Project "A Life Eroding" is a unique collaboration between UK folk band Songdog & a class of 20 film-making students on the Tokyo campus of Temple University
an evolving prototype for a fully-gamified news outlet. Through noozYou, we seek to learn what kinds of game experiences and game mechanics work best in presenting and understanding current events and the people and issues that underlie them. What kinds of news stories are most appropriate for a game treatment? How does game design affect news story construction? What game types and gamification strategies drive or undermine traffic? In what ways are advergames effective? How does newsroom workflow change when news games are the output?
Yes. There are many services that will let you use the Internet to send faxes. Some are free while others are pay services. Some services require that you can send and receive electronic mail, or that you have Web access. Others require you to install special software on your computer. Some services allow you to receive faxes, too. When you receive a fax at a special number, it is delivered via e-mail address or available for viewing on the Web. Some commercial services include bulk faxing and other special features.
5 reflections on mLearning | A journée in language
Wikipedia’s first sentence about this new field is: “The term M-Learning, or “mobile learning”, has different meanings for different communities” What does mobile learning mean to you? The next 5 points will explore what this field means to me and how I see it evolving. Hopefully this journée(y) will spark a few reflections of your own, and that you’ll choose to share them with us all.
The Shape of A Story: Writing Tips from Kurt Vonnegut | Open Culture
A few years ago, Open Culture readers listed Slaughterhouse Five as one of your top life-changing books. But Kurt Vonnegut was not only a great author. He was also an inspiration for anyone who aspires to write fiction – see for example his 8 rules for writing fiction, which starts with the so-obvious-it’s-often-forgotten reminder never to waste your reader’s time. In this video, Vonnegut follows his own advice and sketches some brilliant blueprints for envisioning the “shape” of a story, all in less than 4 minutes and 37 seconds.
A marginally scientific analysis by Scott Smitelli. The YouTube account I used to upload my test videos, retnirpregnif, was removed due to a "terms of use violation" in late January or early February of 2010. YouTube never sent me any kind of notice or alert explaining their rationale for the termination of my account, so all I can do is guess. But I'm fairly certain that an actual human pulled the account, not an automated system. The remainder of this article remains unaltered from its original April 2009 state. Oh, and mark my words, I'll be back someday.
How To Steal Like An Artist (And 9 Other Things Nobody Told Me) - Austin Kleon
All advice is autobiographical. It’s one of my theories that when people give you advice, they’re really just talking to themselves in the past. This list is me talking to a previous version of myself. Your mileage may vary.
This publication is the product of a collaboration that started in the fall of 2010 when a total of eighty New School faculty, librarians, students, and staff came together to think about teaching and learning with digital media. These conversations, leading up to the MobilityShifts Summit, inspired this collection of essays, which was rigorously peer-reviewed. The Open Peer Review process took place on MediaCommons, [1] an all-electronic scholarly publishing network focused on the field of Media Studies developed in partnership with the Institute for the Future of the Book and the NYU Libraries. We received 155 comments by dozens of reviewers. The authors started the review process by reflecting on each other’s texts, followed by invited scholars, and finally, an intensive social media campaign helped to solicit commentary from the public at large.
The act of purposefully identifying, capturing, reworking, and republishing media could be mind-bendingly time-consuming, and “professional” effects nearly impossible to accomplish. Looking back from 2011, it seems almost embarrassing to recall how powerful the ability to “jam the culture” seemed to some of us…
3D Serious Games, Interactive Training Simulations & Development
Designing Digitally, Inc. creates interactive 3D simulations, also known as serious game design, that give your staff, employees, or consumers a realistic ability to learn effectively while reducing financial and physical risks to them and your organization. We provide fully customized interactive simulations to fully engage the learner and instill learning by doing mentality we have here at Designing Digitally, Inc. Whether you’re trying to train, inform, entertain or educate, serious game development and design from Designing Digitally, Inc. will fully engage your learners which in turn will transform them from a passive viewer to a fully participating learner during the experience.
The art of knitting: masterpieces reimagined | Life and style | guardian.co.uk
Each year amateur knitting group The Materialistics take on a wildly extreme project, involving hundreds of knitters in their South Tyneside community. Last year it was a Victorian house kitted out for Christmas, before that a coat for a boat. But this year might just be their most impressive: The Grand Tour exhibition contains knitted versions of some of the most famous paintings in the world.
Technology Is Not the Answer - James Fallows - Technology - The Atlantic
In several projects to design educational technology for schools, we found that teacher and administrator attitudes were the real keys to success. Then, when we connected low-income slum residents with potential employers, limited education and training posed critical barriers. And again, when we used gadgets for microfinance operations, a capable institutional ally was indispensable. Our successes were due more to effective partners, and less to our technology. In project after project, the lesson was the same: information technology amplified the intent and capacity of human and institutional stakeholders, but it didn't substitute for their deficiencies.
TwentyTen CRM is a child theme for TwentyTen specifically designed as a Customer Relationship Management tool. It creates a series of taxonomies and custom meta boxes to collect relevant data, displays the data in a useful Dashboard page template, features a Download page template that can be used to copy/paste all the data to Excel for more advanced analysis, and is easily customized to your specific needs. Oh, and it’s free.
"History of Science Fiction" is a graphic chronology that maps the literary genre from its nascent roots in mythology and fantastic stories to the somewhat calcified post-Star Wars space opera epics of today. The movement of years is from left to right, tracing the figure of a tentacled beast, derived from H.G. Wells' War of the Worlds Martians. Science Fiction is seen as the offspring of the collision of the Enlightenment (providing science) and Romanticism, which birthed gothic fiction, source of not only SciFi, but crime novels, horror, westerns, and fantasy (all of which can be seen exiting through wormholes to their own diagrams, elsewhere). Science fiction progressed through a number of distinct periods, which are charted, citing hundreds of the most important works and authors. Film and television are covered as well.
Tap into the intelligence of millions of online users active on the Social Web. PostRank delivers objective, real-time data and analysis on any topic, trend, or interest relevant to you or your business. Learn how you can use PostRank.
Theme Dev: Making my WordPress theme BuddyPress compatible
To enable your existing WordPress theme for BuddyPress, please download and activate the BuddyPress Template Pack plugin. This will run you through the process step-by-step.
WordPress plugin for embedding a SlideShare presentation
We have recently prepared a WordPress plugin which will make it easier to embed a presentation on your WordPress blogs. After you install and activate this plugin, you won’t have to copy and and paste the embed code. The only thing required will be putting the link to the presentation in your post. This will automatically fetch the slideshow player from SlideShare and show it on your blog. The plugin uses oEmbed protocol to fetch the embed content from SlideShare.
Since my copy of The Thing at the Foot of the Bed came in the mail yesterday, it was prime time to run another live #ds106radio broadcast of Scary Stories from Strawberry. I set up some props and creepy background music, and lit the live stream last night at 10:00pm PT (a later blog post, just for Jim Groom, will cover how I run my mixes through NiceCast). I did good and forgot to press the Archive button at the start, so I missed my opening creepy sound effects- it was basically the haunting music, and some metallic screeching and door slams- and me yelling through the reverb and distortion affects for people to turn off their lights, and be prepared to scream like lil’ Jimmy Groom “I WANT MY MAMA”. http://cogdogblog.com/2011/02/12/the-golden-arm/
This is a slight twist on the ds106 Sound Effects Story assignment- a short story done with only audio effects. Rather than use ones from a library, I mixed together a set of voice-less sounds I made or got from my surroundings. http://cogdogblog.com/2011/02/23/ambient-sounds-story/
After this past week’s fun of getting my Mom to talk live on ds106 radio, it was fun to see the NoiseProf’s remix of her voice (taking mine out of the mix) tossed with D’Arcy Norman’s spooky guitar sounds and Todd’s mix with Joe Strummer plus Marshal McLuhan on backup. I could not help but want to remix the remix- taking NoiseProfessor’s audio, chopping a few clips out, and layering it on top of some of my own library of rock music with reference to mothers… more http://cogdogblog.com/2011/02/26/moms-remix/
I love old photos. I admit being a nosey photographer. As soon as I step into someone else’s house, I start sniffing for them. Most of us are fascinated by their retro look but to me, it’s imagining how people would feel and look like if they were to reenact them today... A few months ago, I decided to actually do this. So, with my camera, I started inviting people to go back to their future.
Studio SketchPad was named after the two web technologies on which the application is built: the Sketch from Processing and the Pad from EtherPad. (The Studio metaphor used throughout the site was inspired by the writings of John Seely Brown, which I’ll save for another post.) EtherPad is used as a lightweight development environment for authoring (or co-authoring) small visual programs written in the Processing language.