Guilty Gear Strive Millia Beginner guide
This guide is made for new Millia players to help them out with a starting point
on how to play Millia.
Going from anti-airs to basic combos and mixups and so on.
Enjoy!
timestamps below
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00:00 Introduction
00:14 explanation on numpad shortcuts and buttons
01:45 Anti-airs
02:19 How to get in with Millia
03:41 combos when you get in
04:38 mixups
05:19 combos after the mixup
05:59 wake-up pressure
07:31 extra combo examples
08:45 outro
If you have any questions let me know in the comment section and I will try to answer them.
thanks for watching!
Combo's used:
6P ⟶ 214K / 214P
5P ⟶ 6HS ⟶ 214P
ch close S ⟶ close S ⟶ ...
S / K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P
instant air dash ⟶ HS ⟶ 2K ⟶ 2D
dash 2K ⟶ 2D
instant air dash ⟶ HS ⟶ 5K ⟶ 2D
dash 5K ⟶ 2D
Close S ⟶ 5HS ⟶ 214P
2K ⟶ 2D ⟶ 236 HS
5K ⟶ 2D ⟶ 236 HS
2K ⟶ 2D ⟶ 236 HS ⟶ air dash (crossup)
5K ⟶ 2D ⟶ 236 HS ⟶ delay air dash (same side)
2K ⟶ 2D ⟶ 236 HS ⟶ 2k (low option)
2K ⟶ 2D ⟶ 236 HS ⟶ block (to block versus dp and super then punish)
2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ jump K ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P
2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ jump S ⟶ D ⟶ Jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P
2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ 2HS ⟶ 214P
2K ⟶ 2D ⟶ 236 HS ⟶ air dash ⟶ Close S ⟶ 2HS ⟶ super(236236S) ⟶ 214P
6HS ⟶ 214P
near corner after some damage 2HS ⟶ 214K ⟶ Close S ⟶ 2HS ⟶ 214P ⟶ charged D
ch 2HS ⟶ 214K ⟶ Close S ⟶ jump S ⟶ D ⟶ Jump S ⟶ D ⟶ air dash ⟶ S ⟶ D ⟶ 236P
Close S ⟶ 2S ⟶ 5HS ⟶ 214P
close S ⟶ 2HS ⟶ 214P
... ⟶ super(236236S) ⟶ 214P
charged D ⟶ Jump ⟶ HS ⟶ D ⟶ jump HS ⟶ D ⟶ HS ⟶ D ⟶ D
ch S ⟶ 214P / super(236236S)
Close S ⟶ 5HS ⟶ 214P ⟶ roman cancel(P+S+HS) ⟶ dash ⟶ close S ⟶ 2HS ⟶ 214P
(corner) close S ⟶ 2HS ⟶ 236 S ⟶ dash ⟶ close S ⟶ 2HS ⟶ 214P ⟶ charged D / super(236236S)