Now this a fun ass combo to do. I don't think this was possible before the RC changes. #GGST_GI pic.twitter.com/im4NeAM0Gc— RVNT|BlackEndGalaxy (@Burai233) June 10, 2022
Yea this character is actually dumb now lol. They literally gave her pre-patch drill back and with the RC buffs she's definitely stronger now. #GGST_GI pic.twitter.com/pfRUYbhCTs— RVNT|BlackEndGalaxy (@Burai233) June 10, 2022
This fuzzy set-up isn't exactly new, but it is now alot harder to execute because you can't buffer the dash anymore (otherwise you will dash-cancel after cS).On the other hand, it's very easy to connect jS > cS after the j2K because of its lower bounce!#ggst #GGST_HC #GGST_HA pic.twitter.com/9TAcV3qXYw— Rin-senpai (@RinSenpaiii) June 10, 2022
New 214S change example. Same side, crossup, low, and throw options on a safejump. #GGST_GIhttps://t.co/8MPXe4lEqN pic.twitter.com/aJDwhMRzrG— DacJosh (@DacJoshFGC) June 10, 2022
#GGST_GIいわゆる攻撃判定はたぶん変わってないって話2D変更は英語パッチノートのNo longer hits opponent when more than a set distance apart.が全てだと思います pic.twitter.com/FhXz88z2I8— かにかま (@zarikanikama) June 10, 2022
Managed to squeeze out a tad more damage in this route originally made by @Lox_monooki #GGST_GI pic.twitter.com/Ys17kats7U— Devon (@Mikeand1keFGC) June 10, 2022
236K in conjunction with the buff to K CH allows for really strong frame traps. 5K will frame trap both 3 framers and 6Ps.I think things like resets off of 5H>236K will be really potent for her. Her pressure game has so many layers to explore now!#GGST_GI pic.twitter.com/dAHEIMBmnk— Lime (@CD_Lime) June 10, 2022