Pretty sure every Chipp knows this by now but it's so strange to see meaty alpha blade beat like almost every reversal in the game. #GGST_CH pic.twitter.com/ihsKgWj61u— クソゲー乙 (@sibladeko) June 21, 2021
Chipp's backdash is considered airborne when BRC is used which allows him to do an automatic Tiger Knee 236P at low altitude. This can be done after the time slow or as a BRC cancel (directly into it). Both can be converted into a wall break!#GGST_CH #GuiltyGearStrive pic.twitter.com/ffy6GSfQXV— tragic (@fightelement) June 21, 2021
Chipp can CONTROL which direction you recover in. Make the most out of your options without relying on RC. #GGST_CH pic.twitter.com/xPyvXb1pyl— NJK (@iNicksK) June 21, 2021
1/2 Chipp corner routes ud use in game #PS4share #chipp #guiltygear #guiltygearstrive #ggsthttps://t.co/IDe9ZolAGR— Jayy Miller (@V1_Falacyy) June 20, 2021
#GGST_CH a high 2HS counter confirm into whiff 236S. Easy to confirm into when you autopilot corner rekka pressure pic.twitter.com/3nuTAMuJLn— Jamien (@oklimbo) June 20, 2021
safejump sameside/cross-up mixup (can be made faster iirc). Same side seems to get beat by super freeze #GGST_CH. pic.twitter.com/RUwSOScLH8— Strawberry Spiegel (@TsuyuPnw) June 20, 2021
Hey @SARVETS, if you are just trying to get into super off Tiger Knee 236P, you can do it like this. 5P-5P also works and is even easier due to being 3F. You can get a bit more damage, but this variant is reliable.#GGST_CH #GuiltyGearStrive pic.twitter.com/uona502y9x— tragic (@fightelement) June 20, 2021
Meaty gamma after midscreen RC combo. Thanks @Tweakk_FGC for the idea #GGST_CH pic.twitter.com/HIdY9kdIE6— RR | Ajax_Fidelity (@AjaxFidelity) June 20, 2021