May

May

5246 bookmarks
Newest
『ロロスター』 on Twitter
『ロロスター』 on Twitter
#GGST_MA#ggst空対空JK>66>JK or JS>近S>2HS> HS横イルカ〜で200近いダメージだがメイで空対空JKを使う機会はないだろうし、空ダ後のJK or JSが安定して当たらない後ろに吹っ飛んだりする— 『ロロスター』 (@hamuhamu6653) June 23, 2021
mario050987·twitter.com·
『ロロスター』 on Twitter
Hexadice on Twitter
Hexadice on Twitter
#GGST_MA #GGST From looking at the crossup that kept getting posted, I think that this might be a good option to beat it, you can hold up after the first hit and airthrow it. This should beat buttons after airbackdash and you should tech the throw if they choose that. pic.twitter.com/dP8GYn3XQk— Hexadice (@Hexadice) June 23, 2021
mario050987·twitter.com·
Hexadice on Twitter
Matt @ TOTSUGEKIIIII on Twitter
Matt @ TOTSUGEKIIIII on Twitter
Figured out something about May.You aren't actually charging during throws... at least, that's what it seems like.What I noticed is that for OHK, you have to wait for the *2nd* ground bounce before inputting 6S/6HS.For posterity, tested on Potem and Nago too.#GGST_MA pic.twitter.com/Ldw3aC0PsA— Matt @ TOTSUGEKIIIII (@Mattagross) June 23, 2021
mario050987·twitter.com·
Matt @ TOTSUGEKIIIII on Twitter
Luis is sleepy on Twitter
Luis is sleepy on Twitter
On Counter HS Dolphin you can create a left/right mixup by doing vertical dolphin instead of horizontal after the run-up. 18 less damage and gives you a better positional advantage. Works on all recovery options and is done by delaying the HS vertical dolphin.Z#GGST_MA pic.twitter.com/X6KQyZ5WCk— Luis is sleepy (@Sub2Luis) June 23, 2021
mario050987·twitter.com·
Luis is sleepy on Twitter