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Isaac 💀 on Twitter
Isaac 💀 on Twitter
I fucking love this janky ass game. https://t.co/2GjfXvvohe #GGST #GGST_SO #PS4sharehttps://t.co/VpmKJWhjXB pic.twitter.com/pjXuMPxeeL— Isaac 💀 (@superpapaigamer) July 28, 2021
mario050987·twitter.com·
Isaac 💀 on Twitter
Gutz on Twitter
Gutz on Twitter
Bruh, they just block, like, 2 or 3 f.S's, and that's enough RISC for a CH TK HSVV wall combo to one-shot a May with Tyrant Rave.#GGST_SO #GuiltyGearStrive pic.twitter.com/A1aTawmZXB— Gutz (@Gutz_rn) July 28, 2021
mario050987·twitter.com·
Gutz on Twitter
オダワラ on Twitter
オダワラ on Twitter
この前のポジティブボーナスコンボを考えてたときに気付いたこと。ポジティブボーナス中に青RCしたあと、遅らせて技を当てるとゲージ回収増えるんですね。紫RCもスロー演出後なら増えるっぽい。クールタイムが短いんですかね?#GGST pic.twitter.com/ef7kBVztjC— オダワラ (@odawara114514) July 27, 2021
mario050987·twitter.com·
オダワラ on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
#GGST_SO Forgot to post this yesterday.Two touch on may off of frame trap and then wild throw. Timing seems to be weight specific, but the combo is universal.Basically 2/3s of the cast has a 25% chance of dying after blocking a c.S midscreen. pic.twitter.com/8S3MRtNC5r— Unluckythirteen (@unlucky13irteen) July 27, 2021
mario050987·twitter.com·
Unluckythirteen on Twitter
Unluckythirteen on Twitter
Unluckythirteen on Twitter
Like I know this is chipp, but this is also a combo from midscreen off of a frame trap with 0 risc and like 30 tension before the frametrap.Even if it isn't a tod on every character this isn't an okay amount of damage. pic.twitter.com/kBYOiFdOfz— Unluckythirteen (@unlucky13irteen) July 27, 2021
mario050987·twitter.com·
Unluckythirteen on Twitter