System & General Resources

System & General Resources

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James Chen on Twitter
James Chen on Twitter
Thus, for Leo, for example, YES: you can walk or Dash, do 2RC 8H, and get an instant Flash Kick. pic.twitter.com/WRslkhABbT— James Chen (@jchensor) June 25, 2021
mario050987·twitter.com·
James Chen on Twitter
James Chen on Twitter
James Chen on Twitter
So after doing more research, it is NOT just Red RC that grants you instant charge for Charge Special Moves. All 3 RC's do this, but what it is is that you have to be already holding 4 or 2 *when* you activate the RC, and doing so gives you instant charge.— James Chen (@jchensor) June 25, 2021
mario050987·twitter.com·
James Chen on Twitter
James Chen on Twitter
James Chen on Twitter
So after doing more research, it is NOT just Red RC that grants you instant charge for Charge Special Moves. All 3 RC's do this, but what it is is that you have to be already holding 4 or 2 *when* you activate the RC, and doing so gives you instant charge.— James Chen (@jchensor) June 25, 2021
mario050987·twitter.com·
James Chen on Twitter
James Chen on Twitter
James Chen on Twitter
So after doing more research, it is NOT just Red RC that grants you instant charge for Charge Special Moves. All 3 RC's do this, but what it is is that you have to be already holding 4 or 2 *when* you activate the RC, and doing so gives you instant charge.— James Chen (@jchensor) June 25, 2021
mario050987·twitter.com·
James Chen on Twitter
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Guilty Gear strive is a fun game with fun characters, but one of my favorite things about this game is ROMAN CANCELS. They are rewarding to use, and give us so much room to grow as players. I truly believe that Roman Cancels will be a huge point of improvement for players of all skill levels, so I hope this video can be helpful to you! The Beginner's Guide to Guilty gear Strive: https://youtu.be/eqvjukWcaNE Second channel: https://www.youtube.com/channel/UCX8m8ok6rcd7GR70nPLMmmA Catch me live here: https://www.twitch.tv/rathfgc Rath's twitter: https://twitter.com/RathFGC Community Discord: discord: https://discord.gg/Xqbj5xBs6s 0:00 intro 0:42 what is a roman cancel? 1:40 the 4 types of roman cancels 1:53 blue RC 2:09 purple RC 2:37 red RC 3:03 yellow RC the basics are what's most important 4:21 roman cancel's quirks 4:30 roman cancels are a PAUSE BUTTON 5:12 DRIFTING during a roman cancel 6:40 roman cancels SLOW DOWN TIME ---- 7:12 this slowdown applies to blocking/hitting as well ---- 8:13 not all slowdowns are created equal ---- 8:48 slowdown only happens if you are CLOSE to the opponent 9:30 you will usually keep momentum when you RC 10:05 the basics matter the most, but there's lots of room to grow ~~ music: Music Credit: Artificial Music Track Name: "And So it Begins" Music By: Artificial Music @ https://soundcloud.com/artificial-music Artificial Music YouTube Channel HERE: https://www.youtube.com/channel/UCC49uNuUk7pY77NoVMlNYDA License for commercial use: Creative Commons Attribution 3.0 Unported (CC BY 3.0) License. Full License HERE - https://creativecommons.org/licenses/by/3.0/ Music promoted by NCM: https://www.youtubetomp3musicdownload.com/ Up In My Jam (All Of A Sudden) by - Kubbi https://soundcloud.com/kubbi Creative Commons — Attribution-ShareAlike 3.0 Unported— CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/ Music promoted by Audio Library https://youtu.be/tDexBj46oNI Track Name: "The Process" Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired Original upload HERE - https://soundcloud.com/lakeyinspired/the-process Official "LAKEY INSPIRED" YouTube Channel HERE - https://www.youtube.com/channel/UCOmy8wuTpC95lefU5d1dt2Q License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License. Full License HERE - https://creativecommons.org/licenses/by-sa/3.0/legalcode Music promoted by NCM https://goo.gl/fh3rEJ Easy Saturday (available via youtub'e free audio library)
mario050987·youtube.com·
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Guilty Gear strive is a fun game with fun characters, but one of my favorite things about this game is ROMAN CANCELS. They are rewarding to use, and give us so much room to grow as players. I truly believe that Roman Cancels will be a huge point of improvement for players of all skill levels, so I hope this video can be helpful to you! The Beginner's Guide to Guilty gear Strive: https://youtu.be/eqvjukWcaNE Second channel: https://www.youtube.com/channel/UCX8m8ok6rcd7GR70nPLMmmA Catch me live here: https://www.twitch.tv/rathfgc Rath's twitter: https://twitter.com/RathFGC Community Discord: discord: https://discord.gg/Xqbj5xBs6s 0:00 intro 0:42 what is a roman cancel? 1:40 the 4 types of roman cancels 1:53 blue RC 2:09 purple RC 2:37 red RC 3:03 yellow RC the basics are what's most important 4:21 roman cancel's quirks 4:30 roman cancels are a PAUSE BUTTON 5:12 DRIFTING during a roman cancel 6:40 roman cancels SLOW DOWN TIME ---- 7:12 this slowdown applies to blocking/hitting as well ---- 8:13 not all slowdowns are created equal ---- 8:48 slowdown only happens if you are CLOSE to the opponent 9:30 you will usually keep momentum when you RC 10:05 the basics matter the most, but there's lots of room to grow ~~ music: Music Credit: Artificial Music Track Name: "And So it Begins" Music By: Artificial Music @ https://soundcloud.com/artificial-music Artificial Music YouTube Channel HERE: https://www.youtube.com/channel/UCC49uNuUk7pY77NoVMlNYDA License for commercial use: Creative Commons Attribution 3.0 Unported (CC BY 3.0) License. Full License HERE - https://creativecommons.org/licenses/by/3.0/ Music promoted by NCM: https://www.youtubetomp3musicdownload.com/ Up In My Jam (All Of A Sudden) by - Kubbi https://soundcloud.com/kubbi Creative Commons — Attribution-ShareAlike 3.0 Unported— CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/ Music promoted by Audio Library https://youtu.be/tDexBj46oNI Track Name: "The Process" Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired Original upload HERE - https://soundcloud.com/lakeyinspired/the-process Official "LAKEY INSPIRED" YouTube Channel HERE - https://www.youtube.com/channel/UCOmy8wuTpC95lefU5d1dt2Q License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License. Full License HERE - https://creativecommons.org/licenses/by-sa/3.0/legalcode Music promoted by NCM https://goo.gl/fh3rEJ Easy Saturday (available via youtub'e free audio library)
mario050987·youtube.com·
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
Guilty Gear strive is a fun game with fun characters, but one of my favorite things about this game is ROMAN CANCELS. They are rewarding to use, and give us so much room to grow as players. I truly believe that Roman Cancels will be a huge point of improvement for players of all skill levels, so I hope this video can be helpful to you! The Beginner's Guide to Guilty gear Strive: https://youtu.be/eqvjukWcaNE Second channel: https://www.youtube.com/channel/UCX8m8ok6rcd7GR70nPLMmmA Catch me live here: https://www.twitch.tv/rathfgc Rath's twitter: https://twitter.com/RathFGC Community Discord: discord: https://discord.gg/Xqbj5xBs6s 0:00 intro 0:42 what is a roman cancel? 1:40 the 4 types of roman cancels 1:53 blue RC 2:09 purple RC 2:37 red RC 3:03 yellow RC the basics are what's most important 4:21 roman cancel's quirks 4:30 roman cancels are a PAUSE BUTTON 5:12 DRIFTING during a roman cancel 6:40 roman cancels SLOW DOWN TIME ---- 7:12 this slowdown applies to blocking/hitting as well ---- 8:13 not all slowdowns are created equal ---- 8:48 slowdown only happens if you are CLOSE to the opponent 9:30 you will usually keep momentum when you RC 10:05 the basics matter the most, but there's lots of room to grow ~~ music: Music Credit: Artificial Music Track Name: "And So it Begins" Music By: Artificial Music @ https://soundcloud.com/artificial-music Artificial Music YouTube Channel HERE: https://www.youtube.com/channel/UCC49uNuUk7pY77NoVMlNYDA License for commercial use: Creative Commons Attribution 3.0 Unported (CC BY 3.0) License. Full License HERE - https://creativecommons.org/licenses/by/3.0/ Music promoted by NCM: https://www.youtubetomp3musicdownload.com/ Up In My Jam (All Of A Sudden) by - Kubbi https://soundcloud.com/kubbi Creative Commons — Attribution-ShareAlike 3.0 Unported— CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/ Music promoted by Audio Library https://youtu.be/tDexBj46oNI Track Name: "The Process" Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired Original upload HERE - https://soundcloud.com/lakeyinspired/the-process Official "LAKEY INSPIRED" YouTube Channel HERE - https://www.youtube.com/channel/UCOmy8wuTpC95lefU5d1dt2Q License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License. Full License HERE - https://creativecommons.org/licenses/by-sa/3.0/legalcode Music promoted by NCM https://goo.gl/fh3rEJ Easy Saturday (available via youtub'e free audio library)
mario050987·youtube.com·
Roman Cancel 101 | Guilty Gear Strive Tutorial Tips & Tricks
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Also with charge characters with [2]8X inputs, you can do holded dash button while holding either 2 or 3 and then do your input but you could do this without dash button too with oldschool 66[3] input #GGST pic.twitter.com/zMqCWEKV7s— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Also with charge characters with [2]8X inputs, you can do holded dash button while holding either 2 or 3 and then do your input but you could do this without dash button too with oldschool 66[3] input #GGST pic.twitter.com/zMqCWEKV7s— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Also with charge characters with [2]8X inputs, you can do holded dash button while holding either 2 or 3 and then do your input but you could do this without dash button too with oldschool 66[3] input #GGST pic.twitter.com/zMqCWEKV7s— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
About dash button:If you are holding dash button and press either 2, 3 or 6 directions, it won't brake the dash. This is also one technique that is being used for S disc crossups since you won't get enough momentum with 66236 as there's 5 or 2 input which causes the brake #GGST pic.twitter.com/SE1C9fMzai— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
About dash button:If you are holding dash button and press either 2, 3 or 6 directions, it won't brake the dash. This is also one technique that is being used for S disc crossups since you won't get enough momentum with 66236 as there's 5 or 2 input which causes the brake #GGST pic.twitter.com/SE1C9fMzai— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
About dash button:If you are holding dash button and press either 2, 3 or 6 directions, it won't brake the dash. This is also one technique that is being used for S disc crossups since you won't get enough momentum with 66236 as there's 5 or 2 input which causes the brake #GGST pic.twitter.com/SE1C9fMzai— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
Leo Option Select DP/Grab on Wakeup
Leo Option Select DP/Grab on Wakeup
about 2 frames of leniency. all in backwards stance: Meaty K - S - D if K connects, S will gatling (with D being inputted too early to be gattling into) if K misses (due to I-frames), S will not gatling and D will activate after K recovers
mario050987·youtube.com·
Leo Option Select DP/Grab on Wakeup
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Tested all buttons from 3f to upto 17f and noticed that YRC is -16 on block which means that Potemkin 5HS punishes that which is 16f startup #GGST pic.twitter.com/ceXImRDehf— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Tested all buttons from 3f to upto 17f and noticed that YRC is -16 on block which means that Potemkin 5HS punishes that which is 16f startup #GGST pic.twitter.com/ceXImRDehf— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Tested all buttons from 3f to upto 17f and noticed that YRC is -16 on block which means that Potemkin 5HS punishes that which is 16f startup #GGST pic.twitter.com/ceXImRDehf— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
TA | wauhti ❄️ on Twitter
Tested all buttons from 3f to upto 17f and noticed that YRC is -16 on block which means that Potemkin 5HS punishes that which is 16f startup #GGST pic.twitter.com/ceXImRDehf— TA | wauhti ❄️ (@SpiidiOnNoita) June 24, 2021
mario050987·twitter.com·
TA | wauhti ❄️ on Twitter
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Hey all i feel like this is an important topic to cover if you want to delve deeper into understanding how moves interact in Guilty Gear Strive and how this explains some of the moves interactions that happen in matches: 00:00 - Intro 01:04 - What is Frame Data? 09:51 - How Frame Data is Balanced? 11:01 - What is Hitbox Data? 18:00 - Importance of Hitbox Knowledge 19:58 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Hey all i feel like this is an important topic to cover if you want to delve deeper into understanding how moves interact in Guilty Gear Strive and how this explains some of the moves interactions that happen in matches: 00:00 - Intro 01:04 - What is Frame Data? 09:51 - How Frame Data is Balanced? 11:01 - What is Hitbox Data? 18:00 - Importance of Hitbox Knowledge 19:58 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Hey all i feel like this is an important topic to cover if you want to delve deeper into understanding how moves interact in Guilty Gear Strive and how this explains some of the moves interactions that happen in matches: 00:00 - Intro 01:04 - What is Frame Data? 09:51 - How Frame Data is Balanced? 11:01 - What is Hitbox Data? 18:00 - Importance of Hitbox Knowledge 19:58 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Hey all i feel like this is an important topic to cover if you want to delve deeper into understanding how moves interact in Guilty Gear Strive and how this explains some of the moves interactions that happen in matches: 00:00 - Intro 01:04 - What is Frame Data? 09:51 - How Frame Data is Balanced? 11:01 - What is Hitbox Data? 18:00 - Importance of Hitbox Knowledge 19:58 - Thank you for Watching! Please subscribe and follow me on twitter to stay up to date! ----------------------------------------------------------------------------------------------------------- Twitter: https://twitter.com/BachiruBB Twitch: https://www.twitch.tv/bachirubb #GGST #GuiltyGearStrive
mario050987·youtube.com·
Frame Data and Hitbox Data Explained | Guilty Gear Strive Guide
Ameer Hinton on Twitter
Ameer Hinton on Twitter
How to Bait Burst in Guilty Gear Strive 🐺#GGST #GuiltyGearStrive pic.twitter.com/pd5vpsCpZ9— Ameer Hinton (@TempleNUT) June 24, 2021
mario050987·twitter.com·
Ameer Hinton on Twitter