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AI Voice Generator: Versatile Text to Speech Software | MURF
AI Voice Generator: Versatile Text to Speech Software | MURF
This is an AI voice service with monthly and annual plans. While I still think that real voices are going to be more effective for most of the scenario-based learning I create, I can see the value in using AI voices for straightforward narration. You can currently do either a free test of 10 minutes with no downloads or buy a single pack of 30 minutes with a reduced list of available voices for $9, plus larger plans for more time.
·murf.ai·
AI Voice Generator: Versatile Text to Speech Software | MURF
Best from the Brightest: Key Ideas and Insights for L&P Professionals - TiER1 Performance
Best from the Brightest: Key Ideas and Insights for L&P Professionals - TiER1 Performance
48 learning and performance leaders share their favorite content shared in 2021. Use this list to find both new sources to read and new people to follow. Many of the participants also shared trends to watch in 2022, other recommended content, and additional people to follow. This list is heavy on evidence-informed design.
·tier1performance.com·
Best from the Brightest: Key Ideas and Insights for L&P Professionals - TiER1 Performance
Two Questions That Should Be Influencing Every L&D Team's Strategy
Two Questions That Should Be Influencing Every L&D Team's Strategy
"Does learning science play a role in our work, and, just how much of an impact does it have on our profession?"
Does learning science play a role in our work, and, just how <em>much</em> of an impact does it have on our profession?
We must be able to see the gaps in our instructional design, which learning science helps to <a href="https://blog.learnlets.com/2020/08/the-case-for-learning-science/">support</a>. It also gives us a basis to infer how to use new technologies. If we want to avoid doing slide presentations, we have to know what cognitive (and emotional) advantages these technologies have so we can leverage them for success.
However, I’ve argued strongly that what’s most critical is the ability to make better decisions. The decisions we make determine our success. We make better decisions <em>about</em> learning when we know how learning works. It may not be all the time, but they will be the most impactful decisions when leveraging evidence-based approaches to our work. If we don’t have the foundation for learning-grounded decisions, the important ones not be made on a solid basis.
Regardless of its latest terminology, we need to be able to see past the hype and be able to evaluate the claims.
·linkedin.com·
Two Questions That Should Be Influencing Every L&D Team's Strategy
David Kelly’s Curated L&D Content for the Week of 2/28/22 – The Learning Guild’s TWIST
David Kelly’s Curated L&D Content for the Week of 2/28/22 – The Learning Guild’s TWIST
David Kelly included my post on how research informs my work as part of his list of curated content
<strong><a href="https://www.christytuckerlearning.com/how-research-informs-my-work/" target="_blank" rel="noreferrer noopener">How Research Informs My Work</a><br></strong><em>Research plays an important role in the work of learning professionals. While our work often serves organizational performance goals, educational research forms the foundations upon which we can build programs that can effectively target those goals. It’s not about one being more important than the other; as Christy Tucker explains in this inciteful post, research informs the work we do in L&amp;D.</em>
·twist.learningguild.net·
David Kelly’s Curated L&D Content for the Week of 2/28/22 – The Learning Guild’s TWIST
Recording: The Least You Need to Know About Articulate Storyline 360 - E-Learning Uncovered
Recording: The Least You Need to Know About Articulate Storyline 360 - E-Learning Uncovered
This is a recording of a webinar by William Everhart and Diane Elkins from early in the pandemic.While there are many other resources on Storyline out there that will teach more, the premise of this was that it would give you just enough to create something quickly. If you're looking for a quick start in Storyline, this would be a good way to jump in and practice before moving on to other resources.
·elearninguncovered.com·
Recording: The Least You Need to Know About Articulate Storyline 360 - E-Learning Uncovered
Does writing style change how learners perceive choices in a branched scenario? – Learningworld Design
Does writing style change how learners perceive choices in a branched scenario? – Learningworld Design
Description of PhD research on how the writing style of choices in a branching scenario affected which options learners chose and how they thought about those options. This is a small sample size, but still interesting results in favor of using dialog for branching scenario choices.
Finally, version with dialogue-based choices (see screenshot above) was perceived as more personal and engaging, “lively” and helpful for making a selection (“made me feel like I was talking out loud in my head”).
The findings from this pilot questionnaire seem to indicate that providing framing in the options themselves has more effect on the learner than providing it in an introductory text.
Additionally, options written as dialogue were experienced as more personal and elicited higher emotional reactions of the learner towards the characters. This may be of use in courses about soft skills.
·learningworlddesign.co.nz·
Does writing style change how learners perceive choices in a branched scenario? – Learningworld Design
RSS Generator - FetchRSS
RSS Generator - FetchRSS
Generate an RSS feed for any website, even if it doesn't have its own. This is really useful for keeping everything in your RSS reader rather than checking a much of separate sites. h/t Mike Taylor
·fetchrss.com·
RSS Generator - FetchRSS
Write better elearning scenarios: active or descriptive choices – Learningworld Design
Write better elearning scenarios: active or descriptive choices – Learningworld Design
In branching scenarios, descriptive choices "You tell him he is right" feel very different than active choices ""You're right!" I agree with the author that there are no hard and fast rules in branching scenarios; there are times that both can be used effectively.
The most important aspect of branching scenarios and interactive stories are the choices presented to the player/learner. Choices are what make interactive stories different from other creative writing outputs such as novels, plays and movies.
Choices can feel totally different to a player depending on how they are written, even if they seem to have the same outcome.
·learningworlddesign.co.nz·
Write better elearning scenarios: active or descriptive choices – Learningworld Design
Top 35 Instructional Design Blogs and Websites in 2022
Top 35 Instructional Design Blogs and Websites in 2022
How did Feedspot determine who was on their list of 31 (not quite 35) ID blogs and websites? It's not quite clear; it's based on reach and domain authority rather than quality, supposedly. But one of those blogs only posts 5 times a year? A number of these are organizational blogs. A few of these blogs are new to me, so you might find something new too. You'll have to search for the blog by name, since the links are to subscriptions in Feedspot rather than actually to the blog. Still, it's good to potentially find some new sources.
·blog.feedspot.com·
Top 35 Instructional Design Blogs and Websites in 2022
How to Create Branching Scenarios (5 Instructional Design Tips) — The Interactive Story
How to Create Branching Scenarios (5 Instructional Design Tips) — The Interactive Story
Kimberly Goh shares tips on branching scenario structure, comparing the time cave vs. branch and bottleneck structure. She recommends skipping both of those and using a gauntlet structure, which she calls a "mastery loop." This is her "optimized branching structure." She builds on to it a little more by showing more consequences for bad choices, but it's still ultimately a friendly gauntlet that always forces you back to the right path. I'm part of the "some people" who often discourage the limited gauntlet structure; I don't think this is a true branching scenario. But, it is an interactive story.
<p class="" style="white-space:pre-wrap;">In a Mastery Loop, every time you make a poor decision, you see the poor consequence play out, then you automatically get to make the decision again. Once you make the right decision, the story continues. There’s really only one way to get to the ending, and it’s always the best ending.</p><p class="" style="white-space:pre-wrap;">Some people discourage the use of Mastery Loops because they feel it’s overly controlling to “force” people to eventually choose the right path.&nbsp;</p><p class="" style="white-space:pre-wrap;">But if your business problem is relatively simple, and doesn’t require a lot of nuanced decisions, a Mastery Loop might be the best format to use.&nbsp;</p>
·theinteractivestory.com·
How to Create Branching Scenarios (5 Instructional Design Tips) — The Interactive Story
GitHub - ChapelR/tw-analytics: Quickly add Google analytics to Twine games (and other web apps) from the command line.
GitHub - ChapelR/tw-analytics: Quickly add Google analytics to Twine games (and other web apps) from the command line.
This hasn't been updated in 2 years, but it's a tool for adding Google Analytics tracking to Twine games. While getting xAPI to work with Twine is still probably the ideal option for most learning applications, analytics data would provide a lot of useful info too.
·github.com·
GitHub - ChapelR/tw-analytics: Quickly add Google analytics to Twine games (and other web apps) from the command line.