
Chipp Zanuff
こうまろん on Twitter
どうにかして中央からの中段殺しきり考えてるんだけど、他にいいのがありそう。#GGST_CH pic.twitter.com/1kAYvwghci— こうまろん (@K_Maron_) July 24, 2021
KidArk on Twitter
#PS5Share, #GuiltyGearStrive #GGST_CH pic.twitter.com/jWqhK9FiBp— KidArk (@BroIyTheGOAT) July 24, 2021
Rikir on Twitter
#GGST_CH dealing with Millia 2D S disc. Punish when in range or IAD/dashblock when max range. #PS4share pic.twitter.com/BPa267O2Bh— Rikir (@Al_Rikir) July 24, 2021
Chipp Fuzzy Overhead - Wallrun combo
Watch "Chipp Fuzzy Overhead - Wallrun combo" on Streamable.
Guilty Gear Strive - Chipp Zanuff - Beta blade confirms
https://store.playstation.com/#!/tid=CUSA00572_00
Chipp Zanuff Combo Exhibition!! Easy ~ Hard Combos! Guilty Gear Strive
Another Combo Showcase, this time for Chipp Zanuff - I'm not an expert on this character, but I hope this helps some of you! Hope y'all enjoy!
Twitch Link:
Twitch.tv/ssbgohan_
Discord Server:
SSF on Twitter
Chipp has a fuzzy overhead from a jump-in on Potemkin and Faust (As if they didn't hate the matchup already) #GGST_CH #GGST pic.twitter.com/7q9SRV9txB— SSF (@TheSSF123) July 23, 2021
tragic on Twitter
Comparing DMG from standard pressure into CH 6H combo. Goal was to test HP/RISC requirement to 1-hit kill each char. Faust and below can all die at 100% HP and 50% starting RISC (or less).Can't Back Dash, Jump, or 3f the c.S-6H!Sorry Millia & Chipp. LOL! #GGST #GGST_CH pic.twitter.com/QQuQo8xDQi— tragic (@fightelement) July 23, 2021
Dogzea@UMvC3Rollback on Twitter
#GGST_CH 2h ch meterless #PS4sharehttps://t.co/zoVVLjh8Eh pic.twitter.com/wcBze2wzFT— Dogzea@UMvC3Rollback (@DogzeaNY) July 23, 2021
Sori on Twitter
#GGST_CH vs a poorly spaced Dire Eclat, Chipp can punish with 5H midscreen. At any spacing though I'm pretty sure Chipp can always punish with 236236K super pic.twitter.com/lQChMZtEYC— Sori (@bucoy_michael) July 23, 2021
Sonix on Twitter
Auto timed meaty gamma blade off of throw, the timing and spacing depends on the character you're fighting. #GGST_CH pic.twitter.com/azcLVozpQM— Sonix (@SonixBeLit) July 22, 2021
きっとくん on Twitter
かずのこ氏がやってたダブルアップこれは初見じゃ無理#GGST_CH pic.twitter.com/01x164JGot— きっとくん (@KIT_KUN_JP) July 22, 2021
Dwayne Thompson on Twitter
#GGST_CH #GGST pic.twitter.com/lPRPOAdqMV— Dwayne Thompson (@Sense_Alexander) July 22, 2021
ひろと on Twitter
ヒット確認 #ggst_ch pic.twitter.com/M1prhhmZwE— ひろと (@vswiki_gb) July 22, 2021
Imgur
If you cancel the sweep early into 236K you can land and empty jump low while still being safe to wake-up throw or mash, the different timing can give it away a bit though. So you may just want to cancel at the regular timing and risk losing to throw/mash Good to use when the falling jH isn't particularly ambiguous due to spacing.
corner burst punish concept
Watch "corner burst punish concept" on Streamable.
Raider on Twitter
#GGST_CH midscreen WB pic.twitter.com/fkLIxfTiUN— Raider (@Raider1596) July 22, 2021
Chipp Zanuff Strive combos / wall break
basic combos I have learned using Chipp from GGSTRIVE.
salami_men on Twitter
After doing a command throw your able to wall run which lets you get some more optimal combos than just doing c.S>2S>2H>236K#GGST #GGST_CH pic.twitter.com/RIWrCP9Xrj— salami_men (@cdogninja2003) July 22, 2021
Jamien on Twitter
#GGST_CH midscreen counter hit 6HS vs Potemkin pic.twitter.com/MYqY4KhDx0— Jamien (@oklimbo) July 22, 2021
Jamien on Twitter
Jamien on Twitter
#GGST_CH counter hit 6HS vs lighter opponents. Delay jH to adjust for combo gravityhttps://t.co/Zf6gLvVnik pic.twitter.com/IpqkeOvBI0— Jamien (@oklimbo) July 22, 2021
Why so Solty? on Twitter
#GGST_CH midscreen counter hit 6HS ram/other variant jK(1) dash jK(1) whiff jD land cS pic.twitter.com/tU7lkxiYIo— Why so Solty? (@ItsInigma) July 22, 2021