
Character Matchups
Isaac McDonald on Twitter
Sickle Storm punishes:First combo is better meterless obviously, but with meter the second does 11 more damage at the cost of a little tension. Can also forgo the Beak follow-up to save staminahttps://t.co/2kTL3QBSKV— Isaac McDonald (@BR_Sanguine) November 30, 2022
Isaac McDonald on Twitter
zignoe 🔜 NEC on Twitter
c.S Sword toss wait pic.twitter.com/loainXBx3R— zignoe 🔜 NEC (@zignoe) October 25, 2022
zignoe 🔜 NEC on Twitter
c.S Kara Sword toss pic.twitter.com/qR0lrV2XR5— zignoe 🔜 NEC (@zignoe) October 25, 2022
zignoe 🔜 NEC on Twitter
c.S Sword toss 2.k pic.twitter.com/iQY1fboXDl— zignoe 🔜 NEC (@zignoe) October 25, 2022
zignoe 🔜 NEC on Twitter
How to deal with Ram's c.S Sword toss block strings as big bodies thread c.S Sword toss 5.k pic.twitter.com/OIZilcUSta— zignoe 🔜 NEC (@zignoe) October 25, 2022
zignoe 🔜 NEC on Twitter
c.S Sword toss throw pic.twitter.com/s1T17CqsY7— zignoe 🔜 NEC (@zignoe) October 25, 2022
@NERO_ on Twitter
Don't like to guess? Check out these options against SIN #GGST #GGST_CH pic.twitter.com/OFVhCrE9WB— @NERO_ (@Undecked_) November 29, 2022
Looking at Sin Kiske's Match Ups For the First Time
#guiltygear #guiltygearstrive #fightinggames
Trying out Sin Kiske against various characters! A lot of people were trying him on release, so I actually dodged the mirror to see how a few of his match ups feel.
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The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
Vs Sin's common roundstarts as Leo. #ShareFactoryStudio #PS5Share #GGST #GuiltyGear #GuiltyGearStrive #GGST_LE #GGST_LEO #GGST_SI #GGST_SIN pic.twitter.com/kFxeBrp7NT— The_Raging_Byron👺(lab rat/artist) @ lab grinding (@ByronRaging) November 29, 2022
The_Raging_Byron👺(lab rat/artist) @ lab grinding on Twitter
Vs Sin's common roundstarts as Leo. #ShareFactoryStudio #PS5Share #GGST #GuiltyGear #GuiltyGearStrive #GGST_LE #GGST_LEO #GGST_SI #GGST_SIN pic.twitter.com/kFxeBrp7NT— The_Raging_Byron👺(lab rat/artist) @ lab grinding (@ByronRaging) November 29, 2022
@NERO_ on Twitter
Don't like to guess? Check out these options against SIN #GGST #GGST_CH pic.twitter.com/OFVhCrE9WB— @NERO_ (@Undecked_) November 29, 2022
SpeedKola on Twitter
Sin can beat 3 options in wake up: Backdash, hiragi and 5p #GGST_BA #GGST_SI #PS4sharehttps://t.co/iyK5hRNoPi pic.twitter.com/EqEAMkhpqn— SpeedKola (@speed115cola) November 28, 2022
SpeedKola on Twitter
Sin can beat 3 options in wake up: Backdash, hiragi and 5p #GGST_BA #GGST_SI #PS4sharehttps://t.co/iyK5hRNoPi pic.twitter.com/EqEAMkhpqn— SpeedKola (@speed115cola) November 28, 2022
SQ on Twitter
Completely burst safe punish on Sin's DP anywhere near the corner #GGST_RA pic.twitter.com/0vU7WnQ4gu— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
Sin's S buttons into 2H/5H have a 1-2F gap respectively allowing for some strong use of FDbackdash, BRC and IB throw #GGST_SI #GGST_RA pic.twitter.com/mhb12Ndh37— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
Ram gets some rather unique ways to deal with Beak on block. Notably, dash IBing beak often leaves her in range to punish with rising j.K while usually dodging the frame trap follow up (if you get hit it's not CH so no combo) #GGST_SI #GGST_RA pic.twitter.com/0hqw4mXMM3— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
IBing the 2nd hit of Sin's H normals is simple and results in a good risk reward situation for the defender #GGST_SI #GGST_RAInputting throw results in:Gapless Beak gets IB'd (-14 on block)Frame trap Beak gets thrown (usually)Elk=throw214S beats throw but loses to 5P pic.twitter.com/aTOKaqmKwm— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
Completely burst safe punish on Sin's DP anywhere near the corner #GGST_RA pic.twitter.com/0vU7WnQ4gu— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
Sin's S buttons into 2H/5H have a 1-2F gap respectively allowing for some strong use of FD>backdash, BRC and IB throw #GGST_SI #GGST_RA pic.twitter.com/mhb12Ndh37— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
Ram gets some rather unique ways to deal with Beak on block. Notably, dash IBing beak often leaves her in range to punish with rising j.K while usually dodging the frame trap follow up (if you get hit it's not CH so no combo) #GGST_SI #GGST_RA pic.twitter.com/0hqw4mXMM3— SQ (@SQuirrel147) November 28, 2022
SQ on Twitter
IBing the 2nd hit of Sin's H normals is simple and results in a good risk reward situation for the defender #GGST_SI #GGST_RAInputting throw results in:Gapless Beak gets IB'd (-14 on block)Frame trap Beak gets thrown (usually)Elk=throw214S beats throw but loses to 5P pic.twitter.com/aTOKaqmKwm— SQ (@SQuirrel147) November 28, 2022
🦁 Tab 🇺🇦 on Twitter
Little Matchup issue for Sin vs. Axl. Axl can low profile Beak Driver & punish plus stuff Elk Hunt with 2K. I provide a few examples to try and mitigate an Axl spamming 2K on your 5S & 2S pokes. #GGST_AX #GGST_SI pic.twitter.com/NK3JxtHvdL— 🦁 Tab 🇺🇦 (@tabbybap) November 28, 2022
🦁 Tab 🇺🇦 on Twitter
Ram Counterplay Guide by NotThisOne
How to beat ram 1.10 Before anything : It’s important to note that ram being the character she is, a lot of the counterplay outlined here is risky. That's simply how it is, and it’s one of the reasons she is top tier. If there was consistent, effective, safe counterplay to all this, she wou...