IR, an independent weekly magazine from Latvia, needed to reinforce its social network presence and highlight the importance of its main principle – everyone has the right to be heard. So we ended one of the greatest internet injustices of all time and gave Twitter back to the original twitterers, the birds. Here is how
visualizing memes : culturegraphy - culture - memes - visualization
Culturegraphy investigates cultural information exchange over time also known as 'memes'. These networks can provide new insights into the rich interconnections of cultural development. Treating cultural works as nodes and influences as directed edges, the visualization of these cultural networks can provide new insights into the rich interconnections of cultural development. The graphics represent complex relationships of movie references by combining macro views summarizing 100 years of movie influences with micro views providing a close-up look at the embedding of individual movies. The macro view shows the rise of the self-referential character of postmodern cinema, while the micro level illustrates differences between individual movies, when they were referenced and by whom. The visualizations provide views that are closer to the real complexity of the relationships than aggregated views or rankings could do.
Bring order to your research — use the power of Tropy to organize and describe your research photos so you can quickly find your sources whenever you need them, whether that’s days or years later. When you return from the archives with hundreds or thousands of research photos, making sense of them can feel like trying to escape a labyrinth. Tropy brings order to this chaos by providing a common-sense way to organize and describe your research. Use Tropy to transform impenetrable folders of nameless photos into an adaptable organization system where it’s easy to find any photo. Tropy is flexible enough to work the way that you do. Photos can be grouped into individual research documents or objects; documents can be grouped into collections or tagged. You can take notes to describe or transcribe your photos. Full-text search covers all of these levels to help you find what you need. Export to resources like Omeka and Flickr allows you to share and collaborate with others.
Writing with Light is an initiative to bolster the place of the photo-essay—and, by extension, formal experimentation—within international anthropological scholarship. As a collaboration between two journals published by the American Anthropological Association (AAA), Cultural Anthropology and Visual Anthropology Review, Writing with Light is led by a curatorial collective that aims to address urgent and important concerns about the sustained prominence of multimodal scholarship. Anthropological projects based in video, installation, performance, etc. take as a given that multimodality changes what anthropologists can and should see as productive knowledge. Such projects compel anthropologists to begin rethinking our intellectual endeavors through an engagement with various media, addressing the particular affordances and insights that each new form of scholarship offers. How, for example, does photography produce different types of knowledge than text and/or film? What criteria might we need to interrogate and evaluate each of these forms of multimodal scholarship? As part of a broader set of questions about the relationship between forms of scholarly work and knowledge production, we explore the ongoing relevance of the photo-essay. The Writing with Light collective focuses on the photo-essay in the belief that multimodal (or visual) forms are not a singular paradigm and that a consideration of a singular research form might help us to rethink a broader array of anthropological questions. How does the photo-essay configure our engagement through its unique form of mediation and composition? We believe that the photo-essay provides a critical opportunity for reevaluating the word–image relationship. Conventionally known for its narrative qualities, the photo-essay is especially useful in reconsidering the relationship between words and images in photographic storytelling, as well as efforts to generate innovative anthropological knowledge with the capacity to go beyond storytelling. For example, we are especially interested in the photo-essay’s potential to generate insights focused on issues of mediation and representation, as well as methodological questions with the potential to shift how anthropologists conceive of the discipline itself.
Lit Genius Editors – Southern Reach Book Contest | Genius
Jeff VanderMeer has extended the fantasy world of Southern Reach beyond the final novel in the trilogy by adding fictional annotations to an excerpt of Acceptance on Lit Genius. His conspirator, the experimental narratologist Tom Abba, has created a "shadow" page of the excerpt with his own fictional annotations further extending #AreaX. See if you can find the wormhole to Tom's parallel universe in Jeff's text!...
Storyboarder - The best and easiest way to storyboard. | Wonder Unit
Storyboarder makes it easy to visualize a story as fast you can draw stick figures. Quickly draw to test if a story idea works. Create and show animatics to others. Express your story idea without making a movie. We built Storyboarder because the storyboarding tool we wanted simply didn't exist. We are making it better every day. In fact, we have released it free and open source. You can and even make improvements.
Books from 1923 to 1941 Now Liberated! | Internet Archive Blogs
The Internet Archive is now leveraging a little known, and perhaps never used, provision of US copyright law, Section 108h, which allows libraries to scan and make available materials published 1923 to 1941 if they are not being actively sold. Elizabeth Townsend Gard, a copyright scholar at Tulane University calls this “Library Public Domain.” She and her students helped bring the first scanned books of this era available online in a collection named for the author of the bill making this necessary: The Sonny Bono Memorial Collection. Thousands more books will be added in the near future as we automate. We hope this will encourage libraries that have been reticent to scan beyond 1923 to start mass scanning their books and other works, at least up to 1942.
Cut and Swipe: a review of 4 mobile video editors | Regional Educational Television Network
In the RETN education department, we've been using iPads for videomaking for a few years. The large interface and simple controls make it easy to create, edit, and share on the same device. Lately we've seen a lot of folks using their phones to film, so we wondered, "Would it be as easy to edit on your phone as it is on a tablet?" For the past month, while gearing up for the Vermont Story Lab summit, we've tried to answer that. Our objective: find the best phone editor(s) that are: cross-platform (so we can teach it to more folks); functional offline (so we can use it in the wilds of Vermont); affordable and without a monthly subscription fee; as full-featured as possible, given the constrainst of cell phones in general. We tested them with a Samsung Galaxy 7, but we also loaded them on an iPhone without any major issues. Many iOS users will choose to use iMovie, but now there are a couple of other options.
A nonlinear narrative is a storytelling device that portrays events of a story out of chronological order, e.g., in reverse order or going back and forth between past and future events. Story curves visualize the nonlinear narrative of a movie by showing the order in which events are told in the movie and comparing them to their actual chronological order, resulting in possibly meandering visual patterns in the curve. We also developed Story Explorer, an interactive tool that visualizes a story curve together with complementary information such as characters and settings. Story Explorer further provides a script curation interface that allows users to specify the chronological order of events in movies. We used Story Explorer to analyze 10 popular nonlinear movies and describe the spectrum of narrative patterns that we discovered, including some novel patterns not previously described in the literature. PDF
Exploring the potential of authentic, programmatic assessment to minimise contract cheating.
‘Contract Cheating and Assessment Design: Exploring the Connection’ is an Australian Government Office for Learning and Teaching Strategic Priority Project led by the University of South Australia. Partner institutions are the University of Sydney, the University of New South Wales, Griffith University, and Swansea University, UK. Following a recent contract cheating scandal affecting several prominent Australian universities, students utisiling online cheat sites to complete assignments has been identified as a significant problem for institutions. Although ‘authenticity’ has long been recognised as a core feature of good assessment practice, its role in nurturing academic integrity has not yet been adequately explored. Conducted over two years (2016 – 2018), this national project will determine if and how authentic assessment may be used to assure academic integrity. The project focuses on two critical stakeholders in academic integrity-students and teaching staff-and will analyse data from national surveys of these stakeholders. To further investigate the nature and scope of contract cheating, analysis will also be conducted of data sets that demonstrate the types of assignments most commonly contracted out to third parties. It is envisioned that findings from this project will enhance the sector’s understanding of this critical issue. Project deliverables will transform assessment practices by developing a conceptual model and resources which demonstrate the role of assessment design as one part of an over-reaching strategy to nurture academic integrity in Australian higher education.
A belief in the efficacy of imitating face-to-face communication is an unquestioned presupposition of most current work on supporting communications in electronic media. In this paper we highlight problems with this presupposition and present an alternative proposal for grounding and motivating research. and development that frames the issue in terms of needs, media, and mechanisms. To help elaborate the proposal we sketch a series of example projects and respond to potential criticisms.
'Our minds can be hijacked': the tech insiders who fear a smartphone dystopia | Technology | The Guardian
Google, Twitter and Facebook workers who helped make technology so addictive are disconnecting themselves from the internet. Paul Lewis reports on the Silicon Valley refuseniks alarmed by a race for human attention
10 Characteristics of Learner Centered Experiences – Katie Martin
As I think about some of the most impactful learning experiences in my own life, they align with the same characteristics that I hear from others. One of the most recent and definitely impactful learning experiences was the opportunity to participate in a TEDx event and do a talk along with some amazing friends and educators. My experience encompassed diverse opportunities for growth and empowered me to grow and learn significantly. Reflecting on my own learning and what others share with me regularly makes me think about the how we learn in schools and how critical it is to create the conditions that support learner-centered experiences in diverse classrooms.
Follow along with the Geoconvos team as we explore connections between place and identity to develop tools for understanding youth learning pathways. Find out about our Hive Chicago funded project here, and be sure to check out Twitter and Instagram with the hashtag #geoconvos for our most up-to-date progress.
Our working definition of Digital Zombie: Digital Zombie -- A person who only uses Wikipedia, Google, or other Internet sites, tools, and search engines to complete academic research projects. Digital Zombies wander aimlessly through online worlds and virtual space, they do not visit libraries and archives in person, and their faces can often only be seen in the reflection of their glowing screens. Digital Zombies use online sources indiscriminately, without concern for their reliability or origin, and they follow hyperlinks blindly. Through the Digital Zombies project, you'll complete missions that will help save you from this dystopian fate. You will discover how to search online for relevant and authoritative historical resources and information, and also how to cite these sources for future reference. You'll explore research methods on the Internet, and also in the analog world of printed books, maps, and people. You’ll examine the relationship between these analog and digital approaches, and how to use a variety of tools and methods to write compelling and persuasive essays on historical topics.
Inform is a design system for interactive fiction based on natural language. It is a radical reinvention of the way interactive fiction is designed, guided by contemporary work in semantics and by the practical experience of some of the world's best-known writers of IF.
steampunkrochester - Welcome to Steampunk Rochester 2015
This class blends historical and speculative fiction with the unpredictable and spontaneous narratives of role-playing games. In the first weeks of the course we will learn about the history of Rochester in the 1920s, a period of tremendous social change, both positive and negative. We will also read about the genre of "steampunk," a form of Victorian-era futurism that imagines steam power, rather than electricity or gasoline, as the technology that drives society and its technological innovations. Along with students enrolled in Honors 151 Imag(in)ing Rochester, the class will use a wiki and online map to build a sprawling alternate version of Rochester in the 1920s packed with historical and fictional people, places, and things. In the final portion of the course, students will explore the city through the eyes of their own unique characters and write short fiction based on the characters' experiences.
Poetry and the Revolution of Being: Jane Hirshfield on How Great Art Transforms Us – Brain Pickings
Few cups hold life more sturdily and splendidly than poetry. Understanding the wellspring of magic that grants the poetic form its power can only be done, must only be done, by plumbing the deepest groundwater from which all great art springs and tracing the rivulets that slake the most eternal thirsts of the human spirit. That is what Jane Hirshfield, who composes poems of contemplative beauty and unquiet wakefulness and who has limned the inner work of creativity with uncommon insight, accomplishes in Ten Windows: How Great Poems Transform the World (public library). She frames the guiding spirit of her inquiry: How do poems — how does art — work? Under that question, inevitably, is another: How do we?
his Risk Management Calculator can be used to help understand the types of factors that might determine specific levels of risk. It is likely to be of greatest use for OER (Open Educational Resources) and other projects who want help to understand the types of variables which might affect their use of materials such as Orphan Works (works in copyright for which the rights holders are unknown or cannot be traced) http://www.jisc.ac.uk/publications/reports/2009/infromthecold.aspx The Indicative Risk Value which is displayed is graded low, medium or high and is an entirely indicative value. Risk management is not an exact science, and should always be approached with a full understanding of the issues affecting risk and the likely impact of such decisions. The purpose of this Risk Management Calculator is to provide a tool which you might use, as part of your risk assessment.
Clever Illustrations of Historical Events with Their Date – Fubiz Media
Artist Levan Patsinashvili, member of the Bored Panda‘s community, imagined minimalists illustrations in which he represents historical events by customizing the date number. “1912”, date of the Titanic’s sinking, is leaning as if it was in part underwater.”1943″ took the place of the elephant in the stomach of the snake to illustrate the publishing of the Saint-Exupéry’s Petit Prince.
The Open Library of Humanities (OLH) is a charitable organisation dedicated to publishing open access scholarship with no author-facing article processing charges (APCs). We are funded by an international consortium of libraries who have joined us in our mission to make scholarly publishing fairer, more accessible, and rigorously preserved for the digital future. The OLH publishing platform supports academic journals from across the humanities disciplines, as well as hosting its own multidisciplinary journal. Launched as an international network of scholars, librarians, programmers and publishers in January 2013, the OLH has received two substantial grants from the Andrew W. Mellon Foundation to date, and has built a sustainable business model with its partner libraries.
The Challenge That's Bigger Than Fake News | American Federation of Teachers
Between January 2015 and June 2016, we administered 56 tasks to students across 12 states. (To see sample items, go to http://sheg.stanford.edu (link is external).) We collected and analyzed 7,804 student responses. Our sites for field-testing included middle and high schools in inner-city Los Angeles and suburban schools outside of Minneapolis. We also administered tasks to college-level students at six different universities that ranged from Stanford University, a school that rejects 94 percent of its applicants, to large state universities that admit the majority of students who apply. When thousands of students respond to dozens of tasks, we can expect many variations. That was certainly the case in our experience. However, at each level—middle school, high school, and college—these variations paled in comparison to a stunning and dismaying consistency. Overall, young people’s ability to reason about information on the Internet can be summed up in two words: needs improvement.
Clicky Clickety Clack (Goes the Keyboard Under My Dancing Fingers) – The Specs
As self-reflection strongly assists academic performance (Lew 2011, p. 529) and my blog – an ePortfolio – is a record of my learning throughout university studies (jenson 2011, p. 49), I am most determined to keep on brushing up on my critical writing. And although it has been and will be a winding road, I am grateful for the chances I had that opened my eyes to my own strength, as an ever-curious writer.
The Philosophy and Practices that are Revolutionizing Education and Science Affordable education. Transparent science. Accessible scholarship. These ideals are slowly becoming a reality thanks to the open education, open science, and open access movements. Running separate—if parallel—courses, they all share a philosophy of equity, progress, and justice. This book shares the stories, motives, insights, and practical tips from global leaders in the open movement.
Lion cubs play-fight to learn hunting skills. Rats play to learn social & emotional skills. Monkeys play to learn cognitive skills, to practice problem-solving and creativity. And yet, in the last century, we humans have convinced ourselves that play is useless, and learning is supposed to be boring. Gosh, no wonder we’re all so miserable. Welcome to Explorable Explanations, a hub for learning through play! We’re a disorganized “movement” of artists, coders & educators who want to reunite play and learning.
You want to share a powerful idea – an idea that could really enrich the lives of whoever you gift it to! But communication is hard. So how do you share an idea, in such a way that makes sure the message is received? In this post, I'm going to share how I make explorable explanations: interactive things that help you learn by playing! Although my creative process involves a lot of backtracking and wrong turns and general flailing about, I have found a nice "pattern" for teaching things. There are no plug-and-chug formulas, but hopefully this post can help you help others learn something new – whether that's through reading, through watching, or through playing.