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Razgriz on Twitter
Razgriz on Twitter
Saw a post about how guard break state affects proration and it lead me to this. Very expensive and can likely fuzzy guard if you don't delay 2K, but potentially useful.#GGST_SO— Razgriz (@Razgriz4500) June 16, 2021
mario050987·twitter.com·
Razgriz on Twitter
マルニー on Twitter
マルニー on Twitter
ソルの画面中央〜画面端近く5K対空コンボ壁との距離によってコンボパーツが変わるのが嫌な人用※中央以外場合はBR締め5K>JK>dc>JK>JD>(中央始動場合微ダッシュ)5K>dc>5K>6P>dlVV>TR#GGST_SO pic.twitter.com/3OsIuGJttn— マルニー (@Maru2ch_002) June 16, 2021
mario050987·twitter.com·
マルニー on Twitter
Magaki on Twitter
Magaki on Twitter
Didn't put it last time.First active frame of Gunflame/Last active frame.Sol's recovery end a bit before the last active frame.Notice that he's in counter hit state during the WHOLE animation. This is something that definetely should be exploited in the Sol matchup. pic.twitter.com/xiGnNXiDLW— Magaki (@MergicMagaki) June 16, 2021
mario050987·twitter.com·
Magaki on Twitter
SacredLotus on Twitter
SacredLotus on Twitter
Guilty Gear -Strive- Sol Badguy Combos https://t.co/9XDLsiW0cx via @YouTube #GGST_SO #GGST— SacredLotus (@ThaReal_Sacred) June 16, 2021
mario050987·twitter.com·
SacredLotus on Twitter