Generating a 3D growing tree using a space colonization algorithm – ciphrd
In this article we will create a procedural growing tree using a space colonization algorithm. The article will be divided into 2 parts: the space colonization algorithm and the generation of a 3D mesh based on the data provided by the colonization. The implementation will be done in C# within the Unity Engine. Source could is available at the end of the article.
abey79/vpype: The Swiss-Army-knife command-line tool for plotter vector graphics.
The Swiss-Army-knife command-line tool for plotter vector graphics. - abey79/vpype: The Swiss-Army-knife command-line tool for plotter vector graphics.
GCodePlotter/SovolS01Hardware.cs at main · Springwald/GCodePlotter
Edits and sends written text to a 2D plotter (e.g. the Sovol SO-1) - GCodePlotter/SovolS01Hardware.cs at main · Springwald/GCodePlotteR
Give a working example of y with the sovol so1 pen plotter and its commands and drawing something
4. Find the contour-point nearest to another point One aspect we can consider when generating a design to plot is this: do previously added lines and curves influence the properties of the line or curve I will add next? Personally I find it most interesting when curves interact with other curves, when lines start or end at other lines, or cross them at specified locations or angles, or when something happens at the intersections of lines. OPENRNDR offers many tools (methods) to help with thi...
Many aspiring generative artists find color to be one of the most difficult aspects of their work. On top of the standard color-related challenges you’ll find in any medium, in generative art you typically have much less control over the exact color choices for any particular element in your work. T
Color is something that many generative artists struggle with. It can be frustratingly difficult to get right, and there are no simple rules that work 100% of the time. I highly recommend that you study the color work of traditional artists as well as read about color theory. The more tools you have
Code goes in, Art comes out - Tyler Hobbs - YouTube
How do you create interesting artwork solely through programming? Can we turn our aesthetics into code? Generative artwork allows us to play with these quest...
DRAWING MACHINE 05 | Color line drawing | Pen plotter (AxiDraw V3/A3 + Processing Art + AutoCAD) - YouTube
This pen plotter drawing is made with the AxiDraw V3/A3 drawing machine which uses two layers of color, blue and red. The line drawing was made with Processing and modified in AutoCAD.
Once the first drawing was drawn, the color pens are switched and are drawn on top of the first layer of the drawing. This time-lapse video is composed of two independent sequences.
Pen plotter drawings have a unique quality that no algorithm can recreate - it's the interaction of the pen with the surface of the paper that creates unique and unexpected outcomes. In this case, especially the interaction of the two colors, blue and red.
0:00 First layer
0:45 Time lapse
2:09 Second layer
3:39 Final drawings
For more, please visit the playlist "Drawing Machine | Pen Plotter": https://www.youtube.com/playlist?list=PLbLdd1fdNg5yV46dFRn6YfPyczZWiec9-
Tools: Made with Processing, modified in AutoCAD, plotted with Inkscape
Drawing machine: AxiDraw V3/A3
▌ Generative art and design
▌ Made with code (Processing)
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DMITRY | Digital Artist on Instagram: “[Pocket Universe] Series - "Land of Home"' For those of you who have time to watch this in slow motion (I mean the actual speed of my…”
Quil is a thin Clojure wrapper over the Processing framework. I love using Clojure for my artwork, because Lisps give you the power to do some pretty wild stuff. It's also much less tedious to write than Java. Setting up your environment for working