Corner Command Grab RC Combo. Universal version, After the wall drop, you can land and do 5h for a rolling knockdown into c.s oki. You can also do c.s, 6h wallsplat instead for alittle more dmg. #GGST_CH #GuiltyGearStrive pic.twitter.com/ISy7ovfRDk— Medic_FGC (@MedicFgc) September 28, 2021
After doing a command throw your able to wall run which lets you get some more optimal combos than just doing c.S>2S>2H>236K#GGST #GGST_CH pic.twitter.com/RIWrCP9Xrj— salami_men (@cdogninja2003) July 22, 2021
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I doubt this combo is optimal but it LOOKS COOL! [Hard as hell to do imo] #GuiltyGearStrive #GGST_CH #ChippZanuff pic.twitter.com/LMGEdHosIy— Traft (@Gabtraf) June 18, 2021
Neat lil conversions I found for chipp's command grab using 1 bar. 3 different variations for stage positions. #PS5Share, #GuiltyGearStrive pic.twitter.com/AhH1VdaFv6— Ducky (@DuckySSB) June 10, 2021
There's a lot of ambiguous mix and left/right possibilities. This one is a bit expensive to do, but it's a solid concept for command grab mix imo.
You can actually opt out the first alpha blade mix to save meter, and go for the last set up, resulting in a wall break. I'll post the variation in a moment.