vs Ramlethal Valentine

393 bookmarks
Newest
ややっこ on Twitter
ややっこ on Twitter
ラムレザルのエラルルーモdcc連係対策一覧上入れっぱ・FD・バクステ一段目と二段目二段目ガード時の硬直差は-7・投げが通る・地上ヒットだと繋がらない#GGST #GGST_RA #PS4share pic.twitter.com/pLYfPqqjoE— ややっこ (@utatanekujira) October 21, 2021
Shiroyami·twitter.com·
ややっこ on Twitter
Rin-senpai on Twitter
Rin-senpai on Twitter
Since this has been frequently asked, here are the gaps between rekka-loops on block:after 1st hit: 9f (10f moves trade)after 2nd hit: 7f (8f moves trade)after 2nd hit (charged): 5f (6f moves trade)So be careful when using them!#GGST #GGST_RA pic.twitter.com/ftB31AZQGz— Rin-senpai (@RinSenpaiii) October 19, 2021
mario050987·twitter.com·
Rin-senpai on Twitter
Rin-senpai on Twitter
Rin-senpai on Twitter
Since 214P is 16f and 236H is 20f, one would assume for canceling into the sword the difference would be 4f, but it is actually 3f!after 1st hit: 12f (13f moves trade)after 2nd hit: 10f (11f moves trade)after 2nd hit (charged): 8f (9f moves trade)#GGST #GGST_RA https://t.co/2vlAU44pso pic.twitter.com/TzTKnpke19— Rin-senpai (@RinSenpaiii) October 20, 2021
mario050987·twitter.com·
Rin-senpai on Twitter
Ramlethal vs. Nagoriyuki MU changes in 1.10
Ramlethal vs. Nagoriyuki MU changes in 1.10
This information relates primarily to how the Ramlethal changes impact Nagoriyuki, but the info could be useful for anyone. Feel free to ask questions below or point out anything wrong! Watch me on Twitch! I stream in the afternoons on weekdays: http://twitch.tv/hotashi Follow me on Twitter! http://twitter.com/hotashis
mario050987·youtube.com·
Ramlethal vs. Nagoriyuki MU changes in 1.10
結城猫 on Twitter
結城猫 on Twitter
もしかしたら使える...?発生早くなったから間に合うのね #GGST_NAhttps://t.co/eSuMUbFfda pic.twitter.com/UBDPosg0Eg— 結城猫 (@blackcat0stray) October 19, 2021
mario050987·twitter.com·
結城猫 on Twitter
Ortega_games on Twitter
Ortega_games on Twitter
【GGST】バヨネートの爆発部分は、一応反射することができます。#GGST_ZA#GGST_RA #GGST_LE#GGST_PO pic.twitter.com/QJmG4EF7Gf— Ortega_games (@ortega_game_ana) October 2, 2021
mario050987·twitter.com·
Ortega_games on Twitter
うづき遊人 on Twitter
うづき遊人 on Twitter
ラムのバヨネート、中央で暴れ潰し的に出される時は毎回6Pでスカして頑張るしかない感じ?#GGST_JC#PS4sharehttps://t.co/AOAgIKjibR pic.twitter.com/G1VRlfAnOR— うづき遊人 (@yuuto_46) September 23, 2021
mario050987·twitter.com·
うづき遊人 on Twitter
[GGST] Anti-Ramlethal Guide.
[GGST] Anti-Ramlethal Guide.
#GuiltyGearStrive #GGST #GGST_KY Explanation: 0:36 @ISQuirrel147 Shoutout: 0:48 Intro: 0:55 Normals/Gatlings: 0:56 Special Moves: 3:13 Erarlumo Mindgame: 4:21 Bajoneto Mindgame: 6:28 Super Punishes: 7:37 Bonus Combo: 8:25 Feel free to stop by the stream! https://www.twitch.tv/Teiga Got a question? Hit me up on Twitter: https://www.twitter.com/NY_Teiga Thanks to the editor, JDefends: https://twitter.com/JDefends https://www.twitch.tv/JDefends Also, shout out to my thumbnail designer, Unreal. Check his social media here: https://twitter.com/NewYorksUnreaL https://www.twitch.tv/NewYorksUnreaL
mario050987·youtube.com·
[GGST] Anti-Ramlethal Guide.
The Ultimate Anti-Ramlethal Guide! Guilty Gear Strive
The Ultimate Anti-Ramlethal Guide! Guilty Gear Strive
Check out our Livestream! https://www.twitch.tv/ellisthakid​​​ In this video we go over my top tips on how to beat Ramlethal in a number of different situations and what to do when you are subject to her infamous corner pressure. Drop your top tips in the comments below! If you enjoyed the video make sure to hit the like button and subscribe! Feel free to share the video with anybody else you feel would enjoy it! Follow me on Twitter: https://twitter.com/EllisThaKid​​​ Join the Discord: https://discord.gg/FrqGpWj​ The style of this video is similar to Dotodoya and rooflemonger in parts. A large influence on this series has come from content creators like LordKnight and Xuses. High rank guilty gear strive and high rank guilty gear!
mario050987·youtube.com·
The Ultimate Anti-Ramlethal Guide! Guilty Gear Strive
まるみ on Twitter
まるみ on Twitter
For any of u guys that havent watched Krackatoa's new video do this on ram, if you hold anything other then down back(1) and down forward(3) you will get hit. #GGST #GGST_FA #PS5Share #PS4Share #GuiltyGearStrive pic.twitter.com/ZcahVdIkOp— まるみ (@maru_pink4) September 12, 2021
mario050987·twitter.com·
まるみ on Twitter
Krackatoa on Twitter
Krackatoa on Twitter
#GGST_FA #GGST_RA #GGST RamsFeet.mp4It's not what you think... But really it is... In this behemoth typhoon, I reluctantly cover why Faust players need to be keeping their eyes exclusively on Ram's feet. It's very important that you do so.#GuiltyGear #GuiltyGearStrive pic.twitter.com/mAe4dFSfOY— Krackatoa (@Koryuken) September 7, 2021
mario050987·twitter.com·
Krackatoa on Twitter
ウーマロ(umaro_mustang) on Twitter
ウーマロ(umaro_mustang) on Twitter
名残雪P5ラムレザルのジャンプH5の当たり判定が薄くなったとの事で確認しました。以前は名残雪の近距離Sでは対空が難しかったのですが、今は対空可能、悪くても相討ちに出来ました。相討ちの時も垂雪で追撃が出来ます。ただ、真上は引き続き6P対空、2HS対空は難しい様子です。#GGST_NA pic.twitter.com/O577o1KtbG— ウーマロ(umaro_mustang) (@lfmust) September 6, 2021
mario050987·twitter.com·
ウーマロ(umaro_mustang) on Twitter
修 on Twitter
修 on Twitter
一応HSの硬直に確定はするんか。遠S振りたそうなとこで置いてみる。 pic.twitter.com/j5yGVyyjeY— 修 (@shu180sx) September 4, 2021
mario050987·twitter.com·
修 on Twitter
のどごしダイナミック on Twitter
のどごしダイナミック on Twitter
ラムのJHSに対するメイの2HS対空、アプデ後は高めか距離があると相殺になることが多いので2HSは連打しとくと良さそう。ヒットorガード時も技が洩れないのが押し得感あって○。ラムのJHSに勝てる日が来て泣いてる。 #GGST pic.twitter.com/EfzdbCAYnk— のどごしダイナミック (@nodogoshi0811) August 29, 2021
mario050987·twitter.com·
のどごしダイナミック on Twitter
TERESA on Twitter
TERESA on Twitter
ラストシェイカーは近距離であれば一部通常技から連続ガードさせられるので、リスクを抑えつつ攻め込むことができます。#ggst_mi pic.twitter.com/SNPmmucESy— TERESA (@jamtsukaware) August 27, 2021
mario050987·twitter.com·
TERESA on Twitter