! #GGST pic.twitter.com/UEYBoEDsj6— Divine Empress Bovine (@SuperDEBico) September 17, 2021
mario050987·twitter.com·
Divine Empress Bovine on Twitter
Leffen Chipp Matchup Chart (v1.09)
Leffen Chipp Matchup Chart (v1.09)
Sol somehow finds himself in the top tier for whatever image I make. - Tirq I stream everyday at https://www.twitch.tv/leffen Twitter - https://twitter.com/TSM_Leffen Instagram - https://www.instagram.com/l3ff3n/ //Song A Porch in Sunbeams Filtered Through Trees - Touhou LostWord
mario050987·youtu.be·
Leffen Chipp Matchup Chart (v1.09)
The Sacred Texts
The Sacred Texts
Sol Discord Matchup Tech By:Giantrudekid Document still under construction. This is a community matchup guide based off of giantrudekids info in the sol channel. KY KISKE decent ky's are going to do a couple of fairly simple but effective things in neutral namely 6p a lot, 2s a lot (buffere...
mario050987·docs.google.com·
The Sacred Texts
Marco_ZeroGear on Twitter
Marco_ZeroGear on Twitter
#PS5Share, #GuiltyGearStrive #ggst_so this option works both with nago not reacting to clash and with beyblade cancel pic.twitter.com/meLDHM3SQR— Marco_ZeroGear (@myvmarrelli) September 15, 2021
mario050987·twitter.com·
Marco_ZeroGear on Twitter
Marco_ZeroGear on Twitter
Marco_ZeroGear on Twitter
#PS5Share, #GuiltyGearStrive #ggst_so this option works both with nago not reacting to clash and with beyblade cancel pic.twitter.com/meLDHM3SQR— Marco_ZeroGear (@myvmarrelli) September 15, 2021
mario050987·twitter.com·
Marco_ZeroGear on Twitter
623S | The 〽️ on Twitter
623S | The 〽️ on Twitter
After seeing @lfmust 's FBRC cancel into beyblade tech for Nago, I've tried replicating it with Zato. Sadly it doesn't seem like you can jump out of the first Sickle Flash hit but it might still be a good way to approach the Axl player/punish the move.#GGST #GGST_ZA pic.twitter.com/Gzh9fJ8j8u— 623S | The 〽️ (@FGC_The_M) September 15, 2021
mario050987·twitter.com·
623S | The 〽️ on Twitter
623S | The 〽️ on Twitter
623S | The 〽️ on Twitter
After seeing @lfmust 's FBRC cancel into beyblade tech for Nago, I've tried replicating it with Zato. Sadly it doesn't seem like you can jump out of the first Sickle Flash hit but it might still be a good way to approach the Axl player/punish the move.#GGST #GGST_ZA pic.twitter.com/Gzh9fJ8j8u— 623S | The 〽️ (@FGC_The_M) September 15, 2021
mario050987·twitter.com·
623S | The 〽️ on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Maybe a game changing tech for this MU #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/fjqAav2kiG— Jyosua@Guilty Gear Strivin' (@Jyosua) September 15, 2021
mario050987·twitter.com·
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Doesn't need to be fast BRC for punishing delayed S follow-up. #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/VDQQrxQEIz— Jyosua@Guilty Gear Strivin' (@Jyosua) September 15, 2021
mario050987·twitter.com·
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Jyosua@Guilty Gear Strivin' on Twitter
Doesn't need to be fast BRC for punishing delayed S follow-up. #GGST_LE #PS5Share, #GUILTYGEARSTRIVE pic.twitter.com/VDQQrxQEIz— Jyosua@Guilty Gear Strivin' (@Jyosua) September 15, 2021
mario050987·twitter.com·
Jyosua@Guilty Gear Strivin' on Twitter
fuck wave beam on Twitter
fuck wave beam on Twitter
Anti-Axl tech inspired by @JCMedina17 66BRC gives foudre arc so much momentum it can basically punish Axl's delayed explotion (which they always do) to follow it up with a 2D 236H to have a decent oki afterwards. #ggst_ky pic.twitter.com/ZVogQERsu9— fuck wave beam (@SN__Ivan) September 15, 2021
mario050987·twitter.com·
fuck wave beam on Twitter
fuck wave beam on Twitter
fuck wave beam on Twitter
Anti-Axl tech inspired by @JCMedina17 66BRC gives foudre arc so much momentum it can basically punish Axl's delayed explotion (which they always do) to follow it up with a 2D 236H to have a decent oki afterwards. #ggst_ky pic.twitter.com/ZVogQERsu9— fuck wave beam (@SN__Ivan) September 15, 2021
mario050987·twitter.com·
fuck wave beam on Twitter
FeistyRabbit on Twitter
FeistyRabbit on Twitter
#GGST_JC Jack-O 6P and Shield and jump over fireball punish option vs sol 2K > 6S > 214P . p.s is this the correct hashtag for jack-o ? pic.twitter.com/1HSFIOmeNL— FeistyRabbit (@TrojanKP3) September 16, 2021
mario050987·twitter.com·
FeistyRabbit on Twitter
FeistyRabbit on Twitter
FeistyRabbit on Twitter
#GGST_JC Jack-O 6P and Shield and jump over fireball punish option vs sol 2K > 6S > 214P . p.s is this the correct hashtag for jack-o ? pic.twitter.com/1HSFIOmeNL— FeistyRabbit (@TrojanKP3) September 16, 2021
mario050987·twitter.com·
FeistyRabbit on Twitter