I got 307 without TR. The TK HSVV has to be close to perfect for this route. pic.twitter.com/fEwyYM1EwW— B-Ran (AKA McPuffle) (@ShowYouCanSYC) June 13, 2021
Saw a post about how guard break state affects proration and it lead me to this. Very expensive and can likely fuzzy guard if you don't delay 2K, but potentially useful.#GGST_SO— Razgriz (@Razgriz4500) June 16, 2021
Sol 100 meter fuzzy idea scooped from @Ninjaelephant31. The cS is a bit annoying but def easier than Ky fuzzy lol.. #GGST_SO pic.twitter.com/xNb2iayrAG— Somedog 🏳️🌈🌈 BLM! (@NotALeadingDog) June 16, 2021
Corner to corner with Sol 6HS counter, seems to work only for Chipp (Faust, Pot, Leo & Anji need a different ender, for me at least) #GGST_so pic.twitter.com/PIs3YuiTKq— Dobodry (@Dobodry) June 16, 2021
Didn't put it last time.First active frame of Gunflame/Last active frame.Sol's recovery end a bit before the last active frame.Notice that he's in counter hit state during the WHOLE animation. This is something that definetely should be exploited in the Sol matchup. pic.twitter.com/xiGnNXiDLW— Magaki (@MergicMagaki) June 16, 2021