Character Matchups

Character Matchups

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Isaac McDonald on Twitter
Isaac McDonald on Twitter
Sickle Storm punishes:First combo is better meterless obviously, but with meter the second does 11 more damage at the cost of a little tension. Can also forgo the Beak follow-up to save staminahttps://t.co/2kTL3QBSKV— Isaac McDonald (@BR_Sanguine) November 30, 2022
mario050987·twitter.com·
Isaac McDonald on Twitter
@NERO_ on Twitter
@NERO_ on Twitter
Don't like to guess? Check out these options against SIN #GGST #GGST_CH pic.twitter.com/OFVhCrE9WB— @NERO_ (@Undecked_) November 29, 2022
mario050987·t.co·
@NERO_ on Twitter
Looking at Sin Kiske's Match Ups For the First Time
Looking at Sin Kiske's Match Ups For the First Time
#guiltygear #guiltygearstrive #fightinggames Trying out Sin Kiske against various characters! A lot of people were trying him on release, so I actually dodged the mirror to see how a few of his match ups feel. Follow me on Twitter - https://www.twitter.com/lordknightbb Pull up to the clips channel - https://www.youtube.com/channel/UCleY... Come chill with us on Twitch - https://www.twitch.tv/lordknight Instagram - https://www.instagram.com/lordknightfgc Contact - fgc@beastcoast.gg Use code LORDKNIGHT20 for 20% off Lemon Perfect (US only, sorry) -https://lemonperfect.com/products/jus... If you're into figures, use my link to buy them on Hobby Link Japan! - https://shop.hlj.com/lordknight Edited by ChadDrawsThings - https://www.twitter.com/chaddrawsthings Thumbnails by Tsuntenshi - https://www.twitter.com/tsuntenshi #gaming #lordknight
mario050987·youtube.com·
Looking at Sin Kiske's Match Ups For the First Time
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
Vs Sin's common roundstarts as Leo. #ShareFactoryStudio #PS5Share #GGST #GuiltyGear #GuiltyGearStrive #GGST_LE #GGST_LEO #GGST_SI #GGST_SIN pic.twitter.com/kFxeBrp7NT— The_Raging_Byron👺(lab rat/artist) @ lab grinding (@ByronRaging) November 29, 2022
mario050987·t.co·
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
Vs Sin's common roundstarts as Leo. #ShareFactoryStudio #PS5Share #GGST #GuiltyGear #GuiltyGearStrive #GGST_LE #GGST_LEO #GGST_SI #GGST_SIN pic.twitter.com/kFxeBrp7NT— The_Raging_Byron👺(lab rat/artist) @ lab grinding (@ByronRaging) November 29, 2022
mario050987·t.co·
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
@NERO_ on Twitter
@NERO_ on Twitter
Don't like to guess? Check out these options against SIN #GGST #GGST_CH pic.twitter.com/OFVhCrE9WB— @NERO_ (@Undecked_) November 29, 2022
mario050987·t.co·
@NERO_ on Twitter
SpeedKola on Twitter
SpeedKola on Twitter
Sin can beat 3 options in wake up: Backdash, hiragi and 5p #GGST_BA #GGST_SI #PS4sharehttps://t.co/iyK5hRNoPi pic.twitter.com/EqEAMkhpqn— SpeedKola (@speed115cola) November 28, 2022
mario050987·t.co·
SpeedKola on Twitter
SpeedKola on Twitter
SpeedKola on Twitter
Sin can beat 3 options in wake up: Backdash, hiragi and 5p #GGST_BA #GGST_SI #PS4sharehttps://t.co/iyK5hRNoPi pic.twitter.com/EqEAMkhpqn— SpeedKola (@speed115cola) November 28, 2022
mario050987·t.co·
SpeedKola on Twitter
SQ on Twitter
SQ on Twitter
Completely burst safe punish on Sin's DP anywhere near the corner #GGST_RA pic.twitter.com/0vU7WnQ4gu— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
Sin's S buttons into 2H/5H have a 1-2F gap respectively allowing for some strong use of FDbackdash, BRC and IB throw #GGST_SI #GGST_RA pic.twitter.com/mhb12Ndh37— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
Ram gets some rather unique ways to deal with Beak on block. Notably, dash IBing beak often leaves her in range to punish with rising j.K while usually dodging the frame trap follow up (if you get hit it's not CH so no combo) #GGST_SI #GGST_RA pic.twitter.com/0hqw4mXMM3— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
IBing the 2nd hit of Sin's H normals is simple and results in a good risk reward situation for the defender #GGST_SI #GGST_RAInputting throw results in:Gapless Beak gets IB'd (-14 on block)Frame trap Beak gets thrown (usually)Elk=throw214S beats throw but loses to 5P pic.twitter.com/aTOKaqmKwm— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
Completely burst safe punish on Sin's DP anywhere near the corner #GGST_RA pic.twitter.com/0vU7WnQ4gu— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
Sin's S buttons into 2H/5H have a 1-2F gap respectively allowing for some strong use of FD>backdash, BRC and IB throw #GGST_SI #GGST_RA pic.twitter.com/mhb12Ndh37— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
Ram gets some rather unique ways to deal with Beak on block. Notably, dash IBing beak often leaves her in range to punish with rising j.K while usually dodging the frame trap follow up (if you get hit it's not CH so no combo) #GGST_SI #GGST_RA pic.twitter.com/0hqw4mXMM3— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
SQ on Twitter
SQ on Twitter
IBing the 2nd hit of Sin's H normals is simple and results in a good risk reward situation for the defender #GGST_SI #GGST_RAInputting throw results in:Gapless Beak gets IB'd (-14 on block)Frame trap Beak gets thrown (usually)Elk=throw214S beats throw but loses to 5P pic.twitter.com/aTOKaqmKwm— SQ (@SQuirrel147) November 28, 2022
mario050987·t.co·
SQ on Twitter
🦁 Tab 🇺🇦 on Twitter
🦁 Tab 🇺🇦 on Twitter
Little Matchup issue for Sin vs. Axl. Axl can low profile Beak Driver & punish plus stuff Elk Hunt with 2K. I provide a few examples to try and mitigate an Axl spamming 2K on your 5S & 2S pokes. #GGST_AX #GGST_SI pic.twitter.com/NK3JxtHvdL— 🦁 Tab 🇺🇦 (@tabbybap) November 28, 2022
mario050987·t.co·
🦁 Tab 🇺🇦 on Twitter
Ram Counterplay Guide by NotThisOne
Ram Counterplay Guide by NotThisOne
How to beat ram 1.10 Before anything : It’s important to note that ram being the character she is, a lot of the counterplay outlined here is risky. That's simply how it is, and it’s one of the reasons she is top tier. If there was consistent, effective, safe counterplay to all this, she wou...
mario050987·docs.google.com·
Ram Counterplay Guide by NotThisOne