I-no

I-no

4042 bookmarks
Newest
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
Easier 2K 6HS wallbreak #PS4sharehttps://t.co/eMYTT482D2 pic.twitter.com/zlacNCuo6n— GSS| Yamicorn (@YamicornDMV) May 15, 2021
mario050987·twitter.com·
GSS| Yamicorn on Twitter
Terry J Miller Robinson on Twitter
Terry J Miller Robinson on Twitter
#GGST_INHeres a center stage combo with wall breakhttps://t.co/aYf1b9IWBV pic.twitter.com/mybqgmSSQJ— Terry J Miller Robinson (@Jackbayoeprince) May 15, 2021
mario050987·twitter.com·
Terry J Miller Robinson on Twitter
Sea Leaf Dojo on Twitter
Sea Leaf Dojo on Twitter
Updated #GGST I-No 5D route for better damage. Thanks @Sacred_Gem for the advice!See the rest of the combo video here:https://t.co/54Yb3MylQ3#GGST_IN #GGST_INO pic.twitter.com/KMVptb7hwS— Sea Leaf Dojo (@SeaLeafDojo) May 15, 2021
mario050987·twitter.com·
Sea Leaf Dojo on Twitter
Madjacket on Twitter
Madjacket on Twitter
Auto confirm corner to corner route. #GGST_INhttps://t.co/92CWfhZtpe pic.twitter.com/c64wge1xYL— Madjacket (@CaseyIsForever) May 15, 2021
mario050987·twitter.com·
Madjacket on Twitter
Guilty Gear -Strive- Open Beta_20210515214659
Guilty Gear -Strive- Open Beta_20210515214659
I-no, others route I-no 66 jK jD has gap and can be beat by 5P 6P 2P and 5K, some are chara specific, like at the start Ky use 5K but gets CH while Sol 5K beats i-no jD after jK, which is why jS and jHS would be more safe and jS has enough stagger for cS to land (frame trap, not a true string, jHS it is though) jK jD can be done after 214P 66PRC as the fb will cover the gap. https://store.playstation.com/#!/tid=CUSA00572_00
mario050987·youtube.com·
Guilty Gear -Strive- Open Beta_20210515214659
Shirojyuu on Twitter
Shirojyuu on Twitter
NOW WE'RE ROCKIN' #GGST #PS4sharehttps://t.co/kQWRHtTvel pic.twitter.com/OYWadgHKen— Shirojyuu (@Shirojyuu) May 15, 2021
mario050987·twitter.com·
Shirojyuu on Twitter
Fey on Twitter
Fey on Twitter
Midscreen air to air stuff. #GGST_INhttps://t.co/5IrTPv9sQv pic.twitter.com/8FlKSMg36M— Fey (@TheFeyLife) May 15, 2021
mario050987·twitter.com·
Fey on Twitter
Zach on Twitter
Zach on Twitter
2k corner combo for #GGST_IN with a 1-hit wall crack adaptation after. Goal is to stay meterless when possible pic.twitter.com/ByjYtGpGgE— Zach (@ZakoLive) May 15, 2021
mario050987·twitter.com·
Zach on Twitter
SeniorAids on Twitter
SeniorAids on Twitter
Mud badguy DP counter corner route with #GGST_INhttps://t.co/q7rSczkIyb pic.twitter.com/c9zeDmmwup— SeniorAids (@SeniorAids) May 15, 2021
mario050987·twitter.com·
SeniorAids on Twitter
SeniorAids on Twitter
SeniorAids on Twitter
Sol Mud DP counter wit #GGST_INhttps://t.co/q7rSczkIyb pic.twitter.com/iM9cfsQ30e— SeniorAids (@SeniorAids) May 15, 2021
mario050987·twitter.com·
SeniorAids on Twitter
Saad Siddiqui on Twitter
Saad Siddiqui on Twitter
#GuiltyGearStrive #GGST_IN Cool crossups and combos with I-no (Don't know how practical they are) pic.twitter.com/mbj59iYmms— Saad Siddiqui (@SaadSid70672711) May 15, 2021
mario050987·twitter.com·
Saad Siddiqui on Twitter
KenDeep on Twitter
KenDeep on Twitter
#GGST_IN #GGST_INO Using the fuzzy from @hugobossmen7 , you can get good damage, even if you leave out the super https://t.co/rJxCWM01NW pic.twitter.com/pEVDPotEh4— KenDeep (@kendeep_fgc) May 15, 2021
mario050987·twitter.com·
KenDeep on Twitter
Manifest on Twitter
Manifest on Twitter
Heavy STBT should work against projectiles. Good projectile punish? Let me know, lmao #GGST_IN pic.twitter.com/SAuCUsMTwN— Manifest (@Xrd4th) May 15, 2021
mario050987·twitter.com·
Manifest on Twitter
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
Unlike midscreen you basic oki off of 214K #PS4sharehttps://t.co/eMYTT4pE1C pic.twitter.com/WuU4W40bBk— GSS| Yamicorn (@YamicornDMV) May 15, 2021
mario050987·twitter.com·
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
Funny j.D corner confirm meterless if you lazy like me #PS4sharehttps://t.co/eMYTT4pE1C pic.twitter.com/OdS9x2LdzM— GSS| Yamicorn (@YamicornDMV) May 15, 2021
mario050987·twitter.com·
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
Make your j.D frame trap scary #PS4sharehttps://t.co/eMYTT4pE1C pic.twitter.com/YoHa80915A— GSS| Yamicorn (@YamicornDMV) May 15, 2021
mario050987·twitter.com·
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
GSS| Yamicorn on Twitter
Better damage from empty 2k #PS4sharehttps://t.co/eMYTT4pE1C pic.twitter.com/zNfB2fr4ah— GSS| Yamicorn (@YamicornDMV) May 15, 2021
mario050987·twitter.com·
GSS| Yamicorn on Twitter
Guilty Gear -Strive- Open Beta_20210515214659
Guilty Gear -Strive- Open Beta_20210515214659
I-no, others route I-no 66 jK jD has gap and can be beat by 5P 6P 2P and 5K, some are chara specific, like at the start Ky use 5K but gets CH while Sol 5K beats i-no jD after jK, which is why jS and jHS would be more safe and jS has enough stagger for cS to land (frame trap, not a true string, jHS it is though) jK jD can be done after 214P 66PRC as the fb will cover the gap. https://store.playstation.com/#!/tid=CUSA00572_00
mario050987·youtube.com·
Guilty Gear -Strive- Open Beta_20210515214659