Fun 2d combo, probably wouldn't do in a match as quite hard but looks cool #GGST_AN pic.twitter.com/AyE4IW2hEw— Adam Sims (@Simatron3000) June 28, 2021
OTG 2K > Shitsu after a corner throw sets up the spacing for butterfly to hit twice. It also hits meaty (shown here beating Sol 5K) and beats both his DPs. You can set this up in a few ways.#GGST_AN pic.twitter.com/p8DBJnVoGO— raynex @ GG Strive training mode (@raynexpress) June 28, 2021
#GGST_AN Messing around with AnjiDon't know if it's pratical in game, but can be a way of opening people with butterfly setup in cornerThis beats mashing 2P but still vunerable to DP & 6PYou can do a similar thing with Fujin > P RedRC > AirDash pic.twitter.com/FiM18DmlYd— Kolden (@Kolden_) June 27, 2021
My contribution to the Anji gang that I thought of while falling asleep. If anyone has a higher damaging route, link me pls. #GGST_AN pic.twitter.com/IWrUNAxa6v— Shank is on NGS Ship 3 (@ItsShankBaby) June 28, 2021
Sometimes I make the big brain plays and actually use all my resources to earn a round.#GGST_AN pic.twitter.com/2PHUrixUbL— ANJI=MITO 🦋🦋🦋 (@Klaige) June 28, 2021
Exploring a common starter I get a lot. Gotta get that big [REDACTED] damage when it counts. #GGST_AN pic.twitter.com/x3FRE6CCZt— Cardiocrate @ Summer Shred (@Kizzercrate) June 28, 2021
Testing some corner combos for max damage. #GGST_ANhttps://t.co/BW1eQ7f57T pic.twitter.com/gOtVWPLOmw— ☯️ Angelus Reprobi Bakari | #BLM (@StVergessenheit) June 28, 2021
counter-hit fujin give you 3 reps if it hits in the corner for wicked damage.GEEZ. #GGST #GGST_AN pic.twitter.com/grsVMxdQBR— 🇨🇦 razzi - ラジーラ (@Razzira_) June 27, 2021
#GGST_AN Catching BD/def options after throw1.2k Fuijin/6HS catches BD. Fuijin more consistent.2. Chase with strike/throw . F.s>C.s beats BD into strike.3.Dash 2S for oki. Hold back during dash to block wake ups.4.6P stops strike. 2k-236k to pressure. Stops DPs aswell. pic.twitter.com/1wqgrI8mb0— BIttaHitta (@BittaHitta) June 27, 2021
need to close out a round with #GGST_AN? try this nifty little mixup out. Shin: Ichishiki (P option from Fuujin) is plus on block, allowing you to get crafty with your approach from there if you fiddle with it some. this will also catch people attempting to jump it. pic.twitter.com/LNHY4AG2P8— attis 🎸 (@attisxix) June 27, 2021
ANJI MITO TECH / RANDOM COMBO THREAD *DISCLAIMER: if any of the things posted in here have been posted by others, my fault. i don’t scour twitter for fighting game tech.* pic.twitter.com/FmHhZucAin— attis 🎸 (@attisxix) June 27, 2021
Counter hit Fuujin option for #GGST_AN. as you can see here, you can take this one counter hit and convert into a corner to corner combo if necessary. the kou (236S) at the end grants a hard knockdown charged or uncharged, allowing for butterfly setups or other forms of meaty. pic.twitter.com/YVsLqtDyVX— attis 🎸 (@attisxix) June 27, 2021
another CH option, this time off of 2HS, for #GGST_AN. anji’s reward for a counter hit is exceptional to say the least. pic.twitter.com/AKZZ66ATKr— attis 🎸 (@attisxix) June 27, 2021
tired of issokutobi (K option after fuujin) doing more harm than good for you in pressure? give this a shot. using a fast PRC, #GGST_AN gets somewhat of a mixup between strike and throw off of it. the jK from the PRC being an overhead is also a beautiful thing. pic.twitter.com/aAFM1d5HMd— attis 🎸 (@attisxix) June 27, 2021