I-No is fun
Input notations and abbreviations:
DIRECTIONALS
1 = down back
2 = down
3 = down forward
4 = back
5 = neutral/no directional
6 = forward
7 = up back
8 = up
9 = up forward
Attack buttons:
P = Punch
K = Kick
c.S = Close Slash
f.S = Far Slash
HS = Heavy Slash
D = Dust
Throw = 6D/4D near opponent
command inputs are as follows
Numerals(Movement input).Attack(Attack Buttons)
so if you see 5.K it means no directional + kick
same can be said to 236K which mean down,down forward, forward + Kick
x~x = pressing a button within a specific time
j.x = Jumping normals (ex. j.P = Jump Punch)
jc = Jump cancel
WS = Wall Splat
WB = Wall Break
RRC = Roman Cancel
Major correction:
01:06 The input for the super is 632146S not 236236S, sorry
also I do not own the music, credits goes to the owner
00:00 Guilty Gear X2 - Kagematsuri