System Mechanics

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WIFIGANG | jawnsunn @ double cross on Twitter
WIFIGANG | jawnsunn @ double cross on Twitter
I was wondering if slowdown debuff contributes to proration. I guess it does? #PS4sharehttps://t.co/huB8ay9zRj pic.twitter.com/9bFa70LFq4— WIFIGANG | jawnsunn @ double cross (@basedjawnsunn) February 22, 2021
mario050987·twitter.com·
WIFIGANG | jawnsunn @ double cross on Twitter
Cruel ORO on Twitter
Cruel ORO on Twitter
Air Dash reload too! @sonic_san #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/402QaZJ6W0— Cruel ORO (@Cruel_ORO) February 22, 2021
mario050987·twitter.com·
Cruel ORO on Twitter
Cruel ORO on Twitter
Cruel ORO on Twitter
Rejump possible apres chaque coup gardé en l'air #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/BZst38GIbs— Cruel ORO (@Cruel_ORO) February 22, 2021
mario050987·twitter.com·
Cruel ORO on Twitter
Busta on Twitter
Busta on Twitter
You can bait and punish gold RC with any version of RC and its considered a CH #ggsthttps://t.co/C4dYkWWeSd pic.twitter.com/I6WbjUwA5j— Busta (@Busta_fat) February 22, 2021
mario050987·twitter.com·
Busta on Twitter
Cruel ORO on Twitter
Cruel ORO on Twitter
RC= 0 temps de Charge #GGStrive #PS4sharehttps://t.co/MDrCLPtEhk pic.twitter.com/G3JYsdDYEB— Cruel ORO (@Cruel_ORO) February 22, 2021
mario050987·twitter.com·
Cruel ORO on Twitter
Pat on Twitter
Pat on Twitter
Combo counter only goes up to 99 in GG Strive. nine9 nine9 BEAT https://t.co/JCE4Tr3mQk pic.twitter.com/wsBzwLXDij— Pat (@pat7286) February 22, 2021
mario050987·twitter.com·
Pat on Twitter
RedMufflerMan @MaxiboostON on Twitter
RedMufflerMan @MaxiboostON on Twitter
YRC is a lil harder to punish than dead angle but leaves the user in ch state.#GGST pic.twitter.com/11eBDOtB5k— RedMufflerMan @MaxiboostON (@RedMufflerMan) February 22, 2021
mario050987·twitter.com·
RedMufflerMan @MaxiboostON on Twitter
Necromancy Black on Twitter
Necromancy Black on Twitter
Only just realised today that #GGST overdrives don't seem to require the diagonal inputs in them.Ram's hcb, f+H can be done as f,d,b,f+HHer qcfx2+S can be done as d,f,d,f+SSecond input is useful as qcf+S requires the diagonal input, and so won't come out accidentally.— Necromancy Black (@NecromancyBlack) February 22, 2021
mario050987·twitter.com·
Necromancy Black on Twitter
[Guilty Gear Strive] How to do "Tick Throws"
[Guilty Gear Strive] How to do "Tick Throws"
Here's my tutorial for tick throws in GG Strive as Potemkin, although other characters with command grabs can do it too (and even in other fighting games as well). It requires some practice but is very satisfying to pull off! Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
mario050987·youtube.com·
[Guilty Gear Strive] How to do "Tick Throws"
[Guilty Gear Strive] How to Jump Cancel (and what is it?)
[Guilty Gear Strive] How to Jump Cancel (and what is it?)
Some skilled players have already discovered jump canceling in the GG Strive Open Beta, but what does that mean? Watch and I'll show you! The big question is: Will it get patched out before the official release date??? Follow TanukiTale on Twitch! https://www.twitch.tv/tanukitale Follow TanukiTale on Twitter! https://twitter.com/TanukiTale
mario050987·youtube.com·
[Guilty Gear Strive] How to Jump Cancel (and what is it?)
Trevor Claggett on Twitter
Trevor Claggett on Twitter
Specials inputs are stored during cinematics. Check how early the DP is inputP.S. Fuck Axl #GGST pic.twitter.com/jkLeMpf86t— Trevor Claggett (@Hi_Im_Sunfish) February 22, 2021
mario050987·twitter.com·
Trevor Claggett on Twitter
Krackatoa on Twitter
Krackatoa on Twitter
What this means in practical terms is that heavy attacks that are airblocked higher up are substantially more advantageous than they would be otherwise.This means you can fish for air CHs with big buttons, and maintain advantage against people trying to chicken guard. https://t.co/D9v0ysBDT8— Krackatoa (@Koryuken) February 21, 2021
mario050987·twitter.com·
Krackatoa on Twitter
八兵衛 on Twitter
八兵衛 on Twitter
絶対使わないめくり(?) #GGSThttps://t.co/OeuzjyFrMx pic.twitter.com/8xU8soaSKt— 八兵衛 (@yaby_live) February 21, 2021
mario050987·twitter.com·
八兵衛 on Twitter
showerwithurdad9 on Twitter
showerwithurdad9 on Twitter
Correction. Performing some amount of Supers (whiffing included), then hitting with a Super, on hit or block, will give you Positive Bonus. #GGST https://t.co/GuTT60hQQK pic.twitter.com/qEnadqhCdY— showerwithurdad9 (@fourerfive) February 21, 2021
mario050987·twitter.com·
showerwithurdad9 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Attack Level DataIn addition to the sheet, depending on the attack there are different Counter Hit properties applied.P K buttons are usually Weak CounterS buttons are usually Medium CounterH 2D are usually Strong CounterjS JH jD are usually Medium Counter(cont) https://t.co/YK4m7g9Fnx pic.twitter.com/QpPZ2Xc0wz— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Open Beta Block DataAs for the Designated Landing Animation mentioned in the sheet, if you block a 13F block stun move, regardless of you when you land the 19F Landing Animation occurs. https://t.co/zYXD6Ng2gP pic.twitter.com/W1diWm9qzm— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Open Beta Burst DataYellow BurstAttack Level 2Startup 18FActive for 6FRecovery 22F + 9F Landing Total Frame 45 + 9Block Stun -10Notes:Full Inv 1~45FOn hit causes side launchConsumes 2/3 of Burst meterOn hit Tension becomes 100% https://t.co/toYf4sJwJf— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Open Beta Blue Burst DataAttack Level 1Startup 14FActive for 6FRecovery 33F Total 52 + 9F of landingNotes:Full Inv 1~27FSpecial Hitstop of 6FOn hit causes side launchConsumes entire Burst meterOn hit recovers 1/3 of Burst meter https://t.co/fhJnD0YLCV— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Open Beta Dust Attack DataAll characters shares same data:Regular DustStartup 20~27F (can be delayed by holding D)Block Stun -15Max Charge DustStartup 28F Block Stun -10 https://t.co/YsWEtEWgXm— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Open Beta Backdash Data(TL Note: RIP Pot) https://t.co/i0f7OtYlTR pic.twitter.com/72PHdRDyv5— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
TENMA @Disgaea 6 on Twitter
#GGST Open Beta Basic Data for All Characters https://t.co/8xWBr4sTdW pic.twitter.com/cBADrRLpJM— TENMA @Disgaea 6 (@TENMA0105) February 21, 2021
mario050987·twitter.com·
TENMA @Disgaea 6 on Twitter
Alioune on Twitter
Alioune on Twitter
#GGST Ill show tomorow but instant faultless seems to have more pushback from crouching than standing.— Alioune (@Alioune85) February 21, 2021
mario050987·twitter.com·
Alioune on Twitter
DOLPHIN_ENTHUSIAST on Twitter
DOLPHIN_ENTHUSIAST on Twitter
#GGST Attack Level (Open Beta)There are multiple different kinds of Counter Hits now.In previous GGs, the hitstop from Counter Hits used to only apply to the person getting hit, however, in Strive, it applies to both characters.Counter Hits have normal hitstop on trade https://t.co/5N5pfK776f pic.twitter.com/VOM064KCE8— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
mario050987·twitter.com·
DOLPHIN_ENTHUSIAST on Twitter
DOLPHIN_ENTHUSIAST on Twitter
DOLPHIN_ENTHUSIAST on Twitter
#GGST Blockstun (Open Beta)Blockstun does not change on ground/air block.However, if a character lands during air blockstun, they enter a special animation that lasts 19f.*Whether you land on the 2nd or the 12th frame of blockstun, you will have 19f of blockstun on landing https://t.co/ydzss8lGpW pic.twitter.com/Lp4re4fNj7— DOLPHIN_ENTHUSIAST (@GREATFERNMAN) February 21, 2021
mario050987·twitter.com·
DOLPHIN_ENTHUSIAST on Twitter
showerwithurdad9 on Twitter
showerwithurdad9 on Twitter
Some amount of Instant Blocking, then landing an attack, on block or hit, will give your Positive Bonus without having to do a Wall Break. #GGST pic.twitter.com/Ffyt2ibLYl— showerwithurdad9 (@fourerfive) February 21, 2021
mario050987·twitter.com·
showerwithurdad9 on Twitter
QCFP|Badoor but slightly colder on Twitter
QCFP|Badoor but slightly colder on Twitter
IB window is short but on wake up it's more predictable to IB meaties like any reversal, & it's strong #GGST pic.twitter.com/zDEPXrQm8a— QCFP|Badoor but slightly colder (@BadoorSNK) February 21, 2021
mario050987·twitter.com·
QCFP|Badoor but slightly colder on Twitter
Rikir 🐳 Impact on Twitter
Rikir 🐳 Impact on Twitter
#GGST testing crossup protection #PS4sharehttps://t.co/iJoYt9RB75 pic.twitter.com/NWHEedowKS— Rikir 🐳 Impact (@Al_Rikir) February 21, 2021
mario050987·twitter.com·
Rikir 🐳 Impact on Twitter