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Nigel Woodall on Twitter
Nigel Woodall on Twitter
#inputlagPS4Guilty Gear StriveBrook UFBSol PAverage = 4.4FAverage = 73.32msTrials = 101 pic.twitter.com/wMdKcyw5IH— Nigel Woodall (@noodalls) June 24, 2021
mario050987·twitter.com·
Nigel Woodall on Twitter
Tari on Twitter
Tari on Twitter
The PS4 version of Strive has around 55-60ms of additional input latency over the PC version.#GGST— Tari (@tarisbox) June 24, 2021
mario050987·twitter.com·
Tari on Twitter
KariyaFGC on Twitter
KariyaFGC on Twitter
So today I learned a neat way to use Blue/Purple Roman Cancels. I've started using Blue when I anticipate my opponent is about to attack and because of the 'slow motion' effect it turns their 'turn' into my 'turn'. Same for Purple, but it's for dropped combos instead#GGST pic.twitter.com/BT5lZMSNAy— KariyaFGC (@KariyaFGC) June 25, 2021
mario050987·twitter.com·
KariyaFGC on Twitter
I_Am_Axy on Twitter
I_Am_Axy on Twitter
sorry for the grumpy tone earlier, just saw disinfo and got madas for the technicalities - see the ghetto videop.s. I also saw some guy input a dash RC instant flashkick, now that is coolhave no idea now to input that though pic.twitter.com/PNLB7KQFIn— I_Am_Axy (@I_Am_AxyFGC) June 25, 2021
mario050987·twitter.com·
I_Am_Axy on Twitter
James Chen on Twitter
James Chen on Twitter
Thus, for Leo, for example, YES: you can walk or Dash, do 2RC 8H, and get an instant Flash Kick. pic.twitter.com/WRslkhABbT— James Chen (@jchensor) June 25, 2021
mario050987·twitter.com·
James Chen on Twitter
James Chen on Twitter
James Chen on Twitter
So after doing more research, it is NOT just Red RC that grants you instant charge for Charge Special Moves. All 3 RC's do this, but what it is is that you have to be already holding 4 or 2 *when* you activate the RC, and doing so gives you instant charge.— James Chen (@jchensor) June 25, 2021
mario050987·twitter.com·
James Chen on Twitter
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Guilty Gear strive is a fun game with fun characters, but one of my favorite things about this game is ROMAN CANCELS. They are rewarding to use, and give us so much room to grow as players. I truly believe that Roman Cancels will be a huge point of improvement for players of all skill levels, so I hope this video can be helpful to you! The Beginner's Guide to Guilty gear Strive: https://youtu.be/eqvjukWcaNE Second channel: https://www.youtube.com/channel/UCX8m8ok6rcd7GR70nPLMmmA Catch me live here: https://www.twitch.tv/rathfgc Rath's twitter: https://twitter.com/RathFGC Community Discord: discord: https://discord.gg/Xqbj5xBs6s 0:00 intro 0:42 what is a roman cancel? 1:40 the 4 types of roman cancels 1:53 blue RC 2:09 purple RC 2:37 red RC 3:03 yellow RC the basics are what's most important 4:21 roman cancel's quirks 4:30 roman cancels are a PAUSE BUTTON 5:12 DRIFTING during a roman cancel 6:40 roman cancels SLOW DOWN TIME ---- 7:12 this slowdown applies to blocking/hitting as well ---- 8:13 not all slowdowns are created equal ---- 8:48 slowdown only happens if you are CLOSE to the opponent 9:30 you will usually keep momentum when you RC 10:05 the basics matter the most, but there's lots of room to grow ~~ music: Music Credit: Artificial Music Track Name: "And So it Begins" Music By: Artificial Music @ https://soundcloud.com/artificial-music Artificial Music YouTube Channel HERE: https://www.youtube.com/channel/UCC49uNuUk7pY77NoVMlNYDA License for commercial use: Creative Commons Attribution 3.0 Unported (CC BY 3.0) License. Full License HERE - https://creativecommons.org/licenses/by/3.0/ Music promoted by NCM: https://www.youtubetomp3musicdownload.com/ Up In My Jam (All Of A Sudden) by - Kubbi https://soundcloud.com/kubbi Creative Commons — Attribution-ShareAlike 3.0 Unported— CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/ Music promoted by Audio Library https://youtu.be/tDexBj46oNI Track Name: "The Process" Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired Original upload HERE - https://soundcloud.com/lakeyinspired/the-process Official "LAKEY INSPIRED" YouTube Channel HERE - https://www.youtube.com/channel/UCOmy8wuTpC95lefU5d1dt2Q License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License. Full License HERE - https://creativecommons.org/licenses/by-sa/3.0/legalcode Music promoted by NCM https://goo.gl/fh3rEJ Easy Saturday (available via youtub'e free audio library)
mario050987·youtube.com·
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Also with charge characters with [2]8X inputs, you can do holded dash button while holding either 2 or 3 and then do your input but you could do this without dash button too with oldschool 66[3] input #GGST pic.twitter.com/zMqCWEKV7s— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
About dash button:If you are holding dash button and press either 2, 3 or 6 directions, it won't brake the dash. This is also one technique that is being used for S disc crossups since you won't get enough momentum with 66236 as there's 5 or 2 input which causes the brake #GGST pic.twitter.com/SE1C9fMzai— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Tested all buttons from 3f to upto 17f and noticed that YRC is -16 on block which means that Potemkin 5HS punishes that which is 16f startup #GGST pic.twitter.com/ceXImRDehf— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Hey all i feel like this is an important topic to cover if you want to delve deeper into understanding how moves interact in Guilty Gear Strive and how this explains some of the moves interactions that happen in matches: 00:00 - Intro 01:04 - What is Frame Data? 09:51 - How Frame Data is Balanced? 11:01 - What is Hitbox Data? 18:00 - Importance of Hitbox Knowledge 19:58 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Ameer Hinton on Twitter
Ameer Hinton on Twitter
How to Bait Burst in Guilty Gear Strive 🐺#GGST #GuiltyGearStrive pic.twitter.com/pd5vpsCpZ9— Ameer Hinton (@TempleNUT) June 24, 2021
mario050987·twitter.com·
Ameer Hinton on Twitter
CAG / フェンリっち on Twitter
CAG / フェンリっち on Twitter
#PS5Share, #GUILTYGEARSTRIVE 無敵なしにワンちゃん pic.twitter.com/7PeUX7ohN6— CAG / フェンリっち (@fenritti) June 22, 2021
mario050987·twitter.com·
CAG / フェンリっち on Twitter
Strive has a hidden "magic pixel" mechanic
Strive has a hidden "magic pixel" mechanic
Little-known fact about chip damage in Guilty Gear Strive! Streamed on https://www.twitch.tv/jmcrofts (live every weekday 5-8PM EST) Main channel: https://www.youtube.com/user/jmcrofts Follow me on Twitter: https://twitter.com/crofts #Jmcrofts #GuiltyGear #GGStrive
mario050987·youtube.com·
Strive has a hidden "magic pixel" mechanic
Understanding how Damage, Health, Guts & more work in Guilty Gear Strive
Understanding how Damage, Health, Guts & more work in Guilty Gear Strive
So in Guilty Gear Strive its a bit more complex than simply X move does Y damage. Everyone has multiple layers of defensive modifiers, and everyone can take different damage from moves depending on where they are in their health bar, so lets go over all of it! 0:00 - Intro & how damage works 3:19 - Character damage values 5:52 - The concept of Guts 8:41 - Character guts values 10:09 - Putting it all together Make sure to check out the dustloop wiki @ https://www.dustloop.com/wiki/index.php?title=Guilty_Gear_-STRIVE- --------------- --On Twitter @ https://twitter.com/rooflemonger --On Twitch @ https://www.twitch.tv/rooflemonger --Rooflemonger monkey merch! @ https://teespring.com/stores/rooflemonger --Help support the Channel on Patreon! https://www.patreon.com/rooflemonger Anything helps! You can help me buy decent bread instead of the cheap flakey bread! #fgc #guiltygear #ggst
mario050987·youtube.com·
Understanding how Damage, Health, Guts & more work in Guilty Gear Strive
Diaphone on Twitter
Diaphone on Twitter
What OSs are known in #GGST so far? I believe:Throw PRC OSFD Throw Tech OSCH Hitstop Special Cancel OSNon-game specific OSs (Fuzzy mash/jump/BD, Backdash OS)Am I missing any?— Diaphone (@Diaphone_) June 24, 2021
mario050987·twitter.com·
Diaphone on Twitter
Mira traded their sword for a really good hair-day on Twitter
Mira traded their sword for a really good hair-day on Twitter
If you are holding forward and tap dash macro, you will get run so long as you keep holding forward. This also works after wallbreaks and counter hit flashes. Just hold forward and mash dash and you'll never miss your run timing!!! #GGST pic.twitter.com/3zO0tmXJwK— Mira traded their sword for a really good hair-day (@Mirage_Arcane) June 24, 2021
mario050987·twitter.com·
Mira traded their sword for a really good hair-day on Twitter
ChinaTown on Twitter
ChinaTown on Twitter
All reversal DPs are throwable with a little delay. #GuiltyGearStrive #GUILTYGEAR #GGST_KY #GGST_SO pic.twitter.com/GIqTEaZeNI— ChinaTown (@ChinaTownTBB) June 11, 2021
mario050987·twitter.com·
ChinaTown on Twitter
Yuri on Twitter
Yuri on Twitter
sometimes when I FD brake I get a slide from hitting forward. is this a legacy thing? #GGST pic.twitter.com/UOst00wCvZ— Yuri (@kleymanyy) June 23, 2021
mario050987·twitter.com·
Yuri on Twitter
AutoMattock on Twitter
AutoMattock on Twitter
Apparently this is in mission mode, but you actually don't have to carefully time a reversal after screen freeze animations. I do Sol's grand viper here maaaaaad early. pic.twitter.com/7d9n7hfwWE— AutoMattock (@AutoMattock) June 23, 2021
mario050987·twitter.com·
AutoMattock on Twitter
Mentality In Fighting Games (Guilty Gear Strive)
Mentality In Fighting Games (Guilty Gear Strive)
Mentality in fighting Games is Extremely Important, if you get tilted easily you can stagnate your growth and it can be tough to improve. Here's a few things to keep in mind when playing and improving. Mentality Twitlonger: https://twitter.com/dyla_bell_sky/status/1098230243716927489?s=20 Guilty Gear Strive Beginner Tournament: https://smash.gg/tournament/beginner-brawl-1 Guilty Gear Strive Beginner Discord: https://discord.gg/xyTHC7YyZw
mario050987·youtube.com·
Mentality In Fighting Games (Guilty Gear Strive)
Jacob Kim on Twitter
Jacob Kim on Twitter
not sure if this is a bug, but you can prc moves that normally can't be prc'd on whiff if they're in hitstun or blockstun already pic.twitter.com/YlViZqCq68— Jacob Kim (@Ninjaelephant31) June 23, 2021
mario050987·twitter.com·
Jacob Kim on Twitter
The Incredible Scrub on Twitter
The Incredible Scrub on Twitter
#GGST_AX #GGST So apparently if you get a counterhit during BRC and jump cancel it, you apply MASSIVE hitstun! pic.twitter.com/kOo8RpogbP— The Incredible Scrub (@PizzakillerRUN) June 22, 2021
mario050987·twitter.com·
The Incredible Scrub on Twitter
THE BEST WAY TO IMPROVE IN GUILTY GEAR STRIVE
THE BEST WAY TO IMPROVE IN GUILTY GEAR STRIVE
Are you new to Guilty Gear Strive? Coming from Street Fighter V trying to learn a new fighter? Or you just want to be as good as me one day? Here are 5 tips I've come to learn that EVERYONE needs to know if you're gonna be trying to improve at your Guilty Gear game! Let me know if you ever want to see more content like this from me 0:00 Intro 0:47 Tip #1: Use Faultless Defense 2:30 Tip #2: Utilize Roman Cancels (RC) 5:02 Tip #3: Know your Anti-Airs 6:07 Tip #4: Defensive RC 7:43 Tip #5: Learn your wall break combos 9:30 Outro ► Don't forget to subscribe to Punk's channel: https://bit.ly/2YETAMF ► Follow Panda | Punk on Twitter: https://twitter.com/PunkDaGod ► Follow Panda | Punk on Instagram: https://www.instagram.com/punkdagod/ ► Watch Punk LIVE on Twitch at: https://www.twitch.tv/punkdagod OFFICIAL PANDA MERCH ► https://panda.gg/shop Edited by spininfinite: https://twitter.com/spininfinite Panda Partners: GEICO, HyperX, Meta Threads, ZOWIE by BenQ Panda Players: ESAM, Plup, Marss, Prince, Coney, Shen Chan, Hayatei, KitanaPrime, SKD, BNBBN, Wolfey, Cybertron, Akamarured, RayC, FullStream, iBDW, Kizzie Kay, Punk, MarlinPie, HookGangGod, Simply, Little Z, SmallAnt, Faye Mata, Anna Cramling, WaDi Panda Games: Smash 64, Super Smash Bros. Melee, Super Smash Bros. Ultimate, FGC, Anime Fighters, Street Fighter V, Dragon Ball FighterZ, Tekken 7, Pokemon Sword & Shield, Shadowverse, Hearthstone, Rivals of Aether, Speedrunning, Chess With top rosters in games such as Smash Brothers and Street Fighter, heavy-hitting influencers on Twitch and YouTube, and our own unique hardware offerings on our shop — Panda is just built different. #GuiltyGearStrive #GuiltyGear #PunkDaGod #GGST #GuiltyGearXrd #GuiltyGearAccentCore #GGXrd #GGST #GGAC #StreetFighter #StreetFighterV #SFV #SF5 #Panda
mario050987·youtube.com·
THE BEST WAY TO IMPROVE IN GUILTY GEAR STRIVE
Richard Nguyen on Twitter
Richard Nguyen on Twitter
I finally got back to test YRC dead angle in #GGST- YRC is +10 on hit- Zato can 2D (10f) with no gap- Zato cannot 2S (11f) with no gap- Zato can run up throw even against Sol 5k, if YRC was done point-blankCorrect me if I'm wrong though. I was testing vs Sol fS https://t.co/naxZ4A2DsI— Richard Nguyen (@RichardWinz) June 22, 2021
mario050987·twitter.com·
Richard Nguyen on Twitter