Zato Stuff.... was during first hours of playing... fun :)#GGST #GGST_ZA pic.twitter.com/rDAbKSBcwR— NiKo Is Screaming (@NiKo_Salvation) August 15, 2021
Baiting YRC with Break The Law allows Zato to get some big punishes with or without Eddie #GGST_ZA pic.twitter.com/t3p54hmvuw— Whateverdude151 (@whateverdude151) August 14, 2021
dp punishmaybe possible on reaction? not surealso unsure abt if this is optimal full bar damage, but it keeps eddie and it looks sick as fuck, and isnt that what fighting games are for in the first place#GGST_ZA pic.twitter.com/DjRFMrzedg— ari (@altamarikurusu) August 14, 2021
Off drills in the corner, if you wanna 50/50 with jD/2D instead of jD/2K, you wanna do jump IAD forward then fastfall 2D for low, float a little jD for the high.They are both gapless, and you can make them hit on the same frame so unfuzzyable.And 2D gives big damage.#GGST_ZA pic.twitter.com/aM6ZPIGv3a— Setchi (@SetchiSSBM) August 14, 2021
Use 2P instead of 5P if you want to switch sides for wall break after jD crossup. -P-(2) will launch the opponent over your head if you remain crouching. #GGST #GGST_ZA pic.twitter.com/hlsxBq0wao— Mark Kirollos (@Mark_FGC) August 13, 2021
Options against one of Leo's stronger mixups: frame trap (5K->6K) vs tick throw (5K->throw) #GGST_ZA pic.twitter.com/egPknI1jPc— Whateverdude151 (@whateverdude151) August 13, 2021
I showed this in my last setup, but I didn't fully explain it.After frog unsummon, you want to waste as much time as possible before resummoning eddie, to get his meter back.Best way I've found for this is unsummon, delayed cS, delayed 2S and then resummon into oki.#GGST_ZA pic.twitter.com/Wv6MODpswg— Setchi (@SetchiSSBM) August 13, 2021
Best Control Scheme to play Zato-1 on controller - Guilty Gear Strive
In this video I share with you what I think to be the most optimal control scheme to play Zato-1 on controller(pad). I apologize for the low video and audio quality of the video.
0:00 Intro
0:25 Controls Explanation
1:28 Combo Showcase
2:08 Frog Lop Combo
3:25 Drill into Frog Combo
4:19 Storing Buttons
4:40 Pre-Summoned Eddie Drill to Frog Combo
5:54 Pre-Summoned Eddie Frog Loop Combo
6:27 Info + Goodbyes
6:55 Outro
MUSIC:
Guilty Gear Xrd OST - Marionette
https://www.youtube.com/watch?v=V-2KWs-44ks&ab_channel=DaisukeIshiwatari-Topic
Guilty Gear Strive - Zato's Theme (during training mode)
OUTRO MUSIC:
Snail's House - Strawberry
https://www.youtube.com/watch?v=tVfP1q8C-f0&ab_channel=Ujico%2a%2FSnail%27sHouse
I do not own the music used in this video or the game itself. Those belong to their copyright owners
These are the air-to-air options I use when I have Eddie empty summoned. jP and jD both lead to gapless pressure on block and big combos on hit. #GGST #GGST_ZA pic.twitter.com/jwFa9qQHSw— Mark Kirollos (@Mark_FGC) August 13, 2021
BTL crossunder oki setup that leads into high damage, frog unsummon (into oki) or sword oki.#GGST_ZA pic.twitter.com/YcbXXsdYmT— Setchi (@SetchiSSBM) August 12, 2021
I guess I forgot to put this under the #GGST_ZA field, but yeah its a neat dust combos thats consistent with tall medium and short characters. https://t.co/oTVGtuoZij— Munster 🔜 #Evo2021 (@MunsterFGC) August 12, 2021
Something I really like about the setup I posted yday, is that you naturally build enough Tension during it that even if your first mix after the resummon doesn't open them up, you'll have enough meter to bring eddie back after the 2nd and continue your oki game :)#GGST_ZA pic.twitter.com/WvsPxT36qN— Setchi (@SetchiSSBM) August 10, 2021
If you have 50% Tension or more, worth keeping BTL cross-under in mind even as your last mix, as you can summon him back and get oki afterwards anyway if it does open them up#GGST_ZA pic.twitter.com/cTSQ2hZqui— Setchi (@SetchiSSBM) August 10, 2021