She doesn't have as many tools as the rest of the cast but it's honest work.
Thumbnail Art: https://twitter.com/GUILTYGEAR_PR/status/1399365049668435977
0:00 Start
0:08 Grounded Anti-Air
0:15 Air to Air confirm route
0:28 Dash S into Dash S isn't real
0:40 Counter hit instead if you read it
0:54 Tripler overhead string isn't real
1:12 Neither is Sultry Performance
1:18 You can press a button again and go into block though
1:24 Go for the counter hit instead after enough conditioning
#GGST_IN Second Hit of 6H sometimes can be used as a preemptive antiair, and if you CH you can get some pretty nice damage pic.twitter.com/WIiLU1rv8z— Sen (@ChampionSen) June 21, 2021
Seems to take 6f for #GGST_IN I-no's hoverdash to get airbourne. Can be useful if you intend to crush low pokesHitbox viewer by https://t.co/w3sBgjkoFT pic.twitter.com/KPaLsrKH4s— Zenryoku (@ZenryokuFGC) June 21, 2021
#GGST I-No j236K conversions. Might be useful to do after 66jK, jump cancel to bait opponent anti airs.#GGST_IN #GGST_INO #SLDcombos pic.twitter.com/BQsr9irjYF— Sea Leaf Dojo (@SeaLeafDojo) June 21, 2021