eLearnCampus
Blog posts
Office Articles - Beyond the Help files
eLearning Technology: What is eLearning 2.0?
Second Life Education Research
eFuse.com - the friendly place to learn how to build a better web site
Around the World in Eighty Days - Mashup Map
Nanoquest
Bad Usability Calendar 2007
F-Shaped Pattern For Reading Web Content (Jakob Nielsen's Alertbox)
Instructional Design in ELearning
Skip the textbook, play the video game | Chicago Tribune
"There are a lot of terrible educational games out there, where you have to do something unfun, like solve five math problems, so you can do something fun, like play a game," said Ben Stokes, a games expert at the MacArthur Foundation.<br><br> Instead, the experts are interested in the educational benefits of commercially available games that were not expressly designed for school use--simulation games like Zoo Tycoon, in which elementary school-age children can build virtual zoos by selecting animals, creating appropriate habitats, managing food budgets and even setting the prices of popcorn at the concession stands.<br>
Communities of Inquiry
<p>The purpose of this project is to support a personally meaningful and
educationally worthwhile learning experience. Central to the study introduced
here is the <a href="http://communitiesofinquiry.com/sub/coi_model.html">model of a community of inquiry</a>
that constitutes four elements essential to an educational experience: </p>
<ul>
<li><a href="http://communitiesofinquiry.com/sub/cognitive.html">Cognitive Presence</a></li>
<li><a href="http://communitiesofinquiry.com/sub/social.html">Social Presence</a></li>
<li><a href="http://communitiesofinquiry.com/sub/teaching.html">Teaching Presence</a></li>
<li><a href="http://communitiesofinquiry.com/sub/methodology.html">Methodology</a></li></ul>
Directory of open access journals
SL at OCC2007
sl-avatar-names
eGames Generator
VMYonkers - Introduction to Distance Learning
The International Review of Research in Open and Distance Learning
Canadian Institute for DE Research (CIDER)
Athabasca University
Reallusion CrazyTalk for Skype - Talking Avatar for your Skype
Hacking Skype: 25 Tips to Improve Your Skype Experience
Publishers cater to growing use of MP3s for schoolwork - CNN.com
"It's interestingly changing the way in which people are educated. You just need to ask intelligent questions, and you can get answers anytime, anywhere, in real time," Taylor said. "Education becomes no longer a fact-based learning process, it's search-based, cognitive. It's kind of like what happened to math skills with the calculator."
Non-Profit Tips » Is My Web Site Ineffective? An Introduction
High Tech Learning: Learning Spaces: Social Networks
Well-constructed social environments provide an excellent opportunity to model high tech learning in a safe online environment. In other words, experienced learners can share their experience with new learners.
Social software and learning
Instructional Design Models
Extensive list of instructional design models and theories
Link has moved:http://carbon.ucdenver.edu/~mryder/itc/idmodels.html
Learning Theories
Are You a Techno-Constructivist?
Seventy percent of the jobs available in the workforce will somehow be related to the acquisition and manipulation of digital knowledge. Workers will need to be able to access information, evaluate it for its worth, use it in creative ways, and be flexible enough to change their work product as the information changes. Ninety percent of those jobs will go unfilled if this need is not addressed today in the schools. The time is now.
Radio WillowWeb
<strong>Radio
WillowWeb</strong> is a podcast for kids and
by kids from the students at Willowdale Elemetary School in Omaha, Nebraska.