Way Enough

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Gas Town’s Agent Patterns, Design Bottlenecks, and Vibecoding at Scale
Gas Town’s Agent Patterns, Design Bottlenecks, and Vibecoding at Scale
This feels like one of the most critical, emerging footguns of liberally hands-off agentic development. You can move so fast you never stop to think. It is so easy to prompt, you don’t fully consider what you’re building at each step of the process. It is only once you are hip-deep in poor architectural decisions, inscrutable bugs, and a fuzzy memory of what you set out to do, do you realise you have burned a billion tokens in exchange for a pile of hot trash.
·maggieappleton.com·
Gas Town’s Agent Patterns, Design Bottlenecks, and Vibecoding at Scale