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How to pre sell your online course — and make it a success - Design Academy
How to pre sell your online course — and make it a success - Design Academy
This article explains how the author sold effectively a pilot version of her course at a discounted rate (and with some bonus coaching) before it launched. This method helped her have some income while she was spending time developing the course, rather than doing all the development before earning anything. There are some good tips here on email marketing and gathering information on audience needs too.
·designacademy.io·
How to pre sell your online course — and make it a success - Design Academy
Next Level Course — Zen Courses
Next Level Course — Zen Courses
Zen courses offers a "course blueprint" product to help teams map out a curriculum. The scope is very well defined, with a fixed price of $2500 ($500 deposit to secure a spot, the rest paid before the 1st call), 3-4 weeks timeline, booked in advance. Nice use of scarcity ("only 2 spots left for 2018!"). She has a "who is this for" and "who is this not for" list--not for solo entrepreneurs. If they decide to book her for a full course dev, she gives them a credit to that work.
·zencourses.co·
Next Level Course — Zen Courses
ONE level of exaggeration - Learnlets
ONE level of exaggeration - Learnlets
Exaggerate a little in scenarios for learning to increase the stakes of decisions without fundamentally changing the decisions themselves. A little exaggeration keeps it exciting, but too much makes it unbelievable.
·blog.learnlets.com·
ONE level of exaggeration - Learnlets
Does Gamification Actually Work? Yes, and Here's Why | BLP
Does Gamification Actually Work? Yes, and Here's Why | BLP
Gamification works when it's designed thoughtfully and stays focused on learning goals. Sharon Boller shares guidelines and picks apart some questionable research.
1. Keep game complexity simple, particularly when you are using a game to support relatively short lessons.
<strong>2. Reward players for performance, not completion</strong>.
<strong>3. Be cautious with leaderboards</strong>.
4. As much as possible, align the game element choices you use to the learner’s actual job context.
<strong>5. Make the in-game goal align with the learning goal in a reasonable way that “makes sense” for the learners who will play your game or complete your gamified lesson</strong>.
6. Stop thinking you have to make the game super “fun.”
·bottomlineperformance.com·
Does Gamification Actually Work? Yes, and Here's Why | BLP
Custom HTML5 timeline for Articulate Storyline 360
Custom HTML5 timeline for Articulate Storyline 360
Create a custom seekbar with a web object in Storyline. Only works for HTML5, not Flash. Download their widget for free and use it as a web object on any slide where you need a seekbar. Note: it's free, but you have to share the post on social media in order to download it.
·swiftelearningservices.com·
Custom HTML5 timeline for Articulate Storyline 360
Ultimate List Of The Best Online Course Platforms
Ultimate List Of The Best Online Course Platforms
This is geared toward individual experts or consultants who want to launch their own self-service courses. For most of this audience, they don't even want to self-host with LearnDash (although he mentions that too). I am periodically contacted by people who fit this audience and don't have the resources to hire an instructional designer. This might be a helpful article for that audience.
·foundertips.com·
Ultimate List Of The Best Online Course Platforms
Time and Cost Considerations in Developing an Online Course | Center for Educational Innovation
Time and Cost Considerations in Developing an Online Course | Center for Educational Innovation
University of Minnesota calculations for creating online higher education courses, with the level of effort for each one.
The number of hours required for course design and development covers a wide range from 70 - 600 hours, with an average of about 250 hours.
·cei.umn.edu·
Time and Cost Considerations in Developing an Online Course | Center for Educational Innovation