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Munster 🔜 #Evo2021 on Twitter
Munster 🔜 #Evo2021 on Twitter
I guess I forgot to put this under the #GGST_ZA field, but yeah its a neat dust combos thats consistent with tall medium and short characters. https://t.co/oTVGtuoZij— Munster 🔜 #Evo2021 (@MunsterFGC) August 12, 2021
mario050987·twitter.com·
Munster 🔜 #Evo2021 on Twitter
ヘッポコ on Twitter
ヘッポコ on Twitter
#GGST_ZAチップのが脆かったわ……でも、根性値適応範囲内だとめちゃくちゃザトーのがチップより脆かったわ……https://t.co/QHW2S7RPRs pic.twitter.com/6AxiAdPf5O— ヘッポコ (@Heppoko_gamer) August 12, 2021
mario050987·twitter.com·
ヘッポコ on Twitter
Best Control Scheme to play Zato-1 on controller - Guilty Gear Strive
Best Control Scheme to play Zato-1 on controller - Guilty Gear Strive
In this video I share with you what I think to be the most optimal control scheme to play Zato-1 on controller(pad). I apologize for the low video and audio quality of the video. 0:00 Intro 0:25 Controls Explanation 1:28 Combo Showcase 2:08 Frog Lop Combo 3:25 Drill into Frog Combo 4:19 Storing Buttons 4:40 Pre-Summoned Eddie Drill to Frog Combo 5:54 Pre-Summoned Eddie Frog Loop Combo 6:27 Info + Goodbyes 6:55 Outro MUSIC: Guilty Gear Xrd OST - Marionette https://www.youtube.com/watch?v=V-2KWs-44ks&ab_channel=DaisukeIshiwatari-Topic Guilty Gear Strive - Zato's Theme (during training mode) OUTRO MUSIC: Snail's House - Strawberry https://www.youtube.com/watch?v=tVfP1q8C-f0&ab_channel=Ujico%2a%2FSnail%27sHouse I do not own the music used in this video or the game itself. Those belong to their copyright owners
mario050987·youtube.com·
Best Control Scheme to play Zato-1 on controller - Guilty Gear Strive
Setchi on Twitter
Setchi on Twitter
Something I really like about the setup I posted yday, is that you naturally build enough Tension during it that even if your first mix after the resummon doesn't open them up, you'll have enough meter to bring eddie back after the 2nd and continue your oki game :)#GGST_ZA pic.twitter.com/WvsPxT36qN— Setchi (@SetchiSSBM) August 10, 2021
mario050987·twitter.com·
Setchi on Twitter
Setchi on Twitter
Setchi on Twitter
If you have 50% Tension or more, worth keeping BTL cross-under in mind even as your last mix, as you can summon him back and get oki afterwards anyway if it does open them up#GGST_ZA pic.twitter.com/cTSQ2hZqui— Setchi (@SetchiSSBM) August 10, 2021
mario050987·twitter.com·
Setchi on Twitter
MWM| Macho on Twitter
MWM| Macho on Twitter
Situational fuzzy setup off of standing opponents. This isn't a true setup since the game allows you to switch between crouch and stand block at will but is still interesting #GGST_ZA pic.twitter.com/NZGOhWtnoJ— MWM| Macho (@FGCMacho) August 10, 2021
mario050987·twitter.com·
MWM| Macho on Twitter
Setchi on Twitter
Setchi on Twitter
Stealing/Changing @ThatsYomi 's new setup a bit, meterless(!) way to loop sandwich pressure with Zato.#GGST_ZA pic.twitter.com/OI61Ko1M1p— Setchi (@SetchiSSBM) August 10, 2021
mario050987·twitter.com·
Setchi on Twitter
Kef on Twitter
Kef on Twitter
#GGST_ZA YRC Bait: Corner Burst Safe(r) ComboIf they burst immediately, punish them hard.Anywhere else, I recommend reacting with jD. pic.twitter.com/9AplrvDtPg— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
Kef on Twitter
Kef on Twitter
#GGST_ZA [5D]: Burst Bait Combos / バーストフリのコンボOne more combo in the comments. pic.twitter.com/6L1Zx15LVK— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
Kef on Twitter
Kef on Twitter
This is an example of a combo you would do when you wait for the burst and it doesn't come out. pic.twitter.com/qZBBixonEy— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
Kef on Twitter
Kef on Twitter
#GGST_ZA 1 YRC (黄RC) Bait = Death.~ 80% Gauge / ゲージ.Besides the combo, I wanted to show 5K's power.5K actually fully recovers in time to block YRC.For that reason alone, it has a good offensive niche. pic.twitter.com/i5rdNYPDAq— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
Kef on Twitter
Kef on Twitter
#GGST_ZA Max distance, 2H (CH) confirm.Usually, using 2S instead of 2H is good enough. However, there will be times where not even 2S reaches.For those occasions, I believe this to be the route.PS: SOs to the #nofrillzpodcast .Had the audio running in the back, lol. pic.twitter.com/cddVvMsQMY— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
Kef on Twitter
Kef on Twitter
#GGST_ZA Zato's Air-to-Ground #1 (WIP)!Very excited about this combo concept. It still needs a bit of development, but it's great so far.You can pick up the opponent very high up from air-to-airs.There's a surprise in the end too. #FREEMVC2 pic.twitter.com/y4ksPVWdVD— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
Kef on Twitter
Kef on Twitter
#GGST_ZA6HS, Anti-Wall Break property.If the next hit will kill, using 6HS, you can knock the opponent down. It is better than breaking the wall imo.次の当たるのに、相手は死ぬなら、6HSでダウンして方がいいだと思う。 pic.twitter.com/xefOirDIwT— Kef (@Kef_64) August 9, 2021
mario050987·twitter.com·
Kef on Twitter
ター坊 on Twitter
ター坊 on Twitter
#PS5Share, #GUILTYGEARSTRIVE ザトーの2Sカウンターから端端壁割り再録だけどちゃんと癖つけたいという気持ちで#GGST_ZA pic.twitter.com/OZmgqXdbi3— ター坊 (@turbo0902) August 9, 2021
mario050987·twitter.com·
ター坊 on Twitter