World and Human Action Models towards gameplay ideation - Nature
GAVEL: Generating Games Via Evolution and Language Models
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Can Go AIs be adversarially robust?
Genie: Generative Interactive Environments
Serious Games and AI: Challenges and Opportunities for Computational Social Science
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The Ethics of AI in Games
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A Cyberpunk 2077 perspective on the prediction and understanding of future technology
Human or Not? A Gamified Approach to the Turing Test
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Random-Access Neural Compression of Material Textures
Playing Games with Ais: The Limits of GPT-3 and Similar Large Language Models - Minds and Machines