Potemkin

Potemkin

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Sanicola on Twitter
Sanicola on Twitter
poeple should start experimenting with j.k as an air to air rather than j.hs every time. j.k can convert depending on spacing but also is almost twice as fast. not always the best options but try it out #GGST #GGST_PO pic.twitter.com/pB6FaBjdXX— Sanicola (@KindaWeirdChamp) November 4, 2021
mario050987·twitter.com·
Sanicola on Twitter
ハーマン on Twitter
ハーマン on Twitter
スライド後ろメガ入れたコンボ。ヒートナックル締めでライン上げor壁割り行けたら  #GGST #PS4sharehttps://t.co/TIIpm0ruMg pic.twitter.com/jbNViLCKdy— ハーマン (@D_Smith51) November 4, 2021
mario050987·twitter.com·
ハーマン on Twitter
7 Must Know Potemkin Combos for Guilty Gear Strive - Patch 1.10
7 Must Know Potemkin Combos for Guilty Gear Strive - Patch 1.10
Potemkin really the best Grappler designed. But with great grappler damage comes great inputs. Ngl these are some of the hardest Combos I've had to do. He requires techniques like Plinking, kara cancel, and sometimes frame perfect inputs. Now ofc I've kept things practical, only really using one or two techniques at a time but if you want more than just this bnb go right ahead and build. This is a great starter guide but outside the basics he just has such a huge ceiling. Good Luck Potemkin mains, the practice will be worth it. BGM - Guilty Gear Xrd -SIGN- OST Engage Catch us Live Here on the YT Channel ► Every Mon, Wed, Friday 1PM CST Subscribe for more!! ► http://www.youtube.com/c/KairosFGC Discord ► https://discord.gg/A8Bqc9ayqx Twitter tech ► https://twitter.com/KairosFGC Input Notation: (Assuming Player 1 Side) ↖️⬆️↗️ 7 8 9 ⬅️🚹➡️ = 4 5 6 ↙️⬇️↘️ 1 2 3 FD = Forward Dash P = Punch K = Kick CS = Close Slash FS = Far Slash HS = Heavy Slash D = Dust J = Jumping Jc. = Jump Cancel CH = Counter Hit RRC = Red Roman Cancel PRC = Purple Roman Cancel ~ = pressing the second input immediately after the first. *Inputting Up (8), Down (2), Left (4), or Right (6) Twice before the Roman Cancel will move your character during the RC. We call this Roman Cancel Drifting. It'll be written as: 66RRC (This would be a Red RC drift Forward) Combo Notation: Midscreen Close Slash Combo CS, 2S, 5HS, 632114S, [4]6HS, P [4] = Hold Back breifly - The amount of Oki you get depends on how close you are in the corner - Only doesn't work at max ranges of CS/2S Counter Hit JD combo CH JD, 214P, 66PRC, CS, 2S, 5HS, 63214S, [4]6HS,P - This combo has great corner carry so have a response ready for when they get up. Midscreen Counter Hit Garuda Impact 214HS, 6K~214HS, 632146P, RRC, CS, 2HS, 236P, 6HS - The trick to the Kara Garuda (6K~214HS), is input it like this 2146K~HS. - Activate the Red RC as he lands. Any earlier or later and you will get Purple RC - Walk into Close Slash range after the Red RC for consistentcy Near Corner Counterhit 2S Combo CH 2S, 236P, [1]HS, 6HS~P, 5K, 6K, 63214S, 6HS - You Have to cancel the slide head immediately with P otherwise 5k won't come out in time. At first I didn't believe is was possible to cancel instantly but it is. Its key for a LOT of his advanced routes. From Corner Counterhit 2S side switch CH 2S, 6K~632146P, CS, 2HS, 623HS - The trick to the Kara Pot Buster (6K~214HS), is input it like this 632146K~P - Stagger states allow you combo into grab that why this is possible In/Near Corner Counterhit 2D combo CH 2D, 236P, 5K, 6K~214P, 5K, 6HS, 6HS - The trick to the Kara MegaFist (6K~214P), is input it like this 2146K~P. This is by far the hardest kara cancel to do mid-combo (at least for me). Once you get it down though your damage will skyrocket in a lot of situations. In/Near Corner Counterhit CS COmbo CH CS, 2HS, 236P, 5K, 6K, 63214S, 6HS - 5K, 6K, 63214S is a fine way to end combos in the corner too! End corner combos early with it to not wall break and make your opponents guess strike/throw instead. 👍🏾 Catch us Live Here on the YT Channel ► Every Mon, Wed, Friday 1PM CST Subscribe for more!! ► http://www.youtube.com/c/KairosFGC Discord ► https://discord.gg/A8Bqc9ayqx Twitter tech ► https://twitter.com/KairosFGC The Guilty Gear Strive Patch 1.10 changes altered a lot of routes but kept a lot of things the same so think of this as a addition to 5 Must know Combos more than anything. As I uncover more Changes in the October Patch I'll be sure to include more combos for the rest of the ggstrive characters as well. If you want the patch notes Review, analysis, and comparisons here vid where I cover it all : https://youtu.be/MXshbPzbylY #GuiltyGear #GuiltyGearStrive #Potmkincombos
mario050987·youtube.com·
7 Must Know Potemkin Combos for Guilty Gear Strive - Patch 1.10
Sanicola on Twitter
Sanicola on Twitter
Optimal 5k routes to catch back dash consistently, more of a read for sure because 5k is not as versatile of a meaty compared to c.S, however you have to delay a c.S to catch backdash which opens pot up to quick buttons, but something to consider in pots game plan. #GGST #GGST_PO pic.twitter.com/JOCJtbYNJa— Sanicola (@KindaWeirdChamp) November 3, 2021
mario050987·twitter.com·
Sanicola on Twitter
・さくら・(さくら月) on Twitter
・さくら・(さくら月) on Twitter
ソルの腹パンハラスメントは相手の癖を見切る必要があるけど、下蹴りは6Pのチャンス。 #PS4share #GGSThttps://t.co/1JheNgo5DG pic.twitter.com/ObnzGlv1n1— ・さくら・(さくら月) (@kagerou_sakura) November 2, 2021
mario050987·twitter.com·
・さくら・(さくら月) on Twitter
・さくら・(さくら月) on Twitter
・さくら・(さくら月) on Twitter
バー対連携で最後までバー対意識するとこうなる。バーストされないとリターン減るから、最初に相手のバーストの癖を見てからどうするか決める感じ #PS4share #GGST #GGST_PO pic.twitter.com/9sh4yf4yn7— ・さくら・(さくら月) (@kagerou_sakura) November 2, 2021
mario050987·twitter.com·
・さくら・(さくら月) on Twitter
ハーマン on Twitter
ハーマン on Twitter
中距離でスラヘHITから最速ハンブレしてスライドガルダ。FABさんが使っていたので覚えたい択の一つ。 #GGST #PS4share pic.twitter.com/rWL99igpZR— ハーマン (@D_Smith51) October 31, 2021
mario050987·twitter.com·
ハーマン on Twitter
DSbro on Twitter
DSbro on Twitter
Example of jc BRC mix. Usually #GGST_PO's kBMF is guaranteed burst punish on hit, not anymore with BRC, + optimal burst punish combo on mid/heavies. Can jc BRC and go high/low/throw, if they block kBMF you're still + enough to CH reversal 5f with c.S (kPB vs reversal Throw) pic.twitter.com/Z76QII8cvS— DSbro (@DSbro_) October 29, 2021
mario050987·twitter.com·
DSbro on Twitter
DSbro on Twitter
DSbro on Twitter
Really liking the 5K/c.S JC BRC stuff. Gives huge payoff in combos + very interesting mix. Example of it; beats my old combo by 18 points and is pretty easy to do (aside from the 1f link for CH 2H HFB kBMF, but you can grind it). #GGST_PO pic.twitter.com/lJ8JhLN3yi— DSbro (@DSbro_) October 29, 2021
mario050987·twitter.com·
DSbro on Twitter