Someone help me figure this. 3 hits allows for cS OTG jc IAD jH safejump vs Leo S DP. 4+ hits makes it not. #GGST_GI pic.twitter.com/26iSR6UMmm— Mike Muscles Murphy (@MusclesMurphy) June 11, 2021
vs Leo midscreen S flash kick countermeasure #ggst_mi #PS4sharehttps://t.co/2VwN1dwGbh pic.twitter.com/iVmdhH6rX5— bc | Lord Knight 🐎☁ (@LordKnightBB) July 12, 2021
#GGST_SO Reacting to Leo S boom with NRV? (1/3)NRV low profiles S boom at 6th frame.During these frames NRV also extends forward. pic.twitter.com/N9iqc8s3fN— Loekkson (@Loekkson) July 12, 2021
Kyle Ellis | The Chipp Life™ Chose Me | on Twitter
#GGST_CH #GGST #GGST_LE Throwing this is WAY easier, but this is good BRC for more damage & oki/meaty opportunities. pic.twitter.com/UWelVLIJ0i— Kyle Ellis | The Chipp Life™ Chose Me | (@Zer0Solis) July 12, 2021
Finally labbed a punish on Leo lol. Sorry if its old, they block instead of dp free pressure. #GGST_ZA pic.twitter.com/vSUEDNDxAk— Kai Hall (@Jokersboy_) June 18, 2021
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Se puede usar un RC en el cross de Leo para hacer un mejor castigo!You can use an RC in Leo's cross to do a better punish!#GGST_LEO #GGST_LE #GuiltyGearStrive pic.twitter.com/HrWjysD9R7— LR | Hunter 🤠✖️✖️ (@FGC_Hunter) June 14, 2021
Leo's Command Normal 5, [H]S or [S]H, is -6 on Block #Ggst #ggst_le #PS4sharehttps://t.co/3ISFGGlQBq pic.twitter.com/4s7fjANBzT— Shugotenshi #GGST #FFXIV #GBVS (@Shugotenshi714) June 14, 2021
Does letting go to neutral lessen your hitbox?In the first clip and after the fd, i let go to neutral and the slam missesBut in the second clip after the fd, i hold back to block and the slam makes contact(also some anti-leo tech)#GGST #GGST_LE pic.twitter.com/GeTQY3RIRv— Noc435 (@Noc435) June 13, 2021
#GGST #GGST_LEAnti leo backturn. FD before 236H will keep leo close enough to throw out of numerous follow ups pic.twitter.com/IoxDO0Fdpr— Red X (@i_Adapt_) June 24, 2021
We Leos get away with 5S>5H gatling more than we should. 5S>5H or 2S>5H has a gap so DP happy characters take their turn back. Supers also work here.Lab it out with your character and find the answer. #GGST #GGST_LE pic.twitter.com/Qlf85CcGRJ— 👹ツクヨミ👹@ ???? (@MechaOni) July 4, 2021
Learned today that you could perform Potemkin Buster by inputting a 360 instead of doing 632146. And this put the biggest smile on my face when i got the idea and saw that it worked. #GGST #GGST_PO pic.twitter.com/nfwVsY0WWI— Keaton (@Unreal_Freak) June 18, 2021
Had another idea while i was in the lab against Leo's Berserker Slash. Going for an 88RC for a bigger punish instead of 66RC and leading into oki. This is most likely applicable to everyone else in the cast. #GGST #GGST_PO #GGST_LE pic.twitter.com/tNLDS851St— Keaton (@Unreal_Freak) June 18, 2021
An option vs Leo and H Berserker Slash as #GGST_GI #PS4sharehttps://t.co/5ciHx5xWCL pic.twitter.com/uIrH9am5av— Slater ‘Kuruin’ O'Connor (@Kuruin_MK) July 4, 2021
Inspired by @syo2454 wakeup for Leo okizeme. #GGST_MA Playlist with my tech: https://t.co/19EjHQK6da pic.twitter.com/CdNpC4RJa3— Konstantin🥛CL R (@xXxKeechxXx) June 22, 2021
Anti Leo findings for today. Too close = 2K punish, too far = BD >punish. Can also just use meter. #GGST_MA pic.twitter.com/8iLDBkXDBo— GurenFrog (@GaoMatsu) June 12, 2021